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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2024-10-14 08:59 am

TEST DRIVE MEME #11

Test Drive Meme #11
Welcome to Expiation, a pan-fandom adventure game with elements of fantasy, science fiction, and some subtle horror.

THE STORY SO FAR (click to expand!)
Characters have arrived in Expiation, a seemingly idyllic fantasy world where they have been told they will be judged and sentenced for crimes they were charged with upon arrival.

Every two months, several characters are chosen for sentencing, where they’re brought to City Hall and told to perform a task related to their assigned crime.

Their only contact at City Hall is a mysterious and long-suffering man called Jerry.

Over time, characters have begun to realize that not all is as it seems in Expiation: as it turns out, the entire world is a simulation that seems to be run by an artificial intelligence.
This AI claims that its purpose, and thus the purpose of Expiation, is rehabilitating the Chosen after their crimes.

In March 2024, after the destruction of City Hall, the city of Aldrip was forced into an upgrade status. While this upgrade was being implemented, characters were pulled into a false reality where they believed they were natives to the city of Aldrip.

Aldrip has been a bit of a glitchy place for many, many months. However, in Summer 2024, these glitches became difficult to ignore, and pointed at evidence of a catastrophic systems failure. For several months, characters experienced chaotic effects as elements from their worlds and many others were thrown into the setting without warning, even going so far as to import a Gnosia infection.

The AI in charge of Expiation believed that performing a system reset might be the only way to stop the glitches before they could impact the world as a whole.

In September 2024, characters complied with the AI’s request and performed a reset. Although this set the AI back to a default state where it felt more neutral–rather than affectionate–toward the Chosen, several people created a system backup that they hope will return some of the data that has made the AI more sympathetic toward the Chosen.

When Aldrip was reset, City Hall became a Courthouse, and this is the new building where Chosen are now sent for sentencing.

TDM top-levels are open to all, whether you are already in-game or not. New characters, please put TDM in your subject header so we’ll know you’re trying things out! You can also put your top-level in the TDM DIRECTORY at the bottom of the post. New folks are welcome and encouraged to use TDM threads as samples in their application. Current players may use TDM threads as part of their AC proofs.

October's TDM takes place on October 21st.

You can view our CALENDAR to keep important dates in mind. RESERVES open on October 21 and APPLICATIONS will open on October 24. After this, applications will next open in December 2024.

Full Navigation
Arrival

Spooky season has come to Aldrip in full force! City and outskirts gardens are full of pumpkins to harvest, trees begin turning red and orange, and there’s a chill in the air that’d have anyone reaching for a cozy sweater. The wind picks up occasionally, howling through the trees, especially near the forest… While the seasonal weather is welcoming, the locals are anything but: they send disapproving glances and keep a wide distance. Unfortunately, this may only be heightened by the new arrivals to the city…

Newcomers to Aldrip face a rude awakening this month. Strange iron cages have appeared on surfaces all over town, short and tall alike, and this is where new Chosen find themselves upon arrival. The cages themselves aren’t terribly hard to open, honestly; the latch is on the outside, and it’s a bit finicky, but it’s not locked or anything. That said, some of these cages are quite high up. They’re sometimes near ledges and windows, but not always, and some new Chosen might need a helping hand to get down.

Yeah. The optics aren’t great. No wonder the locals are a little nervous!
The fall carnival

On the morning of October 21st, a Fall carnival pops up, seemingly out of nowhere. It hasn’t been well-advertised–maybe a flyer or two around town–but luckily for the Chosen, those who work there don’t seem to have the same opinion of them as the locals do. Costumes are not required for the carnival, but they’re definitely encouraged! There is a large tent near the entrance with lots of costumes to choose from, and changing rooms as well, should the Chosen decide they’d like to give it a try. The tent workers will be so excited to help with this process–but they might find some very unexpected choices for the Chosen!

There are plenty of rides, games, and food stalls, so come on down! Some special attractions the Chosen may take note of include:

The Funhouse
Billed as a standard house of mirrors, the Chosen are encouraged to try to get through the maze as quickly as they can. Push your limits! Test yourself!

