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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2023-03-17 12:00 am

{EVENT #1} ADVERSITY 131425.845119

THUS DO WE HUNGER

MOD NOTES:

Welcome to the first event!

Please direct any questions to the corresponding comment below. Note that characters can be involved in multiple prompts (whether you choose to thread that out or not), and that character decisions and actions taken on these prompts will affect future events, storylines, and relationships with other peoples of Expiation.

In two weeks from this event, the moderator team will be posting a poll on the OOC community that will allow players to share what actions their characters took and two weeks after that, there will be an announcement made sharing said results, how those actions have impacted the state of the world, the game's story, what information can be used ICly, and so on.

The various prompts are, of course, optional, so you're not required to travel to Rumpitur if you don't wish to. You're not required to help the locals or other Chosen during the food shortage. There is an option to simply not be involved, and that too can have potential repercussions on the future of the game's overarching story and other characters.


 

WE'RE STARVING HERE!

HOW TO REPAIR A REFRIGERATOR 101

     

Do you remember the fishing tournament where a variety of locals and Chosen alike submitted a bunch of fish for a very modest and unimpressive wooden sculpture? Well... about that...

Aldrip's refrigeration has catastrophically failed and as a result, the food stores that the locals have been keeping are now on the verge of total and utter collapse. The townspeople are in an absolute uproar. According to them, this has never happened before and though they would normally just pray to Those Who Were There for a resolution, they kind of need something immediate. Otherwise, all residents of Aldrip are facing the very real threat of starvation.

The good news is that you can help!

The more handy of the Aldrip townsfolk are going to get right to work on repairing the refrigeration units. At present, the only units that exist belong to those who are making food and providing them to the townspeople. This means people like the tavern keepers, the inn, bakers, and other miscellaneous cooks, are those who possess and control these refrigeration units. If you've got some handyman skills, put them to work, though be aware that working on repairing the technological malfunction might just be an electrifying experience. Literally.






THE ALTERNATIVE TO COOKING MAMA

     

There sure has been a lot of opportunities to cook, but now Aldrip needs cooks and would-be cooks like never before!

Those not necessarily good with repair work might find themselves better suited for hunting the local wildlife, whether that's on the meadowland plains or taking, yet again, a fishing pole into hand. A good deal of the meat, vegetables, and fruit that was already preserved has spoiled and will need to be replaced hastily if people want to continue eating.

With bodies going to retrieve replacement food, there's suddenly an open and demand for people who either already have experience with cooking or just really want to learn. There's no better way to learn than some truly hands-on experience. For those with some cooking in their background, even if it's simple at its best, the kitchens are free and available. You might not have your choice cuts of meat or whatever else you might be accustomed to preparing, but fortunately the dried spices and herbs aren't impacted by the food shortage. Consider making something flavourful or just really spicy. (Alphen, we're looking at you.)

If you haven't cooked before and you're one of those who's just dying to learn, pair up with a buddy in the kitchen, or fumble along. Beggars can't be choosers, after all, and we're facing a crisis. Maybe the threat of having no food will encourage people to try whatever you make, no matter how black, crispy brown it might turn out.

The more innovative and creative individuals may find a way to dry / dehydrate anything caught or harvested. Or we can just have a huge impromptu grilling adventure where people hold raw meat over fire. Your choice!



 

WE'RE OFF TO SEE... THE NAGA?

WE COME IN PEACE

     

Aldrip is hardly the only settlement on the continent of Expiation and though the various peoples of these settlements can often stick within their own, when times are hard and adversity encroaches on livelihood, they're not against seeking the aid of others. Some of the more well-travelled of the Aldrip locals are planning an expedition to visit Rumpitur, an impressively-sized village on a peninsula to the east of Aldrip.

They are ready and willing to take all volunteers who are interested in accompanying them to barter for food and other potentially needed supplies. The visit to Rumpitur will require travel through the Pessiria Forest, a thick veil of trees that one can be easily lost in, but if everyone's together, then it shouldn't be an issue.

Consider joining the expedition and getting to know some of Expiation's other peoples.

Rumpitur is home to a race of naga-like people with scaled features, tails, sharp teeth, and forked tongues. Their way of life is considerably more simple in comparison to some of Aldrip's fancier advancements. They are skilled combatants and a fishing people, whose diet primarily consists of seafood. In Rumpitur, one may take note of their many-in-number stone constructs, depicting a notable and perhaps significant naga.

Although they may seem intimidating at first glance and can have terse ways of speaking, they are amicable enough and will be willing to do business with Aldrip and her citizens.






