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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2024-12-09 08:17 am

TEST DRIVE MEME #12

Test Drive Meme #12
Welcome to Expiation, a pan-fandom adventure game with elements of fantasy, science fiction, and some subtle horror.

THE STORY SO FAR (click to expand!)
-Characters have arrived in Expiation, a seemingly idyllic fantasy world where they have been told they will be judged and sentenced for crimes they were charged with upon arrival.

-Every two months, several characters are chosen for sentencing, where they’re brought to the Courthouse (formerly City Hall) and told to perform a task related to their assigned crime. Their only contact at the Courthouse is a mysterious and long-suffering man called Jerry.

-Over time, characters have begun to realize that not all is as it seems in Expiation: as it turns out, the entire world is a simulation that seems to be run by an artificial intelligence. This AI claims that its purpose, and thus the purpose of Expiation, is rehabilitating the Chosen after their crimes.

-In September 2024, that AI needed to be reset as a consequence of some catastrophic systems failures. So far, there has been no downside to this reset–but the AI has also been strangely absent since then.

-In November 2024, a strange event overtook Aldrip and turned it into a week-long eternal night where technology ceased to work. During this time, the simulation that generates Expiation seemed to malfunction, causing a strange crack to appear in the surroundings. Through this crack, characters were able to see some sort of metal enclosure. They could reach a hand in, but little more than that. This crack has disappeared, for now, but what it means for Aldrip's future remains to be seen.


TDM top-levels are open to all, whether you are already in-game or not. New characters, please put TDM in your subject header so we’ll know you’re trying things out! You can also put your top-level in the TDM DIRECTORY at the bottom of the post. New folks are welcome and encouraged to use TDM threads as samples in their application. Current players may use TDM threads as part of their AC proofs.

The missile toads can be found throughout the rest of the month of December, and there will be one prompt that is during the Solstice.

You can view our CALENDAR to keep important dates in mind. RESERVES open on December 21 and APPLICATIONS will open on December 24. After this, applications will next open in February 2024.

**REMINDER ON NEW CANONS AND CANON UPDATING**

A note about spoilers. There are a lot of canons coming out right now that players are inevitably interested. This is good! However, we’d like to remind you that we have an app wait time of two months for new canons and one month for new material, ie canon updates.

In addition to the wait times, we request that any players (and potential players!) be sensitive about spoilers. Warning for spoilers is encouraged; you can even put spoiler content behind a details tag or block it out in text. Additionally, please do not use spoiler icons in top-levels or top comments, and ask before including spoiler content (including icons) when tagging out. Thank you!

For those who may not know how to do a details tag, we'll give you a handy-dandy code!




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Arrival

You wake.

Or…you think you do.

The first thing you notice is…well, darkness, even when your eyes are open. Reaching out, you realize that you’re in a very narrowly enclosed space. You feel as if you’re probably standing up. Beyond that…well, it’s impossible to tell…


It’s a strange awakening that greets new Chosen this month: they arrived encased in coffins. Most of these, they’ll be able to open themselves. It’s possible that some of them may get a little stuck, though, meaning they’ll need some help from the outside. These coffins begin to appear in the sidewalks and open spaces of Aldrip overnight, appearing at random, and they’re all standing upright. Huh, it’s almost like they’re a specific reference or something. For an added festive touch, they’re adorned with seasonal bows and may even have wrapping paper prints on them.

Welcome to Aldrip?

JUST HEAR THOSE DRY BONES JINGLING [missile toads]

The holiday season has come to Aldrip, bringing with it all manner of festive cheer! Buildings are adorned with decorations and festive depictions. Skeletal Santa and his eight zombie reindeer, Frosty the Lavaman, Rudolph with menacing red eyes, glowing with a strangely haunting light… What, isn’t that just the normal holiday fare? Don’t your yuletide decorations spontaneously burst into flames, or grow terrifyingly sharp teeth?

Doesn’t your mistletoe come with amphibians?

That’s right: they’re back. Mistletoe has appeared throughout the city, and with it comes a seasonal infestation of missile toads. These nefarious creatures will do anything they can to get Chosen stuck under their namesake foliage, even shooting sticky substances at their feet to trap them! This substance only seems to disappear when the missile toads’ demands are met. They’ll pelt you with a little scrap of paper to tell you what those demands are, one of the following three:
”Now kiss!” Need we say more? The type of kiss required is up to you. Pucker up!
”Now fight!” Feisty little fellas, aren’t they? These toads want a show, and they won’t be satisfied until someone walks away sporting bruises.
”Now talk!” Maybe the physical stuff is too easy. This toady audience wants to hear secrets–the juicier the better! Whether one participant or both needs to confess something is up to you, as is the severity of the secret.