Inside the mirror maze, the Chosen will find more of a test than they might have expected, at first. As they go deeper into the maze, the mirror reflections seem to change. At first, it’s just little things: your reflection might look in a different direction, or move when you stand still. But deeper within the maze, these mirrors begin to show things about the Chosen that they might not be ready to admit just yet. Some reflections may try to confess to the character’s crime to anyone who may be in the funhouse, even going into detail about it. Some may even show the crime as it happened, or a warped version of that crime. Anyone present can see and hear these reflections.

The reflections will follow Chosen until they find their way out of the funhouse. Unfortunately, that could take quite a bit longer, since those reflections are so very vocal and distracting.

Pumpkin Pick-up
You know those duck games at a fair where you pick up a rubber duck and the bottom of the toy has a prize written on it? Well, we know better than to pick up a duck in a dungeon carnival here in Expiation, so for extra spooky flair, these are small pumpkins instead, with painted jack-o-lantern faces! Picking up a pumpkin should reveal a prize…but what’s this? It’s a challenge instead? Interesting.

Written on the underside of each pumpkin is a truth-or-dare style directive. Players are free to make up any challenge they want, here! If you’re looking for some ideas, we’ve provided some examples in the details cut below.

Click here for a list of example challenges!
Tell someone your biggest regret
Tell someone about the scariest moment you’ve ever had
Confess your deepest shame to a stranger
Take someone’s shoes
Attempt to pickpocket someone without them noticing
Find a stranger and show off a secret talent
Tell someone about the thing you hate most, deep down
Kiss or hug a stranger
Eat something that doesn’t look like food
Tell someone about the cruelest thing you have ever done
Start dancing in the middle of a crowd, but only if there’s no music playing
Tell a stranger about the worst lie you ever told
Ask a stranger out on a date
Set off a small firework without warning
Give away your shirt and do not replace it
Confess your greatest weakness
Put on an extra silly costume
Exchange clothes with a stranger

You get the idea! Feel free to use these as a jumping off point and make up your own–there are no limits to what the pumpkins might say. Once the task has been completed, Chosen may turn the pumpkins in at one of the prize booths for whatever prize they would like. There’s no visible indication on the pumpkin as to whether the task is done or not, so you’re welcome to try bluffing, if you don’t want to complete it…but somehow, the booth worker always seems to know.

Dueling Potions
One of the stalls is a game of chance: two identical potions sit before you on a table. The carnie claims that one is a luck potion, and that choosing that potion will give you excellent luck for the whole day…but how do you tell which is which? By drinking the potion, of course!

There’s a 50% chance of victory, here. One vial does indeed contain a good luck potion, and if you choose that vial, your luck will be incredible for the next 24 hours. Unfortunately, the other bottle contains a bad luck potion, and that will have the opposite effect: for 24 hours, you’ll be plagued by disaster, bad happenstance, and maybe even some extra clumsiness. Does it seem a bit like you need to have good luck to get good luck, here? What, is this a commentary on something? Hmm.

Fortune Teller
Want some woo in your spooky season? A midnight-blue tent covered in stars seems to invite you in. You’ll find a bonafide fortune teller within, complete with crystal ball and heady incense. How fun! They’ll give you a cursory reading, either by palm or with strange-looking cards. You get the feeling that this reading is fairly accurate, but strangely…it’s hard to recite details later, if you try to tell someone else about what they told you. How odd. Maybe it was the incense.

It’s not just a hazy fortune and a nose full of frankincense that Chosen leave this booth with: they also feel a compulsion to speak their minds more than they might otherwise. Whether this is telling secrets usually kept close to the vest, expressing their opinions more readily, readily admitting to crimes they’ve been charged with or other wrongdoings, or some other manifestation of this effect is up to players!

There are plenty of other games, rides, and booths to explore, many of which have perfectly standard fare for events like these. Characters can use these booths to win tickets and get prizes: many booths offer cute stuffies and kitschy toys, of course, but Chosen can also find useful items like weapons, food, clothing, accessories, and things like that.

