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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2024-10-14 08:59 am

TEST DRIVE MEME #11

Test Drive Meme #11
Welcome to Expiation, a pan-fandom adventure game with elements of fantasy, science fiction, and some subtle horror.

THE STORY SO FAR (click to expand!)
Characters have arrived in Expiation, a seemingly idyllic fantasy world where they have been told they will be judged and sentenced for crimes they were charged with upon arrival.

Every two months, several characters are chosen for sentencing, where they’re brought to City Hall and told to perform a task related to their assigned crime.

Their only contact at City Hall is a mysterious and long-suffering man called Jerry.

Over time, characters have begun to realize that not all is as it seems in Expiation: as it turns out, the entire world is a simulation that seems to be run by an artificial intelligence.
This AI claims that its purpose, and thus the purpose of Expiation, is rehabilitating the Chosen after their crimes.

In March 2024, after the destruction of City Hall, the city of Aldrip was forced into an upgrade status. While this upgrade was being implemented, characters were pulled into a false reality where they believed they were natives to the city of Aldrip.

Aldrip has been a bit of a glitchy place for many, many months. However, in Summer 2024, these glitches became difficult to ignore, and pointed at evidence of a catastrophic systems failure. For several months, characters experienced chaotic effects as elements from their worlds and many others were thrown into the setting without warning, even going so far as to import a Gnosia infection.

The AI in charge of Expiation believed that performing a system reset might be the only way to stop the glitches before they could impact the world as a whole.

In September 2024, characters complied with the AI’s request and performed a reset. Although this set the AI back to a default state where it felt more neutral–rather than affectionate–toward the Chosen, several people created a system backup that they hope will return some of the data that has made the AI more sympathetic toward the Chosen.

When Aldrip was reset, City Hall became a Courthouse, and this is the new building where Chosen are now sent for sentencing.

TDM top-levels are open to all, whether you are already in-game or not. New characters, please put TDM in your subject header so we’ll know you’re trying things out! You can also put your top-level in the TDM DIRECTORY at the bottom of the post. New folks are welcome and encouraged to use TDM threads as samples in their application. Current players may use TDM threads as part of their AC proofs.

October's TDM takes place on October 21st.

You can view our CALENDAR to keep important dates in mind. RESERVES open on October 21 and APPLICATIONS will open on October 24. After this, applications will next open in December 2024.

Full Navigation
Arrival

Spooky season has come to Aldrip in full force! City and outskirts gardens are full of pumpkins to harvest, trees begin turning red and orange, and there’s a chill in the air that’d have anyone reaching for a cozy sweater. The wind picks up occasionally, howling through the trees, especially near the forest… While the seasonal weather is welcoming, the locals are anything but: they send disapproving glances and keep a wide distance. Unfortunately, this may only be heightened by the new arrivals to the city…

Newcomers to Aldrip face a rude awakening this month. Strange iron cages have appeared on surfaces all over town, short and tall alike, and this is where new Chosen find themselves upon arrival. The cages themselves aren’t terribly hard to open, honestly; the latch is on the outside, and it’s a bit finicky, but it’s not locked or anything. That said, some of these cages are quite high up. They’re sometimes near ledges and windows, but not always, and some new Chosen might need a helping hand to get down.

Yeah. The optics aren’t great. No wonder the locals are a little nervous!
The fall carnival

On the morning of October 21st, a Fall carnival pops up, seemingly out of nowhere. It hasn’t been well-advertised–maybe a flyer or two around town–but luckily for the Chosen, those who work there don’t seem to have the same opinion of them as the locals do. Costumes are not required for the carnival, but they’re definitely encouraged! There is a large tent near the entrance with lots of costumes to choose from, and changing rooms as well, should the Chosen decide they’d like to give it a try. The tent workers will be so excited to help with this process–but they might find some very unexpected choices for the Chosen!

There are plenty of rides, games, and food stalls, so come on down! Some special attractions the Chosen may take note of include:

The Funhouse
Billed as a standard house of mirrors, the Chosen are encouraged to try to get through the maze as quickly as they can. Push your limits! Test yourself!

Inside the mirror maze, the Chosen will find more of a test than they might have expected, at first. As they go deeper into the maze, the mirror reflections seem to change. At first, it’s just little things: your reflection might look in a different direction, or move when you stand still. But deeper within the maze, these mirrors begin to show things about the Chosen that they might not be ready to admit just yet. Some reflections may try to confess to the character’s crime to anyone who may be in the funhouse, even going into detail about it. Some may even show the crime as it happened, or a warped version of that crime. Anyone present can see and hear these reflections.

The reflections will follow Chosen until they find their way out of the funhouse. Unfortunately, that could take quite a bit longer, since those reflections are so very vocal and distracting.

Pumpkin Pick-up
You know those duck games at a fair where you pick up a rubber duck and the bottom of the toy has a prize written on it? Well, we know better than to pick up a duck in a dungeon carnival here in Expiation, so for extra spooky flair, these are small pumpkins instead, with painted jack-o-lantern faces! Picking up a pumpkin should reveal a prize…but what’s this? It’s a challenge instead? Interesting.

