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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2023-03-17 12:00 am

{EVENT #1} ADVERSITY 131425.845119

THUS DO WE HUNGER

MOD NOTES:

Welcome to the first event!

Please direct any questions to the corresponding comment below. Note that characters can be involved in multiple prompts (whether you choose to thread that out or not), and that character decisions and actions taken on these prompts will affect future events, storylines, and relationships with other peoples of Expiation.

In two weeks from this event, the moderator team will be posting a poll on the OOC community that will allow players to share what actions their characters took and two weeks after that, there will be an announcement made sharing said results, how those actions have impacted the state of the world, the game's story, what information can be used ICly, and so on.

The various prompts are, of course, optional, so you're not required to travel to Rumpitur if you don't wish to. You're not required to help the locals or other Chosen during the food shortage. There is an option to simply not be involved, and that too can have potential repercussions on the future of the game's overarching story and other characters.


 

WE'RE STARVING HERE!

HOW TO REPAIR A REFRIGERATOR 101

     

Do you remember the fishing tournament where a variety of locals and Chosen alike submitted a bunch of fish for a very modest and unimpressive wooden sculpture? Well... about that...

Aldrip's refrigeration has catastrophically failed and as a result, the food stores that the locals have been keeping are now on the verge of total and utter collapse. The townspeople are in an absolute uproar. According to them, this has never happened before and though they would normally just pray to Those Who Were There for a resolution, they kind of need something immediate. Otherwise, all residents of Aldrip are facing the very real threat of starvation.

The good news is that you can help!

The more handy of the Aldrip townsfolk are going to get right to work on repairing the refrigeration units. At present, the only units that exist belong to those who are making food and providing them to the townspeople. This means people like the tavern keepers, the inn, bakers, and other miscellaneous cooks, are those who possess and control these refrigeration units. If you've got some handyman skills, put them to work, though be aware that working on repairing the technological malfunction might just be an electrifying experience. Literally.






THE ALTERNATIVE TO COOKING MAMA

     

There sure has been a lot of opportunities to cook, but now Aldrip needs cooks and would-be cooks like never before!

Those not necessarily good with repair work might find themselves better suited for hunting the local wildlife, whether that's on the meadowland plains or taking, yet again, a fishing pole into hand. A good deal of the meat, vegetables, and fruit that was already preserved has spoiled and will need to be replaced hastily if people want to continue eating.

With bodies going to retrieve replacement food, there's suddenly an open and demand for people who either already have experience with cooking or just really want to learn. There's no better way to learn than some truly hands-on experience. For those with some cooking in their background, even if it's simple at its best, the kitchens are free and available. You might not have your choice cuts of meat or whatever else you might be accustomed to preparing, but fortunately the dried spices and herbs aren't impacted by the food shortage. Consider making something flavourful or just really spicy. (Alphen, we're looking at you.)

If you haven't cooked before and you're one of those who's just dying to learn, pair up with a buddy in the kitchen, or fumble along. Beggars can't be choosers, after all, and we're facing a crisis. Maybe the threat of having no food will encourage people to try whatever you make, no matter how black, crispy brown it might turn out.

The more innovative and creative individuals may find a way to dry / dehydrate anything caught or harvested. Or we can just have a huge impromptu grilling adventure where people hold raw meat over fire. Your choice!



 

WE'RE OFF TO SEE... THE NAGA?

WE COME IN PEACE

     

Aldrip is hardly the only settlement on the continent of Expiation and though the various peoples of these settlements can often stick within their own, when times are hard and adversity encroaches on livelihood, they're not against seeking the aid of others. Some of the more well-travelled of the Aldrip locals are planning an expedition to visit Rumpitur, an impressively-sized village on a peninsula to the east of Aldrip.

They are ready and willing to take all volunteers who are interested in accompanying them to barter for food and other potentially needed supplies. The visit to Rumpitur will require travel through the Pessiria Forest, a thick veil of trees that one can be easily lost in, but if everyone's together, then it shouldn't be an issue.

Consider joining the expedition and getting to know some of Expiation's other peoples.

Rumpitur is home to a race of naga-like people with scaled features, tails, sharp teeth, and forked tongues. Their way of life is considerably more simple in comparison to some of Aldrip's fancier advancements. They are skilled combatants and a fishing people, whose diet primarily consists of seafood. In Rumpitur, one may take note of their many-in-number stone constructs, depicting a notable and perhaps significant naga.

