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- !event,
- ai tsf: mizuki date,
- arcane: violet / vi,
- bungo stray dogs: nikolai gogol,
- final fantasy viir: aerith gainsborough,
- final fantasy xiii2: noel kreiss,
- fire emblem geneaology: ethlyn,
- my hero academia: izuku midoriya,
- original: astralin turnont,
- persona 3 portable: kotone shiomi,
- persona 3 portable: shinjiro aragaki
{EVENT #1} ADVERSITY 131425.845119
MOD NOTES: Welcome to the first event! Please direct any questions to the corresponding comment below. Note that characters can be involved in multiple prompts (whether you choose to thread that out or not), and that character decisions and actions taken on these prompts will affect future events, storylines, and relationships with other peoples of Expiation. In two weeks from this event, the moderator team will be posting a poll on the OOC community that will allow players to share what actions their characters took and two weeks after that, there will be an announcement made sharing said results, how those actions have impacted the state of the world, the game's story, what information can be used ICly, and so on. The various prompts are, of course, optional, so you're not required to travel to Rumpitur if you don't wish to. You're not required to help the locals or other Chosen during the food shortage. There is an option to simply not be involved, and that too can have potential repercussions on the future of the game's overarching story and other characters. |
WE'RE STARVING HERE!
HOW TO REPAIR A REFRIGERATOR 101


Do you remember the fishing tournament where a variety of locals and Chosen alike submitted a bunch of fish for a very modest and unimpressive wooden sculpture? Well... about that...
Aldrip's refrigeration has catastrophically failed and as a result, the food stores that the locals have been keeping are now on the verge of total and utter collapse. The townspeople are in an absolute uproar. According to them, this has never happened before and though they would normally just pray to Those Who Were There for a resolution, they kind of need something immediate. Otherwise, all residents of Aldrip are facing the very real threat of starvation.
The good news is that you can help!
The more handy of the Aldrip townsfolk are going to get right to work on repairing the refrigeration units. At present, the only units that exist belong to those who are making food and providing them to the townspeople. This means people like the tavern keepers, the inn, bakers, and other miscellaneous cooks, are those who possess and control these refrigeration units. If you've got some handyman skills, put them to work, though be aware that working on repairing the technological malfunction might just be an electrifying experience. Literally.
THE ALTERNATIVE TO COOKING MAMA


There sure has been a lot of opportunities to cook, but now Aldrip needs cooks and would-be cooks like never before!
Those not necessarily good with repair work might find themselves better suited for hunting the local wildlife, whether that's on the meadowland plains or taking, yet again, a fishing pole into hand. A good deal of the meat, vegetables, and fruit that was already preserved has spoiled and will need to be replaced hastily if people want to continue eating.
With bodies going to retrieve replacement food, there's suddenly an open and demand for people who either already have experience with cooking or just really want to learn. There's no better way to learn than some truly hands-on experience. For those with some cooking in their background, even if it's simple at its best, the kitchens are free and available. You might not have your choice cuts of meat or whatever else you might be accustomed to preparing, but fortunately the dried spices and herbs aren't impacted by the food shortage. Consider making something flavourful or just really spicy. (Alphen, we're looking at you.)
If you haven't cooked before and you're one of those who's just dying to learn, pair up with a buddy in the kitchen, or fumble along. Beggars can't be choosers, after all, and we're facing a crisis. Maybe the threat of having no food will encourage people to try whatever you make, no matter how black, crispy brown it might turn out.
The more innovative and creative individuals may find a way to dry / dehydrate anything caught or harvested. Or we can just have a huge impromptu grilling adventure where people hold raw meat over fire. Your choice!
WE'RE OFF TO SEE... THE NAGA?
WE COME IN PEACE


Aldrip is hardly the only settlement on the continent of Expiation and though the various peoples of these settlements can often stick within their own, when times are hard and adversity encroaches on livelihood, they're not against seeking the aid of others. Some of the more well-travelled of the Aldrip locals are planning an expedition to visit Rumpitur, an impressively-sized village on a peninsula to the east of Aldrip.
They are ready and willing to take all volunteers who are interested in accompanying them to barter for food and other potentially needed supplies. The visit to Rumpitur will require travel through the Pessiria Forest, a thick veil of trees that one can be easily lost in, but if everyone's together, then it shouldn't be an issue.