These creatures plague Aldrip through the end of December, but given the questions we’ve gotten about how to use them (you know who you are), this might not be the last we’ve seen of them…

[img courtesy of titsay @ twitter]

The Winter Solstice

Aldrip’s traditional Solstice feast is set to happen just after the longest night of the year, and what a feast it’s shaping up to be! Even before the Solstice itself, the town is decked out with twinkling lights and snowy decorations. In the daytime, there will be snowy fun and games: snowball fights, ice sculpting, snow fortress building, and wintery sports like ice skating. Even the locals seem to be put in a better mood!

However, Aldrip’s tradition comes with an attached superstition. The locals say that all must be indoors the night of the Solstice itself, beginning at sundown on December 21st. Tricks and misfortune await anyone outside when the dark and the cold sets in, so they say!

But then again, nothing really happened last year, so it should be fine. Right?

Well…

Any Chosen who wish to test their luck will find misfortune awaiting them in the form of snowmen patrolling the streets. These snowmen are on the lookout for any creatures out of bed, and beware–if they see you, you’ll be pelted with snowballs until you’re out of sight. Can they be snuck past? Sure, probably. They’re just snowmen, after all. You’d be right to try sneaking, too: anyone hit by one of their snowballs will find their body slowly turning to ice. Brr! Oh, and, because we’re sure someone is going to ask: the snowmen can be melted, destroyed, fought, or otherwise messed with. They melt down just to ordinary water.

Anyway, the icy affliction can only be melted by a show of affection (platonic, friendly, romantic, etc), either by the affected Chosen or toward them. It can be as simple as a funny joke or sweet story, or as complicated as you wish, but it must be genuine. The longer the afflicted Chosen goes without, the more their body turns to ice–eventually, they may become one of the ice sculptures on display around town! They can still be turned back if it comes to this point, but obviously they’ll be at the mercy of someone else’s gesture of affection, as they will be unable to move. Oh, and they’ll probably need some time to warm up.

The snowmen disappear at first light after the Solstice, and the feast begins as soon as people are able to leave their homes once more. All will be able to enjoy the festivities in peace at this point…well, except for the missile toads. They’ll still be around for the rest of the month.



Wildcard Make your own fun! Just because it’s not in the prompts doesn’t mean it’s not possible. Have at it! Go crazy! Try not to break anything (too much)!
checkout: (batch_46)

[personal profile] checkout 2024-12-23 04:20 am (UTC)(link)
[Give him a moment to reach up and tousle his own hair, just a bit, to give himself a more windswept and excitable novice look, like he's already been running around doing who knows what that he shouldn't have been. He can affect the harmlessly curious newcomer bit easily enough, but all the little details help.

He flashes her a quick grin.]


The same to you, of course. And good luck!

[And then he's off, to do a brief loop back before he starts approaching people in earnest, just in case anyone had spotted the two of them arriving together to this part of the street. It is easy to get the locals to speak, he finds, if less so to get much out of most than the "oh no, not after dark, find your way indoors by then" speech. The biggest problem seems to be a vague kind of indifference, but after waking up unattended in a fucking coffin, he isn't surprised by that.

It's not impossible to glean a few bigger morsels of information, though, including having to insistently turn down one offer to escort him around in exchange for money he simply doesn't have—and by the end of the specified hour he's made his way back. This time, instead of a steaming mug, he's got some kind of a steaming paper bag... There's always something.

This, he holds out when Neve makes her own return.]


It isn't coffee, but it's some kind of a... sweet cheese bun? It's fresh.

[Have a bun, let's chat.]
icyvoid: <lj user=sonea> (pic#17502898)

[personal profile] icyvoid 2024-12-24 06:50 pm (UTC)(link)
[ That is commitment to the bit and, frankly, she's impressed. It's not a common occurrence to have someone be willing to help her, let alone to really push the extra mile. Brom, definitely. Rana, sometimes. Rook... Well. It's a breath of fresh air. The moment's flicker of incredulity is swept away by an easy smile as he leaves, and Neve lifts her hand to bid him luck as he goes.

Now, it's time to do her part.