Although they may seem intimidating at first glance and can have terse ways of speaking, they are amicable enough and will be willing to do business with Aldrip and her citizens.






OR MAYBE WE DON'T

     

The visit from Aldrip, which is a rare occurrence indeed, results in much confusion for the Rumpiturian people, and this may or may not be considered a blessing to those who could be more unscrupulous in nature.

Although the visit to Rumpitur is meant to be one of peace, locals of Aldrip and the Chosen alike have the opportunity to steal supplies from the people. If they choose to do this, they may find that there are no immediate repercussions for this course of action. The likelihood is that this visit has caught the Rumpiturians so off-guard that they're not expecting to be robbed. Of course, how this will impact things in the future remains to be seen...

Individuals may grab as much as they can carry, depending on what they've brought with them. The locals of Aldrip who planned this expedition provided convenient-to-carry containers that can be filled with anything retrieved from the village and her kind. Larger containers will require at least two people to carry when filled, so perhaps you're inclined to work with a partner-in-crime. Just remember that for every action, there's a consequence, even if you're not seeing it right away!

Rumpitur will not notice that they are missing inventory until well after Aldrip has left and travels back through the forest to town, so no one need fear the chasing and hissing of snakes into Pessiria.

Probably.



 

HOLD ONTO YOUR VALUABLES

IT'S NOT REAL... RIGHT?

     

Those who've decided to brave the forest will find on their adventure to Rumpitur that it's rather straight forward and proceeds without incident.

The sky above the trees is a difficult thing to see, blocked out by the way the evergreens stretch and imposingly tower above. At times light may scatter through various openings in branches, but it is a largely darker atmosphere, and at night requires the assistance of candlelight or related.

Travellers with the courage to make way through the forest with the others may hear occasional snaps, cracks, whispers, and more enigmatic sounds that are difficult to justify with logic. Of course, whether this is all in the head or something truly more sinister at play is up for debate. Despite the strange occurrences that one may experience, no members of the Chosen will find themselves harmed or otherwise physically disturbed initially. That said, some may later find themselves haunted by strange dreams and visions of the forest in the future if they are especially sensitive to such things.

Were those sounds real? Were you just hearing things? It's probably wisest not to investigate further. At least, maybe not now...






COUNT YOUR NUMBERS

     

Aldrip has a great many stories about Pessiria Forest and many of the other towns, landmarks, settlements, and people scattered across the continent. Most of these stories seem to depict folklore or a certain mythological feeling about them, implying that many of the locals don't truly believe in any of the more macabre tales. Pessiria Forest has no shortage of poetry and song that pertains to its supposedly 'holy' grounds and mysterious happenstances.

There are several alleged accounts about people having gone missing in the forest, due to how complicated it is to navigate by one's self. The more people travelling together, the safer it is purported to be.

Before leaving for Rumpitur, heads have been counted to ensure that wherever they start is also where they end up, however, for the more observant, one may find that the returning party is short of a few heads. Maybe some of them stayed behind to further the diplomatic efforts with the Rumpiturians. Maybe they're going to catch up later. Maybe they took a different pathway through the forest with some of their mates. Maybe there's something more untoward going on.

If this is brought up to the locals, the leaders of the expedition will warily make note of it and conduct their own investigation. At least, they say they will. Either way, it's suspicious no matter how you may turn it. Perhaps put heads together with another and see if you're just miscounting.



inemeraldfaith: (pic#14586026)

[personal profile] inemeraldfaith 2023-05-12 04:10 am (UTC)(link)
I guess that's true...

[When he says it like that, it's harder for her to contest. Of course someone else would view it in a similar way, too. She fights against a thoughtful frown and dips her head just a touch, green eyes lingering on the ground for a breath or two before she returns it to him.]

Well, I can be optimistic for the both of us. It's not tireless and it's not endless, but I can at least do my best. Let me think of the best. But really, please don't steal anything from them. If I have to start giving up my clothes or my shoes or something, fine, but it's a request from me.
theleadingman: [ commission, please dnt ] (109)

[personal profile] theleadingman 2023-05-12 04:34 am (UTC)(link)
A request.

[Even as he echoes her, prepared to insist on going about his business regardless, he can feel the fight leave him. The request itself is so earnest, he almost has to admire her persistence. Normally, he goes about his pirating without guilt, but this isn't the sort of plundering he would normally engage in— and perhaps that alone is reason enough to concede, but he cannot deny that he feels something within nagging at him, some sense of familiarity and an instinct that this isn't a battle he ought to choose to fight.