Consider joining the expedition and getting to know some of Expiation's other peoples.
Rumpitur is home to a race of naga-like people with scaled features, tails, sharp teeth, and forked tongues. Their way of life is considerably more simple in comparison to some of Aldrip's fancier advancements. They are skilled combatants and a fishing people, whose diet primarily consists of seafood. In Rumpitur, one may take note of their many-in-number stone constructs, depicting a notable and perhaps significant naga.
Although they may seem intimidating at first glance and can have terse ways of speaking, they are amicable enough and will be willing to do business with Aldrip and her citizens.
OR MAYBE WE DON'T


The visit from Aldrip, which is a rare occurrence indeed, results in much confusion for the Rumpiturian people, and this may or may not be considered a blessing to those who could be more unscrupulous in nature.
Although the visit to Rumpitur is meant to be one of peace, locals of Aldrip and the Chosen alike have the opportunity to steal supplies from the people. If they choose to do this, they may find that there are no immediate repercussions for this course of action. The likelihood is that this visit has caught the Rumpiturians so off-guard that they're not expecting to be robbed. Of course, how this will impact things in the future remains to be seen...
Individuals may grab as much as they can carry, depending on what they've brought with them. The locals of Aldrip who planned this expedition provided convenient-to-carry containers that can be filled with anything retrieved from the village and her kind. Larger containers will require at least two people to carry when filled, so perhaps you're inclined to work with a partner-in-crime. Just remember that for every action, there's a consequence, even if you're not seeing it right away!
Rumpitur will not notice that they are missing inventory until well after Aldrip has left and travels back through the forest to town, so no one need fear the chasing and hissing of snakes into Pessiria.
Probably.
HOLD ONTO YOUR VALUABLES
IT'S NOT REAL... RIGHT?


Those who've decided to brave the forest will find on their adventure to Rumpitur that it's rather straight forward and proceeds without incident.
The sky above the trees is a difficult thing to see, blocked out by the way the evergreens stretch and imposingly tower above. At times light may scatter through various openings in branches, but it is a largely darker atmosphere, and at night requires the assistance of candlelight or related.
Travellers with the courage to make way through the forest with the others may hear occasional snaps, cracks, whispers, and more enigmatic sounds that are difficult to justify with logic. Of course, whether this is all in the head or something truly more sinister at play is up for debate. Despite the strange occurrences that one may experience, no members of the Chosen will find themselves harmed or otherwise physically disturbed initially. That said, some may later find themselves haunted by strange dreams and visions of the forest in the future if they are especially sensitive to such things.
Were those sounds real? Were you just hearing things? It's probably wisest not to investigate further. At least, maybe not now...
COUNT YOUR NUMBERS


Aldrip has a great many stories about Pessiria Forest and many of the other towns, landmarks, settlements, and people scattered across the continent. Most of these stories seem to depict folklore or a certain mythological feeling about them, implying that many of the locals don't truly believe in any of the more macabre tales. Pessiria Forest has no shortage of poetry and song that pertains to its supposedly 'holy' grounds and mysterious happenstances.
There are several alleged accounts about people having gone missing in the forest, due to how complicated it is to navigate by one's self. The more people travelling together, the safer it is purported to be.
Before leaving for Rumpitur, heads have been counted to ensure that wherever they start is also where they end up, however, for the more observant, one may find that the returning party is short of a few heads. Maybe some of them stayed behind to further the diplomatic efforts with the Rumpiturians. Maybe they're going to catch up later. Maybe they took a different pathway through the forest with some of their mates. Maybe there's something more untoward going on.
If this is brought up to the locals, the leaders of the expedition will warily make note of it and conduct their own investigation. At least, they say they will. Either way, it's suspicious no matter how you may turn it. Perhaps put heads together with another and see if you're just miscounting.
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[He shrugs lightly.]
I've seen plenty of things, but a wizard isn't one of them. What makes that different from any other magic-user, anyway?
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[He lifts an arm towards Noel and gracefully turns his palm upward. A flame lights up and dances in the center of his glove.]
We know more, that is all.
[Though he has to admit wizards don't really exist where he's from either. They exist in fairy tales and storybooks and in the imagination of poets. The casters that lived in reality used Materia to command the wisdom of the Lifestream and bend nature to their will. Sephiroth doesn't need Materia, however. He feels he is the closest thing to an actual wizard that could exist now that the Cetra are extinct.]