Witch hunt

Last year’s Witch Hunt was metaphorical in nature–this year, it’s much more literal. A limited number of witch hats are placed on a table in front of the carnival. As soon as the clock strikes noon, the Chosen may grab one and try to keep it out of the hands of fellow competitors. These hats are first-come, first-served, but it really doesn’t matter who starts out with one–it’s who ends the hunt with one that counts!

It seems to be like a city-wide game of tag. The Chosen’s job is simple: obtain and keep a witch hat on their head until the clock strikes midnight. If a “witch” is caught by another Chosen (by way of being tagged), they must hand over their hat, or they’ll be disqualified.

There’s no official sign-up for the hunt, so characters can join in whenever they’d like, or may decide not to join at all. So, what’s this all for? Anyone who manages to have a witch hat on by the time the clock strikes midnight is guaranteed a prize! OOCly, this prize is any small non-magical item from home, either personal or not; ICly, Chosen will not know what this prize is before entering. How do you obtain this prize? There’s an RNG for those who would like a chance to sign up to win an item. Sign-up is optional, and TDMers are welcome to join in! New items will be delivered at the start of November, so any new applicants who win the hunt will be able to obtain their items as well.


Wildcard Make your own fun! Just because it’s not in the prompts doesn’t mean it’s not possible. Have at it! Go crazy! Try not to break anything (too much)!
chimericalclaw: (a: pleasant)

👍

[personal profile] chimericalclaw 2024-10-26 01:57 am (UTC)(link)
[Altius turns his eyes briefly towards what could be referred to as a disorganized queue. People do enjoy delving into the unknown.]

They've clearly put thought into their arrangement.

[He can't say he's interested; he turns his attention back to Vash. Judging by his appearance and demeanor, he's most likely a Chosen, which makes him much more... valuable as a conversational partner, let's say. He offers a faint smile at the compliment.]

I wouldn't go so far as to say kind, but I suppose it could be worse. [He says it with a little self-deprecation, a little levity; trying to be humble without going too far. But also—he's not lying, really. It could be the horrible man he encountered while breaking out of that cage earlier. If he never sees that guy again it'll be too soon...]

Maybe a game of chance or two would be a decent test?
skelters: (brokiloen) (pic#16345143)

[personal profile] skelters 2024-10-26 11:08 am (UTC)(link)
Nobody unkind would lend a stranger something like this, you know!

[ that is a fact, and he better deal with it! the determined tone of vash's voice will say as much, even if he is smiling good and easy about it - as though it doesn't bother him one way or another. but he is extremely set on arguing about it with zekarion until the sun rises. ]

Hmm ... what do you have in mind? Coin toss? Card game?

[ mind you, he will cheat outrageously at cards. ]
chimericalclaw: (a: a greeting)

[personal profile] chimericalclaw 2024-10-26 06:50 pm (UTC)(link)
[Ha ha, goes his mild laugh. Oh, Vash, if only you knew. He acquiesces.]

I'll take your word for it, sir.

[Hmm indeed. Altius might have been interested in a card game normally, if just because some of them provide insight into a person's character, but even if he's doing his best to appear halfway positive, he can't say he's up for losing at the moment...

Thoughtful, he turns to look down the aisle of booths.]


I recall passing by one of those duck ponds, if we're purely thinking of luck.

[Unless Vash has some kind of X-ray vision, which isn't out of the realm of possibility, but then cards would be moot, too. Sure it's a baby game, but this one has tricks as well as treats! For extra excitement, of course.]
skelters: (ponponpon) (pic#16359045)

[personal profile] skelters 2024-11-01 02:42 am (UTC)(link)
[ the best worst quality about vash is that he's always willing to believe in the best of people .... which might backfire horribly in his face half the time, yes, but that doesn't mean he'll reconsider his stance.

in any case, it's not like zekarion is chasing him down with pitchforks, or shooting at him, or otherwise aiming to cause any kind of bodily harm, so ... things are positive? ]


Duck ponds? [ oh, so more like a proper game?

his grin growing wider, vash steps up to the other, gesturing him to lead the way. ]
That sounds good! I'll probably end up cheating you in cards, so that sounds more fair!