OR MAYBE WE DON'T

     

The visit from Aldrip, which is a rare occurrence indeed, results in much confusion for the Rumpiturian people, and this may or may not be considered a blessing to those who could be more unscrupulous in nature.

Although the visit to Rumpitur is meant to be one of peace, locals of Aldrip and the Chosen alike have the opportunity to steal supplies from the people. If they choose to do this, they may find that there are no immediate repercussions for this course of action. The likelihood is that this visit has caught the Rumpiturians so off-guard that they're not expecting to be robbed. Of course, how this will impact things in the future remains to be seen...

Individuals may grab as much as they can carry, depending on what they've brought with them. The locals of Aldrip who planned this expedition provided convenient-to-carry containers that can be filled with anything retrieved from the village and her kind. Larger containers will require at least two people to carry when filled, so perhaps you're inclined to work with a partner-in-crime. Just remember that for every action, there's a consequence, even if you're not seeing it right away!

Rumpitur will not notice that they are missing inventory until well after Aldrip has left and travels back through the forest to town, so no one need fear the chasing and hissing of snakes into Pessiria.

Probably.



 

HOLD ONTO YOUR VALUABLES

IT'S NOT REAL... RIGHT?

     

Those who've decided to brave the forest will find on their adventure to Rumpitur that it's rather straight forward and proceeds without incident.

The sky above the trees is a difficult thing to see, blocked out by the way the evergreens stretch and imposingly tower above. At times light may scatter through various openings in branches, but it is a largely darker atmosphere, and at night requires the assistance of candlelight or related.

Travellers with the courage to make way through the forest with the others may hear occasional snaps, cracks, whispers, and more enigmatic sounds that are difficult to justify with logic. Of course, whether this is all in the head or something truly more sinister at play is up for debate. Despite the strange occurrences that one may experience, no members of the Chosen will find themselves harmed or otherwise physically disturbed initially. That said, some may later find themselves haunted by strange dreams and visions of the forest in the future if they are especially sensitive to such things.

Were those sounds real? Were you just hearing things? It's probably wisest not to investigate further. At least, maybe not now...






COUNT YOUR NUMBERS

     

Aldrip has a great many stories about Pessiria Forest and many of the other towns, landmarks, settlements, and people scattered across the continent. Most of these stories seem to depict folklore or a certain mythological feeling about them, implying that many of the locals don't truly believe in any of the more macabre tales. Pessiria Forest has no shortage of poetry and song that pertains to its supposedly 'holy' grounds and mysterious happenstances.

There are several alleged accounts about people having gone missing in the forest, due to how complicated it is to navigate by one's self. The more people travelling together, the safer it is purported to be.

Before leaving for Rumpitur, heads have been counted to ensure that wherever they start is also where they end up, however, for the more observant, one may find that the returning party is short of a few heads. Maybe some of them stayed behind to further the diplomatic efforts with the Rumpiturians. Maybe they're going to catch up later. Maybe they took a different pathway through the forest with some of their mates. Maybe there's something more untoward going on.

If this is brought up to the locals, the leaders of the expedition will warily make note of it and conduct their own investigation. At least, they say they will. Either way, it's suspicious no matter how you may turn it. Perhaps put heads together with another and see if you're just miscounting.



oracledriven: wrapped around tight (lest you find my strangling fingers)

[personal profile] oracledriven 2023-05-02 09:07 pm (UTC)(link)
[Noel is quiet for a moment, thinking about all of it. The implications. How strange is it, really? Maybe it depends on how literal it is. Noel has always thought of his home as the end of the world, but it was more like a dying gasp of a world that had already been committed to death. By the time he was born, everything was already gone, including the corrupt, parasitic element of humanity that Sephiroth describes. Or maybe it's something even more basic than that.]

Maybe we're all afraid of the same things, deep down. Losing where we came from, who we were, the people we knew...

[A frown. He finds himself thinking of Serah, of their travels through time. This is the end of our journey.]

No one wants good things to end. Maybe that's at the heart of those fears.
iravehementi: (Would you like that with cheese?)

[personal profile] iravehementi 2023-05-02 10:01 pm (UTC)(link)
[Sephiroth considers this silently. Losing where he came from, who he was, the people he knew... The idea doesn't worry him. Most of his memories from his old life are painful, none of them are beautiful, all of them are inconsequential. The man he was when he was still small and unaware is nothing compared to the being he is now. He'd let that man go if he had to. He'd release those meaningless memories into the wind.

After a moment he grunts slightly and looks over at Noel.]