You'll forgive me for the meager demonstration. Casting a spell like Firaga in a dense forest seems ill-advised.
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... All of this to say that when he realizes Sephiroth is just casting a Fire spell --or maybe Fira? hard to say-- he looks a little less impressed than he otherwise might.]
Makes sense. Plenty of stuff to burn in here, right? Maybe you could go with something less flammable. Ice, maybe. [He lifts a hand, admittedly a lot more gracelessly than Sephiroth's flourishing showmanship, and a few ice crystals form in his hand.]
So what is it that you know more of, wizard? Or is that secret?
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I know more about everything.
[As he speaks he clutches his fist, extinguishing the flame, then sways an arm through the air, trailing ice crystals that gently fall like snow.]
Ah, but that is only back home. Of this world I know little, but I will rectify this.
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But for now? Here? He's pretty sure most of them are on an even standing.]
How d'you plan to do that? I haven't exactly seen a guide to everything in this weird new world or anything around here.
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Exploration, of course. How else would one learn?
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[A faint shrug. He's been doing a bit of the same, so who's he to argue with that strategy?]
So, d'you make a habit of hanging out in trees waiting for people to show up? Or did I just have good timing?
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[He starts pacing idly around the clearing, smirking at his own thoughts.]
I have not been idly waiting, I have been reaching out, bringing people to me...
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Yeah? You got a reason for that, or are you just bored?
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[His feline stare fixes itself on Noel as he slowly lifts a hand and taps the side of his head.]
Think.
Remember your most terrible experiences, the events that filled you with unspeakable fear, the moments that scar your soul. Then tell me what the forest shows you.
[He doubts Noel will go along willingly but hopes just mentioning terrible experiences will cause the other man to remember them anyway.]
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His eyebrows lift at the suggestion. Does that really work? Ask someone to relive their worst memories, and they actually go along with it? Noel shakes his head, mouth set in a steady, somewhat grim line.]
No thanks. I don't know whose idea of fun that is, but it's not mine.
[It's funny. In a way, the dismissiveness is familiar; a little bit like how he and Caius used to interact...before things went bad.
He doesn't consciously realize he's doing it at first, but that is where his thoughts begin to stray, just as Sephiroth hoped. Loss and loneliness. Ghosts of people long gone. He's used to being haunted by them anyway.]
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The clearing around them doesn't magically shift but he can feel a faint, almost imperceptible change in the forest's energy.]
Don't resist it...
[Sephiroth's deep voice rumbles out as a purr.]
Follow it. Dig into the pain. Face what scares you most...
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Stop. You think you can scare me like that? I faced up to all that a long time ago.
[But in spite of his bravado, or perhaps in the face of it, the feeling continues. What scares him the most? He doesn't have an answer. It might be death, for most people, but death has been a steady companion throughout his life, and loss, too. Both parts of life that he's come to accept, that he accepted long before any adventures beyond his village. He grits his teeth; it feels like something is prowling through his mind, and he hates it, but he can't seem to stop the train of thought now that it's started.
"Back in your time, you protected your village and your friends."
"I wish we could stay together.
"It's the end of our journey."
"No-- not now, please!"
Is he hearing those echoes aloud or in his mind? He can't tell, for sure, but the forest seems to change around him, just a bit, darkening, desaturating, as if the color is slowly fading from it. Sephiroth seems to fade along with it, leaving him alone. The last man in the world, once again.
"You're wrong. I couldn't protect anyone."]
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For several long seconds, Sephiroth is quiet, watching Noel's reactions with deep interest, then he prowls in close enough that barely an inch separates him from Noel's back. He leans his head forward, lips just a hair shy of touching the other man's ear.
Sephiroth doesn't know how his presence will be interpreted but he knows what he's hoping for: He wants to be seen as an anchor; the one real thing in a world of illusions. Oh, he thinks, how much easier this would all be if the other Chosen had Jenova cells to exploit.]
What do you see? Tell me.
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A vast, empty wasteland, stretching out toward the horizon. Dead sands and dark skies. The silence in the air is oppressive and all-encompassing; not even the sound of a breeze to break it. This is it. This is all he knows. All that is, all that will ever be, and when he finally lays down to die, there will be no one left to bury him. The last pathetic gasp of humanity, wandering into the desert in search of an easy death.