He looks back at her, both eyebrows raised as he studies her for a moment before giving another shake of his head.]


... fine. I'll leave the storehouses as they are.
inemeraldfaith: (pic#14586012)

[personal profile] inemeraldfaith 2023-05-12 04:39 am (UTC)(link)
[She doesn't expect him to give in. Even as she stands there, watching, waiting, and holding her breath, maybe that hope that lingers in her is more subconscious. Something she holds onto without realising it. Only to find that when he does agree, she's... a little surprised by it. It flutters across her expression before it eventually fades into something that is more like a subdued appreciation.]

Thank you. That's probably not what you want to do, but it really might be better. If we end up good friends with the people here, maybe that can change. You can visit again later and take what you need.

[She softens just a touch.]

Can I convince you to get some fruit with me? I could use some help carrying it back. It'll keep us both out of trouble.
theleadingman: [ commission, please dnt ] (123)

[personal profile] theleadingman 2023-05-12 05:06 am (UTC)(link)
[He's rather surprised himself, to be perfectly honest, but he immediately feels some of the tension begin to ease once they're in agreement. Once more, they'll have to agree to disagree regarding their points of view, but it's plain that she's perfectly capable of being optimistic enough for the both of them— for now, at any rate.]

I suppose we'll have to wait and see how things proceed, won't we?

[Whether they'll become good friends with the Rumpiturians, he cannot say, but at least for now, he'll let the diplomats among them do what they will.]

That said, I do think I could be convinced— though there may not be enough fruit in the world to keep me out of trouble indefinitely.
inemeraldfaith: (pic#14586038)

[personal profile] inemeraldfaith 2023-05-12 05:15 am (UTC)(link)
That's generally the idea, yeah. Give it time. Success can't be rushed, after all.

[Not necessarily true. Sometimes success has to be in order for it to be successful at all. Aerith brightens up a touch when he continues. Doing her best to coyly bat her eyelashes at him, she folds her hands together.]

Well, we don't need you to stay out of trouble indefinitely. Just until we can get out of here When we get back to Aldrip, you can cause all the trouble you want, because then at least there you can be their problem.
theleadingman: [ commission, please dnt ] (117)

[personal profile] theleadingman 2023-05-17 04:01 am (UTC)(link)
That's a far more reasonable expectation, in that case.

[He offers her a cheeky smile in response; proof, perhaps, that he's capable of being something other than irate, though many of their encounters in this place may have informed her otherwise thus far. He gestures broadly in the direction of the town proper.]

Lead the way, then— I can only assume you've already buzzed about and made all manner of connections here since our arrival.

[She does seem the sort, friendly and people-oriented as she is.]
inemeraldfaith: (pic#14585991)

[personal profile] inemeraldfaith 2023-05-17 04:24 am (UTC)(link)
[Once again, Aerith manages to get her way. At this point, she might want to consider bottling what makes her successful and selling it, as it seems it would prove to be quite a lucrative project. But maybe charm like hers can't be treated like it's physical. Regardless, she looks undeniably pleased that he seems inclined to humour her.]

I've done a little chatting here and there. With those who have been willing, anyway. Seems to me like they're a little wary. It's okay to push people and letting them test their comfort levels, but it's not okay to excessively push and that can be hard to figure out where that invisible line is.

[Basically, she's certain she hasn't made a friend out of everyone in Rumpitur. But at least she's not hated either. Aerith beckons for him to come along. Let them leave this dreary storage place.]

It might seem like I'm pretty flawless, but I can assure you that's not the case.
theleadingman: (49)

[personal profile] theleadingman 2023-05-17 04:43 am (UTC)(link)
[He gives an easy shrug before following, taking care not to trail too far behind— were he so inclined, this would be the perfect time to fall back and split away, but he'd made his concession, and he plans to be good to his word, at least for the time being. Even as a pirate by trade, his word does have some value.]

Now now, I don't recall using that particular word.

[He can't help but smirk; it's the sort of thing he might say to someone else, in his own words.]

Even yours truly has a flaw or two— though I'll deny it, should you ever say as much to anyone.
inemeraldfaith: (pic#14586024)

[personal profile] inemeraldfaith 2023-05-17 05:01 am (UTC)(link)
[Loosely, Aerith sets her hands behind her back. She offers Balthier a look over her shoulder, a coy little turn of the mouth.]