Written on the underside of each pumpkin is a truth-or-dare style directive. Players are free to make up any challenge they want, here! If you’re looking for some ideas, we’ve provided some examples in the details cut below.

Click here for a list of example challenges!
Tell someone your biggest regret
Tell someone about the scariest moment you’ve ever had
Confess your deepest shame to a stranger
Take someone’s shoes
Attempt to pickpocket someone without them noticing
Find a stranger and show off a secret talent
Tell someone about the thing you hate most, deep down
Kiss or hug a stranger
Eat something that doesn’t look like food
Tell someone about the cruelest thing you have ever done
Start dancing in the middle of a crowd, but only if there’s no music playing
Tell a stranger about the worst lie you ever told
Ask a stranger out on a date
Set off a small firework without warning
Give away your shirt and do not replace it
Confess your greatest weakness
Put on an extra silly costume
Exchange clothes with a stranger

You get the idea! Feel free to use these as a jumping off point and make up your own–there are no limits to what the pumpkins might say. Once the task has been completed, Chosen may turn the pumpkins in at one of the prize booths for whatever prize they would like. There’s no visible indication on the pumpkin as to whether the task is done or not, so you’re welcome to try bluffing, if you don’t want to complete it…but somehow, the booth worker always seems to know.

Dueling Potions
One of the stalls is a game of chance: two identical potions sit before you on a table. The carnie claims that one is a luck potion, and that choosing that potion will give you excellent luck for the whole day…but how do you tell which is which? By drinking the potion, of course!

There’s a 50% chance of victory, here. One vial does indeed contain a good luck potion, and if you choose that vial, your luck will be incredible for the next 24 hours. Unfortunately, the other bottle contains a bad luck potion, and that will have the opposite effect: for 24 hours, you’ll be plagued by disaster, bad happenstance, and maybe even some extra clumsiness. Does it seem a bit like you need to have good luck to get good luck, here? What, is this a commentary on something? Hmm.

Fortune Teller
Want some woo in your spooky season? A midnight-blue tent covered in stars seems to invite you in. You’ll find a bonafide fortune teller within, complete with crystal ball and heady incense. How fun! They’ll give you a cursory reading, either by palm or with strange-looking cards. You get the feeling that this reading is fairly accurate, but strangely…it’s hard to recite details later, if you try to tell someone else about what they told you. How odd. Maybe it was the incense.

It’s not just a hazy fortune and a nose full of frankincense that Chosen leave this booth with: they also feel a compulsion to speak their minds more than they might otherwise. Whether this is telling secrets usually kept close to the vest, expressing their opinions more readily, readily admitting to crimes they’ve been charged with or other wrongdoings, or some other manifestation of this effect is up to players!

There are plenty of other games, rides, and booths to explore, many of which have perfectly standard fare for events like these. Characters can use these booths to win tickets and get prizes: many booths offer cute stuffies and kitschy toys, of course, but Chosen can also find useful items like weapons, food, clothing, accessories, and things like that.

Witch hunt

Last year’s Witch Hunt was metaphorical in nature–this year, it’s much more literal. A limited number of witch hats are placed on a table in front of the carnival. As soon as the clock strikes noon, the Chosen may grab one and try to keep it out of the hands of fellow competitors. These hats are first-come, first-served, but it really doesn’t matter who starts out with one–it’s who ends the hunt with one that counts!

It seems to be like a city-wide game of tag. The Chosen’s job is simple: obtain and keep a witch hat on their head until the clock strikes midnight. If a “witch” is caught by another Chosen (by way of being tagged), they must hand over their hat, or they’ll be disqualified.

There’s no official sign-up for the hunt, so characters can join in whenever they’d like, or may decide not to join at all. So, what’s this all for? Anyone who manages to have a witch hat on by the time the clock strikes midnight is guaranteed a prize! OOCly, this prize is any small non-magical item from home, either personal or not; ICly, Chosen will not know what this prize is before entering. How do you obtain this prize? There’s an RNG for those who would like a chance to sign up to win an item. Sign-up is optional, and TDMers are welcome to join in! New items will be delivered at the start of November, so any new applicants who win the hunt will be able to obtain their items as well.


Wildcard Make your own fun! Just because it’s not in the prompts doesn’t mean it’s not possible. Have at it! Go crazy! Try not to break anything (too much)!
humandispel: please ask for permission before using! (21.)

[personal profile] humandispel 2024-10-23 01:26 am (UTC)(link)
[Why, indeed? It's not like Dazai owes Nikolai anything, especially when he is part of the group that has caused the Agency's current fall from grace. In the end, the reason is stupidly sentimental: Because Dazai knows how it feels to lose something you can never recover from.

Dazai closes his eyes, strangely serious for once.]