The hour gives her plenty to work with. No small few amounts of people are willing to speak about the dangers in terms of warnings, each of them offering some variation of assurance that there's nothing out at night that'll be worth the trouble. It's saccharine at times, always a bit shallow. It's not scripted necessarily; there's enough deviation and something resembling concern that she doesn't think it's faked. But there's no real impetus for anyone to offer her a real reason as to why she should stay in. In fact, most of them just play up the fact that she's clearly new, so it just would be dangerous in and of itself.

It's not what she wants, really.

But there are little kernels of info, too, that she can glimmer from people: little bits of likes and personalities, names, where they seem to frequent. Easy conversation, and now they know her face enough to know she has a kind heart to be curious even if they might think her a bit of a busybody for asking.

When she swings back, she does stop by a little coffee shop to grab two small cups, which she has when she arrives back at the meeting place just a minute or two after him. And with a smile, she offers one to trade. ]


Kind of you. Come on, the tavern's not far. We can talk on the way and put our notes in order. [ Proverbial notes, though she has a pen and paper stashed in her pocket where she's written down a few minor things - names of streets, things she wouldn't remember.

She sniffs at the bun as she goes, then takes a healthy drink of her coffee. ]
Let me guess: a lot of people are very concerned that you should be outside after dark, but not many have good reasons why.
checkout: (batch_140)

[personal profile] checkout 2024-12-28 03:32 am (UTC)(link)
[Oho, the perfect trade. He accepts the coffee with a little hum of thanks, falling into step with her to head for the tavern. He's fixed his hair since mussing it up before, so now they are just two perfectly ordinary new arrivals on a walk.]

Oh, yes, I'm in incredible danger if I so much as think too loudly about going out after dark.

[He wiggles his fingers over the side of the coffee cup, for emphasis. It's taking a shot at the kind of response his commitment to the bit got, even if he did it on purpose, but it is what it is: no, no, he's far too new and helpless-looking, he should stay indoors! Find that inn the newcomers all settle in, stay there, eat some stew or whatever.

Very quaint.]


From what I've been told, the base rumor about danger after dark has nothing to do with the coffins, can you believe that? I didn't know where to put myself. I asked a young man so confidently about it that he laughed!

[He shakes his head; maybe he should have put himself right back into the coffin? God. But that's worth knowing, even if it raises a few more insane questions.]
icyvoid: <lj user=sonea> (pic#17502895)

[personal profile] icyvoid 2024-12-28 11:57 pm (UTC)(link)
[ He garners a little smile of sympathy for his trouble. ]

Well, there was no good way of bringing those up without sounding at least a bit strange. But he didn't even have the sense to react to it negatively. [ Interesting. ] I received a lot of similar feedback. So they're terrified about something that doesn't involve the coffins - and they don't seem particularly concerned about the latter.

[ Like they don't even exist to them, or they're so old hat that it doesn't matter. She doesn't know what connection she wants to draw from that, so she lets it be for the moment. Neve takes a longer sip of her drink, considering. ]

It's not a solid conclusion, but we can at least surmise that the danger at night is external: something they don't have control over and something they have an active interest in, unlike the coffins.

[ Neve doesn't fully believe the coffin problem is caused by the common person. It's more that these nighttime issues are more of a tangible threat than random coffins and people in the streets. And perhaps that's a good gauge of what that danger should mean...but she isn't sold on that, not completely. ]

Did you get the impression that people seemed perturbed by friction? Almost as if they wanted to go back to their day-to-day and ignore any deviation as soon as possible?
checkout: (batch_10)

[personal profile] checkout 2024-12-31 03:01 am (UTC)(link)
[With the bun halfway to his mouth he pivots instead to gesturing with it, a gesture meant to say something like Yes! and At least pretend!— truly, he will never recover from having a stranger laugh at him about his completely normal theories.

No, he will, but he revels in the opportunity to ham it up, just a bit. Then he chews a bite of the sweet bun, listening to her conclusions, nodding along.]


I do, yes. Further, they seem unwilling to speak to us, in particular— the newcomers. Taking a moment to eavesdrop on a pair of older shoppers, they were all too content to trade hushed whispers about whose child was fool enough to go out after dark until they noticed me, nearby. Then it was dark looks and something about the weather.

[And yet a fascinating data point, all the same: the locals bear some kind of hostility towards them, and yet, they aren't completely willing to let them all wander into the hungry dark. Interesting.]

Well, I only want to see what's out there at night even more, unfortunately.