[ rip to the post-fortune telling honesty ... ]
chimericalclaw: (a: delight)

[personal profile] chimericalclaw 2024-11-03 02:33 am (UTC)(link)
[Well of course he's not aiming to physically harm Vash! He's much more subtle than that—

Altius lets out a surprised laugh, but after a moment he realizes that level of honesty doesn't seem too far off coming from this young man.]


Fortunate for the both of us I had the idea, then. There's not much you could win from me right now.

[Following the unspoken request, he does indeed lead Vash over to the pond filled with rubber ducks—it's only an alley over and a few stalls down, not far at all. There's a wall of prizes to match, and though most of them are standard carnival fare, there are also a few fall-themed wearables like hoodies and hats—and is that a toaster oven? Weird, but okay.]
skelters: (brokiloen) (pic#16339930)

[personal profile] skelters 2024-11-04 11:05 am (UTC)(link)
Haha, but it's the principle of the thing, right? It's not about winning anything from you, but winning in general!

[ though, if he will outrageously cheat as he's just confessed, they would never know whether he was lucky or not ... in any case, the mood seems to have lifted considerably with that too-honest admission.

when they arrive at the duck pond, vash will insist on paying for both of their entry for the picking, no matter what zekarion might say. hope that's alright!!!! ]


Here!!! [ vash grins, as he hands the other a small hand-held net, just big enough to snag one of the little ducks. ]

Should we both go at the same time, or do you want to go first?
chimericalclaw: (a: pleasant)

[personal profile] chimericalclaw 2024-11-04 08:07 pm (UTC)(link)
How cruel of you to consider injuring a man's pride while he's down...

[He's kidding, of course. He initially protests gently at the inclusion of his own entry—really, no, he'd rather—well fine, if you insist, who is he to refuse...

With a mild sigh and a bit of exasperation in his expression, he takes the offered net.]


I suppose I can set the baseline.

[He'll kneel and take a duck at random, for once not trying to calculate for every potential outcome; it's almost a luxury to not care about something for five seconds. Returning the toy to the worker and checking the number with the board gives them a moment of suspense before...!

Whoo hoo, a tiny cat plush. It almost seems more like a small child's plaything, one of those loose and floppy toys with pellets for stuffing.]
skelters: (brokiloen) (pic#16282074)

[personal profile] skelters 2024-11-19 09:42 am (UTC)(link)
Will you be, really? Injured, I mean.

[ some people do take card games seriously ... and for that, vash is speaking from experience. cheating or not, keeping a few cards up his sleeve or not, there were always some people around the table whose tensions ran too high for comfort - too invested in the few coins that changed hands around the table.

he stands off to one side as zekarion has a go at fishing for the ducks - and his expression lights up just as though he were the one who's won the prize, small or not. ]


Oh! It's very cute!! [ it would be nice if he got something like that, right? time to roll up his metaphorical sleeves up for the job!!!

but alas, even with him eyeing the ducks critically while dipping the net into the water, the prize that gets deposited in vash's hands is ... a tiny, bright pink water gun. ]
chimericalclaw: (a: a greeting)

[personal profile] chimericalclaw 2024-11-20 06:25 am (UTC)(link)
Ha. Perhaps not against you, now that you've admitted your dishonorable tendencies.

[Altius really isn't a sore loser in much of anything, really. He can't afford to be. He can't say he particularly likes competition, truly, but that part is more of the personality that nobody gets to see. All that Vash will be getting with regards to that is some light humor, especially given the circumstances of this meeting.

He can't say he's impressed by the toy, even if he were the sort to have any inclination towards one, or anyone to give it to. But with Vash's reaction... maybe he should offer it to the other man...?

