You wouldn't believe how many times this has happened to me.
[ He says it idly, but he's not really just knocking the walls for hidden doors. He's looking for structure — tapping regularly to listen for the hollow 'tap tap' versus a more solid 'thud thud' that indicates studs. ]
AI like to do that. Move in and then do what they Want with your brain. Hell, Ultron recently...
[ A pause, a look at Quentin. How old was this kid?
Does he even want to tell him what he lost? (Temporarily?) ]
Well, suffice it to say; my entire DNA strain was changed. [ Ugh, and as much as he greatly had enjoyed admiring Janet Van Dyne's form, he did not want to wear it. ]
You have to think like them, which means pure... economy. [ A 'thud thud', and he says: ] Stud? I think that's a stud.
[Okay, Quentin will... very, VERY grudgingly admit that it was maybe a good idea to ask Stark to take a look. Ugh.
Even if that glance Tony gives him when he mentions Ultron and ominously trails off receives a whole face journey of wide-eyed surprise to perplexed to confused disgust. Quentin can only assume what Stark is talking about, but he doesn't need much more information to know that he doesn't want to know.
God, what a freak.]
Yeah, well, some of us have better control over our brains than others. Skill issue.
[Says the guy currently asking for help with the section of his brain he can't control. He says it almost absent-mindedly, like it's just his default response to everything—which it is—but the bulk of his attention is occupied by the fact that there is undeniably a different noise produced by Stark's tapping in that spot. A different noise in a structure that Quentin built in his own mind and should theoretically know every detail of... if he didn't have raw power and a knack for intuiting stuff that far outweigh his actual skills. Sigh.]
Wha—a stud?
[He comes closer, inspects the apparent "stud," scratching his head in bewilderment, and finally turns to Tony with an unusually sincere questioning look. He'll hate himself later for doubtlessly appearing like some dumb, inexperienced kid, but for the moment curiosity is taking priority over ego.]
[ He taps it again, then next to it, then back to it. It doesn't look like anything, but on the inside, there's a support structure there.
Sure, it makes sense, right? It's a building, it needs studs. He's sure Quentin built it like a normal building in his mind. Emma had once explained it to him, that when a construct is in the mind, it needs to follow a certain logic. Because a mind doesn't really put down every little detail, but there are certain laws and logics in the world.
Maybe that was just her, or maybe she was trying to explain it in a way that a programmer would understand. Tony had to lay out every single detail when he wrote code, there was no implication, no structure beyond what language it was, without putting all of the pieces and parts together. You didn't build something without a frame, so he had to build it, every single molecule.
So either it was already there, or the AI was doing work inside according to the logic. ]
Do the rest of the buildings have them? I mean, I know this is a construct in your brain, but I'm trying to break down whose logic is whose. Is this yours, or did the AI do this on the inside?
[Quentin considers the information for a moment with a quiet "hmm" and moves closer to the wall to put his hand against it, trying to feel the mental structure inside.]
Hard to say... [He grimaces and pulls his hand away for a moment so he can focus on his explanation, starting to pace and gesture animatedly with his hands.]
My constructs—they're adaptive. Sure, I load in a lot of the cosmetics on the front end, but ongoing stuff like terrain mapping, lighting effects, sensory input I pretty much leave to background processing. The immersion aspect. Part of my mind right now, for example, is making sure you feel like you're breathing. Otherwise your brain will freak out and, you know, think you're suffocating. But it's not like I'm actively controlling that manually, right? That would be exhausting.
[He huffs and pauses for a moment. Focus up, Quire. Getting off topic.]
Point is, I didn't exactly have a lot of time to whip this place up, so studs in buildings? Definitely a background task. I had a whole city to recreate in pixel-perfect detail.
[Quentin returns to the building, heaves a resigned sigh, and puts his hand on the wall again, his face twisting into a strained frown.]
Let me just... try to switch that stud over to manual control. If it's mine—theoretically—I should be able to.
no subject
[ He says it idly, but he's not really just knocking the walls for hidden doors. He's looking for structure — tapping regularly to listen for the hollow 'tap tap' versus a more solid 'thud thud' that indicates studs. ]
AI like to do that. Move in and then do what they Want with your brain. Hell, Ultron recently...
[ A pause, a look at Quentin. How old was this kid?
Does he even want to tell him what he lost? (Temporarily?) ]
Well, suffice it to say; my entire DNA strain was changed. [ Ugh, and as much as he greatly had enjoyed admiring Janet Van Dyne's form, he did not want to wear it. ]
You have to think like them, which means pure... economy. [ A 'thud thud', and he says: ] Stud? I think that's a stud.
no subject
Even if that glance Tony gives him when he mentions Ultron and ominously trails off receives a whole face journey of wide-eyed surprise to perplexed to confused disgust. Quentin can only assume what Stark is talking about, but he doesn't need much more information to know that he doesn't want to know.
God, what a freak.]
Yeah, well, some of us have better control over our brains than others. Skill issue.
[Says the guy currently asking for help with the section of his brain he can't control. He says it almost absent-mindedly, like it's just his default response to everything—which it is—but the bulk of his attention is occupied by the fact that there is undeniably a different noise produced by Stark's tapping in that spot. A different noise in a structure that Quentin built in his own mind and should theoretically know every detail of... if he didn't have raw power and a knack for intuiting stuff that far outweigh his actual skills. Sigh.]
Wha—a stud?
[He comes closer, inspects the apparent "stud," scratching his head in bewilderment, and finally turns to Tony with an unusually sincere questioning look. He'll hate himself later for doubtlessly appearing like some dumb, inexperienced kid, but for the moment curiosity is taking priority over ego.]
How did—what does that mean?
no subject
[ He taps it again, then next to it, then back to it. It doesn't look like anything, but on the inside, there's a support structure there.
Sure, it makes sense, right? It's a building, it needs studs. He's sure Quentin built it like a normal building in his mind. Emma had once explained it to him, that when a construct is in the mind, it needs to follow a certain logic. Because a mind doesn't really put down every little detail, but there are certain laws and logics in the world.
Maybe that was just her, or maybe she was trying to explain it in a way that a programmer would understand. Tony had to lay out every single detail when he wrote code, there was no implication, no structure beyond what language it was, without putting all of the pieces and parts together. You didn't build something without a frame, so he had to build it, every single molecule.
So either it was already there, or the AI was doing work inside according to the logic. ]
Do the rest of the buildings have them? I mean, I know this is a construct in your brain, but I'm trying to break down whose logic is whose. Is this yours, or did the AI do this on the inside?
no subject
Hard to say... [He grimaces and pulls his hand away for a moment so he can focus on his explanation, starting to pace and gesture animatedly with his hands.]
My constructs—they're adaptive. Sure, I load in a lot of the cosmetics on the front end, but ongoing stuff like terrain mapping, lighting effects, sensory input I pretty much leave to background processing. The immersion aspect. Part of my mind right now, for example, is making sure you feel like you're breathing. Otherwise your brain will freak out and, you know, think you're suffocating. But it's not like I'm actively controlling that manually, right? That would be exhausting.
[He huffs and pauses for a moment. Focus up, Quire. Getting off topic.]
Point is, I didn't exactly have a lot of time to whip this place up, so studs in buildings? Definitely a background task. I had a whole city to recreate in pixel-perfect detail.
[Quentin returns to the building, heaves a resigned sigh, and puts his hand on the wall again, his face twisting into a strained frown.]
Let me just... try to switch that stud over to manual control. If it's mine—theoretically—I should be able to.