What do you see?
Piercing eyes and dark clouds -- the chaos of Valhalla. A flower. A feather. The end of everything. The beginning of a nightmare. A world of possibilities that will never come to be, frozen in time, decaying and crumbling to dust. Noel has remained still until this point, frozen, paralyzed by the past -- he didn't realize it still had such a hold on him. But he can see the steps of the path that have brought him to this moment, to this eternal paradox, this world of death and misery. Every choice he made, every foolish thing he did, every moment he never noticed or sign he brushed off, every boast and brag that signed the world's death warrant. The same choices he's been replaying over and over for decades, for centuries, and someone else who thinks they can use that to control him. Not again. Not now, and not ever.
Maybe it's time I stopped living in the shadows.
He grits his teeth, balls his free hand into a fist. When did he draw his sword? He's not sure, but it's in hand, now, and he's shaking, not with fear but with anger. With a tremulous exhale he whirls on Sephiroth and strikes out with his sword. He's not exactly intending to strike him so much as he's hoping to end whatever enchantment the man has over him.]
What do I see? [He speaks through gritted teeth, clutching onto his sword like it's the only real thing in a world full of lies.] I see someone just as lost as I am, trying to find anything he can control in a world he doesn't even know.
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What a fun reaction!
Fun and interesting. Sephiroth notes that Noel moves with deliberate strength and speed, suggesting that he actually knows how to use a blade.]
Oh, you misunderstand me...
[He grins, narrows his eyes and blinks slowly before letting Noel go.]
I am not trying to control anything. I am trying to understand. Once I know how this world works I will find a way to leave. I can save us.
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Save us?
[The words of a would-be savior. He spits them out with palpable disdain, his mind flashing back to Lightning, the so-called Savior of a god that can't be trusted. To Caius, who wanted to burn the world to save one soul. To Snow, who wanted to sacrifice himself in order to save the people he loved...and even himself, the would-be Guardian who couldn't protect anyone.
He's had enough of saviors.]
You think you're some sort of divine protector? You really think any of us needs you to swoop in and save us?
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Am I wrong?
[He slowly lifts his arms, fingers upturned to gesture broadly at the world around them, his gaze drifts skyward.]
We have been dragged from our worlds against our will, forced to wait out a sentence for supposed crimes.
I could deliver us from this prison, but only once I know all I can know...
I am your ally. I don't think my actions warrant such hostility. It was the forest that showed you troubling things, not me.
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Ally? You really expect me to trust you, just like that? I haven't exactly heard any good reasons to, so far.
[And yet, even as he says those words, there's that small, hopeful voice in the back of his mind that urges him to work together with others. Like he tried with Hope and Snow. Like he did with Serah. They didn't even know him, but they put their trust in him anyway. Could he really do the same for someone else? Is that what he's meant to be doing, here?
... He doesn't know. But he wishes like hell that he did.]
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[He shifts his gaze back Noel and smiles.]
You have drawn your weapons on me. Have I drawn any on you?
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[Besides. He's seen Sephiroth use magic. You don't have to draw a weapon to be dangerous.]
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[He doesn't, but he doesn't think of anyone here as a threat. Who could ever stand against him as he is now?]
...But if you feel differently...
[Sephiroth steps toward Noel with deliberate, graceful strides and stops a couple feet away to regard him through narrowed eyes.]
If you think I am a threat to you then go ahead.
Strike me down.
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Noel doesn't take his eyes off the man, but he doesn't move to attack, either. Rather, he returns the smaller blade to its sheath in the larger one and then shakes his head.]
I didn't come here looking for a fight, and I don't plan on starting one. But not drawing a weapon is a long way from being a reason to trust someone.
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[Sephiroth rumbles out a throaty chuckle and draws away again, grinning slightly to veil his disappointment. A fight would have been fun, he hasn't had the chance to really swing his sword since he got his body back.
Gripping the Masamune with his own hands after so many gears would be... He pushes that aside for now.]
I only wish to know what the forest told you.
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But is that a bad thing, by itself? Hard to say. The biggest thing that matters is why.]
Personal stuff. [Putting his sword away, he crosses his arms over his chest. Maybe he's feeling a little defensive, but who could blame him? Seeing things like that would shake most people up.]
Why? You feel like sharing what it's told you?
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