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{Mini Event} Day of Devotion
This is an entirely opt-in very casual event that has nothing to do with overarching storyline and is just an additional introductory log, and a means for characters to meet. We hope you've all had a very happy Valentine's Day week however you've chosen to spend it!
SCARVES OF LOVE


The season of affection and love of all kinds falls upon Aldrip in the wake of their festivities for Those Who Were There. As part of the celebration, what's referred to as the 'Day of Devotion,' local merchants carry a variety of wares, but none so coveted as their multicoloured scarves available in a variety of prints, designs, and fabrics. Perhaps consider picking one up and giving it to someone who's important to you. No money? No problem! Whilst Aldrip doesn't exactly work on a layaway system or akin to, you'll find the mercantile business owners are quite open to trades and other means of bartering. Maybe they'll give out a scarf or two in agreement for running some errands...
Lucky recipients of these very fashionable scarves will find themselves suspiciously open to sharing positive, warm and fuzzy, or perhaps downright amorous feelings toward the person who gifted them the scarf to begin with, regardless of whether you've known them for years or even just a couple of weeks. But don't worryβthe feelings are temporary! Once the Day of Devotion comes to a natural conclusion, your feelings will return to something like normalcy and you'll still wind up with a new fashion accessory. Of course, if you've always been amorous with that special someone, you likely won't notice any sort of change.
Take the opportunity to embrace the celebration, maybe embrace one another a little bit, too, and begin forming some potentially everlasting bonds with others.
BRING PROTECTION


Not everyone is choosing to celebrate the Day of Devotion in the same way. Due to the heightened popularity of the pretty scarves, some of Aldrip's jewellers have been bitten by the green bug of jealousy. In an attempt to compete with the sales of scarves, jewellers are advertising pendants, brooches, and other assorted charms that are meant to serve as warding and protective trinkets. What are they protecting one from? It's difficult to say and the merchants aren't inclined to give a straight answer. But whether you need protection from love, personal feelings, or perhaps something more physical, they've got you covered!
If you choose to give these amulets to others, recipients of them and their related will be compelled to share their true feelings with those around them in addition to the person who gave them the protective charms. This sounds like it could be a good thing, however, that means it covers the array of positive, negative, and every shade in between, without a filter in place. Consider these accessories a potential test of friendships, familial relationships, and more.
Like the scarves, this need and desire to be truthful with your feelings will be temporary, lasting until the Day of Devotion celebration is over. But at least you'll be protected. From something. Maybe. Probably. Or not!
FLOWERS FOR ALDRIP


By now, you may be well familiar with Aldrip's variety of fields that are filled with vegetables and fruits that grace the dinner tables of the town and local cuisine. During the Day of Devotion and weeks leading up to it, you'll find that they're clearing another field and preparing the soil. What for, you won't find out until the actual day of the celebration. Once it arrives, there's a collection of simple carts filled with flowering plants. Locals and newly-arrived alike are welcome to lend a hand in planting them along the neatly tilled rows.
You may find plants that resemble or are identical to plants from your home world. You may find plants that you've never seen in your life. They come in a variety of colours and are accompanied by a lightly pleasing scent that shouldn't be too overpowering, though may still disturb those with allergies.
All who help out with the planting, watering, and other tending, will be rewarded with a bouquet of flowers that can be passed onto others to show your appreciation and other forms of affection. You may even find yourself making a good and lasting impression on the locals by offering some assistance.
no subject
[ Which suggests a whole other technology to get them here, like teleportation or a time cortex manipulator. Hmm. ]
That's good you found a job so fast. I've really been slacking, but I don't mind the odd jobs I've been doing. And now I know who to go to if there's a medical emergency.
[ It's always good to know a healer or doctor. She's yet to discover a clinic yet, but she will, eventually. ]
no subject
[But that puts a new thought in her head. Having been snatched from the jaws of death--well. Her job is absolutely to try and get herself back to Jugdral. It doesn't matter how long it takes, she needs to go home to her kingdom and her children and try to right the shambles they've been scattered in.]
The problem is that we'd need a proper ship, not some little fishing boat, if we were to have a chance of actually making it back to where we came from.
no subject
[ She isn't dead set on continuing to find a way out or necessarily beating a dead horse. It's just weird. ]
I have no boat-making skills, but it'd be a fun project. In any case, unless or until someone who's actually from here can explain more, I guess I'm here for the ride. Hopefully, there's no other shoe that'll drop. Just a cozy life while we make up for fake crimes.
no subject
If and when the other shoe drops, at least I have my healing staff to help us through it.
I'm sure teleportation is how we got here, but I've never heard of it being so common that people could just go to the nearest... hub? and get a lift to another continent. And I don't think I've ever heard the word airport, either.
[A port, yes. But... an air one? A port... in the air? No, that doesn't make sense either.]
no subject
[ And of course, she wants to ask more, but she'll circle back. ]
No, me either, as far as teleportation goes. I've used a time vortex manipulator but you have to be wearing it to work. As far as an airport goes, my planet hasn't figured out a faster way to get us from point A to point B than putting everyone in a tin can with wings stuck on it like a bird, and then launching that can into the air. It still takes something like two or three full days to fly all the way around the globe, even with engines and the latest science.
no subject
[time vortex manipulator.
tin can with wings.
around the globe.]
Your science... [goodness. uh. how does she even begin to envision this... Ethlyn is picturing the airport machines as a very literal example of Clara's description, like a great bird made out of armor flapping through the sky....] ...It all sounds... considerably beyond what I know.