I'm pretty good at keeping a secret. I won't tell anyone that you have flaws.

[Hard to see what those might be, however, when she's faced with him. Even when it comes to him enjoying being a bit of a troublemaker or thieving treasure, those don't really seem like flaws to her.]

They probably wouldn't believe me anyway. I've looked at you plenty and I can't even see them. I don't know even know what they would be.
theleadingman: (62)

[personal profile] theleadingman 2023-05-17 05:16 am (UTC)(link)
Can't you?

[He laughs openly; that comes as a surprise to him, given how she's been quite frank about her impressions of him thus far.]

And what of my attempts at thievery, or that sour disposition you've been so quick to point out, hm?

[The latter seems to have vanished, at least— despite their circumstances, his amusement seems quite genuine.]
inemeraldfaith: (pic#14586014)

[personal profile] inemeraldfaith 2023-05-17 05:28 am (UTC)(link)
I don't think those are flaws, though...

[Taking a moment to hum a song without lyrics, she faces back forward. Her pace, all things considered, is perhaps more casual than it ought to be. But she understands she is exactly one person. She won't be fixing everything with Aldrip on her own. That's what they're all doing together.]

They're just parts of you. I like to think your thievery is because you haven't had many opportunities for alternatives. And the sour disposition... It's growing on me. Maybe we all see flaws in different ways. You don't have to be perfect, Balthier. You just have to be yourself!
theleadingman: (61)

[personal profile] theleadingman 2023-05-18 12:08 am (UTC)(link)
[Not having many opportunities for alternatives— it would certainly ring true for most common thieves, but he does not comment on the fact that it doesn't quite fit his situation, instead settling for letting one corner of his mouth curl upwards. He had been born a son of privilege, whether he liked to admit it or not; the necessity bit of his chosen occupation had everything to do with freedom and little to do with gain, though he rather likes the latter part all the same.]

Is that what you like to think? Ah, to be seen as I truly am— a gentleman who's really rather down-on-his-luck beneath the fine jewelry and perfectly-tailored cuffs.

[He maintains a slow and easy pace of his own as he keeps up with her, his gait a comfortable saunter at this point.]

I don't know, I think I rather like the idea of being perfect. I've certainly fooled enough people into believing so in my time.
inemeraldfaith: (pic#14586038)

[personal profile] inemeraldfaith 2023-05-18 12:36 am (UTC)(link)
[She wonders if how he describes himself is an amused poking of sarcasm and wit. She could believe it, considering the very nature of the source himself. Wearing an idle little coy turn in her mouth as she listens and sits on his words, the assessment of his person, she can see how he would rub others the wrong way. A wonder that he has no such effect on her. She has to idly speculate on why that might be. Perhaps because she is easily unmoved by most things. Not because she expects it, but maybe due to taking things in stride.]

Hm... No one is perfect, even if one thinks they are. The thing about not being perfect is that it gives us something to reach for. We can always be a better version of ourselves. If we ever reach that pinnacle of person, then we don't have anything else to strive for. What's life meant to be if not reaching for something more?

[She sounds like she's given this a lot of thought. Due to her unique circumstances, it's very likely that she has.]
theleadingman: [ commission, please dnt ] (114)

[personal profile] theleadingman 2023-06-04 05:42 am (UTC)(link)
Oh, I don't know— fun, for one?

[It's an almost flippant response to her own well thought-out answer, but he doesn't seem to truly mean it— there's a dry edge to his voice, his lips quirking to one side.]

I am a pirate. Freedom, excess, all that— not much time for self-reflection when there's adventure to be had.

[He is, of course, Full of It.]
inemeraldfaith: (pic#14586008)

[personal profile] inemeraldfaith 2023-06-06 03:42 am (UTC)(link)
I think it's plenty fun to reach for something more.

[But she seems to understand that he's teasing. When she offers him a look, listens to him explain himself where he doesn't need to, she makes a note to take who and what he is a touch more seriously. Or at least respectfully. She's not a pirate, of course, but she can't be completely judgemental.

Well. She shouldn't be.]


I also think that self-reflection can be an adventure, too, but I'm also not a pirate. It's not like I know much about that. Not that I haven't stolen things before, but that's more necessity than for fun.