Like many things, luck is in the eye of the beholder, he supposes. Watching Vash's reaction to his own prize curiously, eyebrows raised slightly:]


Well? What do you think?
skelters: DNS; <user name=citronplanet site=twitter.com> (pic#16885578)

[personal profile] skelters 2024-11-29 10:51 am (UTC)(link)
Haha, I guess there's one good thing to being honest about it, right?

[ that's good - he seems like a serious, reserved sort of guy, but at least he is calm; and there's something good humoured about the easy banter that tells vash that yeah, this person is good.

though, vash's definition of a good person really is the lowest bar imaginable, so it isn't too hard for zekarion to pass that! ]


...

[ vash's expression is complicated to say the least, only staggering half a step as the shopkeeper slaps his shoulder hard and walks away from the both of them to attend to the next group of customers wanting to try their luck - and his teal fingers carefully prod at the flimsy plastic, almost as though he expects it to break any second.

a gun. even if it's designed as a toy, it's a little ...

with a start, vash lifts his head up, a practiced, easy smile slipping across his face as his eyes meet the others. ]
It's fine! I guess my luck isn't all that great? Hahaha!
chimericalclaw: (a: simple)

[personal profile] chimericalclaw 2024-12-04 05:42 am (UTC)(link)
[Vash is really going to need to get somebody to help him with his judge of character, but for now, Altius simply watches as he receives the prize—a toy he might think would be exciting for a small child, but not really appealing to anybody above the age of six—and watches as he tests it with his mechanical fingers. Between that, his initial expression, and the sudden shift to the humored smile... What an interesting reaction.

He offers a half shrug with his free palm raised.]


If a poor prize is the worst misfortune you suffer today, I think we'll have made it out alright. [He holds out his own toy for Vash.] I don't exactly have anywhere to put this now, so why don't you keep it?

[just arrived, still homeless as a result. rip.]
skelters: (brokiloen) (pic#16282090)

[personal profile] skelters 2024-12-15 01:27 am (UTC)(link)
Are you sure??

[ the change is instantaneous, too effortless in the way vash's grin widens, his eyes practically sparkling as he looks between the other man and the cute (adorable!!!) toy in his hand offered out towards him. ]

Wouldn't you rather keep it, though? It could be a good luck charm, you know!

[ or ... maybe they could give it to somebody else, if he really doesn't want it; altius might notice that there are more than one pair of curious eyes already on him (and the stuffed toy in his hand), as a few passing kids waiting in line for the game steal glances at the both of them. ]
chimericalclaw: (a: calm)

[personal profile] chimericalclaw 2024-12-18 02:51 am (UTC)(link)
[Altius lets out a mild laugh at the comment. As if anything could counter the luck of finding himself in a prison world accusing him of something unforgivable, then having to pretend to be at all personable in the middle of some banal fall celebration for the sake of learning anything of use and not ruining his potential chances for allies.

He answers with apparent ease.]


I'm sure. I prefer to make my own luck.

[Vash is welcome to take the toy and hand it off to one of those nearby children if he so wishes, but the man doesn't take back the offer or his hand.]
skelters: (brokiloen) (pic#16282026)

[personal profile] skelters 2024-12-25 01:55 pm (UTC)(link)
[ ok, he sees the irony in even saying that in the first place, considering their situation, but ... vash has always been all about trying to see light in a dark place, and if that means trying to pretend a little plush toy is a good luck charm for a newcomer like altius, then that's what he will try his best at!

if anything, his apparent naivete might distract the other from concentrating too hard on the bad parts, no?

he doesn't immediately move to take the toy from the other's hand though - vash is stubborn too, in his own way. unless he decides that he'd take the trade as the next best option!! ]


Haha, alright - got any plans for this place so far, then?
chimericalclaw: (a: i see)

[personal profile] chimericalclaw 2024-12-31 06:32 am (UTC)(link)
[Vash is far too optimistic, but Altius is enabling it, honestly. His mood could hardly be worse, but he's so used to pretending for the sake of of his goals that it's only slightly harder than usual to put on a typical face.

That said, he'll wait a few more moments with the toy held out as he replies with a near-sigh. He allows for the honest answer:]


Learn what I can, I suppose. What else would I do?