The visions might not be meant to frighten us. Maybe this world is reaching out. Maybe this world, too, is dying.
oracledriven: (calm; puzzled)

[personal profile] oracledriven 2023-05-05 03:59 pm (UTC)(link)
[Now there's a grim thought. Noel certainly doesn't love the thought of ending up in another dying world --that would make this, what, number three? is it him? is he cursed?-- but it's way too early to either discount or back the idea just yet. It's only the two of them so far, at least that he knows of. No way is he jumping to a conclusion that fast.]

Maybe you're right. Maybe it is. [He frowns; he doesn't like it, but he does have to concede that it's a possibility.] Or maybe the forest is just showing us something on our mind. Maybe it's a test. There could be any number of reasons. Or even no reason.
iravehementi: (Apophasis.)

[personal profile] iravehementi 2023-05-05 04:23 pm (UTC)(link)
[Sephiroth lowers his lashes and is silent, seemingly considering this.]

Oh, I think it is far worse than a mere test...

I have drawn countless people to me in this clearing, and they all have visions of dying worlds.

[It's a lie. People have had many types of visions. But he sees a chance to sink his claws into Noel and he wants to take it.]

Knowing that you see it as well...

[He lets his eyes turn distant and somber as he looks towards the canopies of the surrounding trees.]

Perhaps that is why we are Chosen. We are here to atone for our past sins by saving this world. Together.

[A unity of purpose is what people need, Sephiroth thinks to himself. And if he places himself behind that purpose he can guide the Chosen wherever he wants. Maybe, eventually, he can force them into a Reunion. In the end, everyone will sacrifice themselves on his altar and become part of his divine ascension.]
oracledriven: (together forever)

[personal profile] oracledriven 2023-05-08 04:40 pm (UTC)(link)
That-- [can't be true, he wants to say, but the words die in his throat. It sounds impossible, or at the very least, improbable. So many dying worlds, so many visions of a desolate future...everything in him wants to believe it's not true.

Even if it was, what could he do about it? He's already tried to change the future once, and to say it ended pretty badly would be like calling a wildfire a little warm. Changing the future creates ripples across time. Is he ready to bear the responsibility for who could get hurt in the process? He doesn't have an answer.]


You're lying. There's no way.

[... but he doesn't at all sound sure of that.]
iravehementi: (Time for some thrilling heroics.)

[personal profile] iravehementi 2023-05-09 03:37 am (UTC)(link)
Am I?

[Sephiroth's gaze drifts back to Noel, noting the uncertainty in the other man's face.]

I don't think you believe that.

We have both watched worlds perish but there may yet be time to save this one.

[He lifts his chin and sets his lips into a line. His next words need to be chosen carefully. Noel hasn't taken the bait just yet, but he's sniffing around near it.]

As a scholar, I work with information... I intend to unlock whatever secrets this world holds so that I may know what is plaguing it.

Will you help me?

[Saying this, he extends a gloved hand.]

oracledriven: JUST KIDDING (looking down; everything was okay)

[personal profile] oracledriven 2023-05-19 11:49 pm (UTC)(link)
[Will you help me?

Call him a bleeding heart if you want. Even after all he's seen, all he's been through, at his core, Noel Kreiss just wants to help people. He doesn't want anyone else to suffer the way he did. Not one other person. His hand twitches ever so slightly, moving as if to take that hand. He wants to. He so badly wants to.

It would make all the sense in the world, wouldn't it? Him helping someone set things right. And in the end, that's what makes him hesitate. It's too perfect, it's set up just right to tug at the very deepest part of what he wants...and Sephiroth wouldn't be the first one to use that against him. The wounds that trust left on his heart have scabbed over, but they never really healed. And no way is he going to let that happen again -- not if he can help it. 

So he clenches his hand into a fist, and then crosses his arms.]


... No. No thanks. Think I'm better off working on my own. 

[Maybe in this case, the idea of the Shadow Hunter is just what he needs to be.]
iravehementi: (My life story is a book of bad ideas.)

[personal profile] iravehementi 2023-05-20 01:24 pm (UTC)(link)
[Seeing that, Sephiroth slowly lowers his offered hand and shakes his head, long hair swaying around him.]

Then we lonely souls work separately toward the same goal.

[No bite. Not this time. But Sephiroth thinks he can continue to twitch the line for a while.]

I'll not force the issue, but I am sure our paths will cross again.

[And with that he abruptly vanishes in a swirl of black feathers.]
Edited 2023-05-20 13:25 (UTC)