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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2025-01-13 12:39 pm

EVENT #12: ADVERSITY 6568654

EVENT #12: DO AIS DREAM OF ALGORITHMIC SHEEP?


THE STORY SO FAR (click to expand)
-Over time, characters have discovered that the world of Expiation is actually a large, elaborate simulation run by an AI that seems to be intent on helping them atone for their crimes. This news is well-known by the Chosen, enough so that any new character who wishes to handwave this knowledge is able to do so.

-In September 2024, that AI needed to be reset as a consequence of some catastrophic systems failures. So far, there has been no downside to this reset–but the AI has also been strangely absent since then.

-Things have been quiet in Aldrip since September, aside from the routine arrival of new Chosen. The locals seem less than happy with the Chosen, though, as if they have already branded them all criminals. As if they no longer trust them…

JANUARY 13

SLEEP MODE INITIATED.
LOADING………………….


The calming hush that falls over Aldrip is strangely comfortable, lulling all Chosen into a deep sleep…or a sleeplike state, for those who will. Whatever the case, it is a very quiet night.

The sleep that follows is anything but.

THE DREAMSCAPES

The Chosen dream of memories, in this dreamscape. They can be twisted and altered by the dream world; events can be contorted or made up; but all of these dreams have within them a kernel of truth. Whether they express an event that happened or part of a person’s past that’s gone fuzzy with age, whether it’s a real moment or just a feeling, something about the dream tells you something about the Chosen to whom it belongs. This may even express itself in multiple dreamscapes, fragments of different memories and feelings to navigate.

Fellow Chosen can travel through these dreamscapes, of course, stumbling upon dreams they were never meant to see. But their presence is not without consequence; the longer two Chosen share the same dream, the more the dream will begin to take on elements of both their dreams, drawing in elements from the Chosen who was simply meant to be watching.

They’re vivid, these dreams–the kind that are so clear, one begins to doubt whether it’s a dream at all. Could it possibly be reality? Whether it’s a good dream or a bad one, the Chosen may find it’s difficult to want to wake up. How could they possibly wake up, when this is so very real? Why would they want to, if it’s a good dream? It’s comfortable, and the idea that it may not be reality is intimidating, isn’t it?

It’s so real that you could stay here forever.

A WAKEUP CALL

Wake up.
You have to wake up.


Staying within the dreams too long is a dangerous thing, and those who don’t wake even once before morning will risk falling into a deep sleep, perhaps never to wake at all.

But how to wake them?

Only by convincing the Chosen that they are most certainly dreaming, as it turns out. Whether that’s someone realizing this on their own, or being helped along by someone else, is entirely up to you. But they must choose to wake from the dream, saying goodbye to the dreamscape without any certainty that they’ll ever see it again, and for some…that could be easier said than done.

Once they wake in Aldrip, they’ll be able to come and go from the dreams at will, helping other Chosen navigate their own waking…or perhaps sabotaging it, for those whose intentions may be less than charitable. (But none of you would do that, right? Right?)

Time becomes meaningless within the dreamscapes, allowing the Chosen to pass through as many of these dreams as they wish before dawn breaks in the morning.

The next day dawns as normal, and surprisingly, the Chosen don’t feel any less well-rested from their long and difficult night chasing after dreams. They may even–_

A sea of numbers, zeroes and ones, their combinations meaningless, their forms shifting. Digital artifacts mar the vision, as if the sequence is somehow corrupted. In those pockets of artifacts, one can see something beyond the numbers, something darker, something blurry with distance.
Query: is this what it is to “dream?”
It feels…warm.


_feel refreshed, actually, as if they’ve lifted various weights from their shoulders. Even those who haven’t may find it difficult to linger on the less happy parts of what they’ve seen. They’ve shared quite a unique experience, after all. Better take some time to process it, before they let it weigh them down.


WILDCARD Make your own fun! Just because it’s not in the prompts doesn’t mean it’s not possible. Have at it! Go crazy! Try not to break anything (too much)!
ashaya: ( ᴄʜʀᴏᴍᴇsᴛʜᴇsɪᴀ: ᴅɴs. ) (pic#17638130)

[personal profile] ashaya 2025-02-11 12:04 am (UTC)(link)
And what should one do with them, Spock thinks, but hold them? What should one do, when given the tangled root of one's psyche? What should one do, but work to untangle it? His hands are steady and sure with him—with Jim. What it is he has deigned and not deigned to give is entirely up to him. It should be entirely up to him, not parceled from the self and the soul as though a pithos sharded, a mirror cast up from the dirt. It should not be his to see, to experience. It should not be he, who plucks it like one does something buried in the garden, the wet well of rain forcing it up and forward to slice across the palms of hands and the soles of feet.

But, he is here. He is here, among the flicker and fall of a home that is not his as much as it is. He is here, hauling Jim up from the edge of some yawning oblivion. It is him, who follows Jim tread. It is him, who is translating what it is Jim is told before it is they have fully told it. There is no other reason for the Enterprise to list as she does, to suffer the break through the atmosphere. There is no reason other than—but, Jim's mind is there. It is there and it tethers them. And even now, even now—he knows he cannot out-race what has already happened. He cannot outpace it, as much as he attempts.

It is dread and it is frustration and it is something unholy in the cold and barren parts of him. It is something that surges up against the bond, that thrums with an agony that has not been seen or vocalized before or after or since. He recalls his hands knotted up within Jim's, remembers the ache that had persisted in the aftermath—he remembers and remembers and remembers

"Jim," he says, following as he's always meant to. Following as he does as he gropes and grapples and stumbles for him. "Jim," he starts again, steering around to the front of him as Jim bends over his own knees, as his lungs catch. His heart throbs against his side, chest vising as he crouches down to look at him. To really look at him.

His hands are already upon his shoulders. He does not attempt to wake him, knowing how it must end. Knowing how it must end, but—perhaps, perhaps. Perhaps, he thinks, he might mold it. Shape it. Bring to the fore something else, anything else—he projects the thought of fingers, the thought of an anchor. He thinks of planting his feet, his mind tugging against what holds them both to the other. Gold around the backs of his knuckles, as if to surface. To coax up, from some depth—

I could not have been here, he murmurs across the expanse. He digs his heels in further, eyes widened against the prospect of what must be coming. Of what was. Of what has been here since the outset—his mouth twists at the corners. He does not think, he does not—I would not have allowed it.

He could never have. He would never have. He should have been the one, the only one. He should have taken it all for him. For them. If there was not Jim—no, Spock could not replace him. Spock could never—no, he should never forgive himself. He would never forgive himself. Without Jim, who might he become? How might he have pushed against the tide so young and so fearful and so without the wit and practice that Jim held as naturally as any, more surely than him?

He could not fathom it.