Who knows? Maybe it's because we both have something that we lack, that we can't help but to search for it to the point of madness.

[Perhaps he has learned to be kind after all, to let Nikolai feel what he feels.]

I simply think that there are other ways. There will always be other reasons one can live for.

[It can be something. Anything. No matter what it is, it definitely exists.]
quizpersona: (🕊️ viii.)

[personal profile] quizpersona 2024-10-23 05:29 pm (UTC)(link)
[...They'd found a tentative common ground once. An uncanny understanding between them both. Then, for a time, Nikolai had been free of it... This Dazai doesn't know that of course; although the recurrence settles a funny twisting feeling somewhere within Nikolai's innards that remains even as he speaks up like it isn't there.]

I suppose so. [and if his gaze softens and he acquiesces faster than can be expected because of it, let it be an unimportant enough detail not to notice- he puts up two fingers: the index and thumb finger. It makes a backwards L shape.]

In celebration of that promising outlook let's play a questions game... Don't you wonder where you are? Now then, any two questions you ask I promise to answer without lying.
humandispel: please ask for permission before using! (25.)

[personal profile] humandispel 2024-10-23 06:50 pm (UTC)(link)
Two of them?! That's so generous of you!

[There's never a dull and unexaggerated moment between these two, is there?

Now, the real question is: what to ask? Nothing that anybody else could answer, surely - someone else would be able to tell him about the matters of this city soon enough, as well as the strange phenomena that is occurs in here. No, what's most valuable in here is Nikolai's own opinion and perceptions.

Wouldn't that make for a more exciting quiz show?]


If you're offering, then I'll take it! The first I must ask, how have you been doing in this world? And as for the second -

What do you know of the other Dazai who came here before?
quizpersona: (🕊️ ix.)

1/2

[personal profile] quizpersona 2024-10-29 06:31 pm (UTC)(link)
[He laughs- pleasantly surprised into the sound by the first question.]

Ha-ha, ha! Polite of you to spare one of your limited questions on a 'how are you!' Hmm, well! Let's start with that one then.

[One finger goes down once Nikolai begins to answer the first question.]

I've been around for a very long time now. It can be unfortunate sometimes and downright silly at other times. Because this place— [A tap-tap to his temple with the remaining held up finger.] ...it likes to get in your head! Even a great magician can't avoid getting swept along. Now then, for your second question!
quizpersona: (pic#15948286)

[personal profile] quizpersona 2024-10-29 06:31 pm (UTC)(link)
...Which one?

[The second and last finger begins to inch downwards to suggest the second question is about to be used up too. Looking to see if there's even a hint of surprise on Dazai's face he continues on quite conversationally.]

Since it seems no one else has told you that you've been here twice I'll let you choose which I tell you about. Will it be the second or the first?
humandispel: please ask for permission before using! (40.)

[personal profile] humandispel 2024-10-29 08:29 pm (UTC)(link)
[Dazai blinks for just a small moment, and that is the extent of the surprise you'll be getting from him. The fact that he has been here more than once was a possibility he expected, although hearing it as confirmation does have its unique tone to it.

As for his smile - it remains intact, as if they are both politely discussing the weather.]


Looks like you have been doing well, despite how long you have been caged in here. That's good to know!

[In fact, Nikolai has been more accommodating that he expected. He wasn't expecting an exact number, or the chance to follow up on one of his questions.]

The one who stayed here longer then, please. The last thing I would want is to be caught unawares by my own shadow.
quizpersona: (🐦 xxv.)

[personal profile] quizpersona 2024-10-30 02:45 pm (UTC)(link)
Oh my, it's a real shame that you didn't want to play along with my guessing game today?! Whatever will I do now? ...Well, I'll still tell you the answer of course.

[Lips purse, somewhat displeased at the observation of his caged status. But it's not exactly wrong. Just a sore spot as they say. He recently came to enjoy a loosening of some shackles he'd managed to earn during his time here so there is at least that. The expression is a swiftly passing one at any rate.]

Oh, but I do know more than I could ever tell with only one question. Today I'll reveal that Dazai Osamu became involved with making a difference and taking in a couple of troubled youths while here. [A twirling of an index finger pointed upwards.] There's also a certain bar I think you'll find familiar~
humandispel: please ask for permission before using! (28.)

1/2 (there's so much of these in this thread lmao)

[personal profile] humandispel 2024-10-30 05:12 pm (UTC)(link)
We can play another game some other time, but right now I'm in need of information. It wouldn't be fun if we're not on an evening playing field, no?

[There's no need for him to be gentle with Nikolai. He has been quite pleasant, and based on their current interaction he can posit that they have been grown familiar with the previous Dazai. However, this Dazai does not need to carry the same sentiment: he is, at the end of the day, one of the people responsible for the Agency's current downfall.

He may have no quarrel with the clown, but he doesn't need to play along for his amusement, either.]
humandispel: please ask for permission before using! (49.)

2/2

[personal profile] humandispel 2024-10-30 05:12 pm (UTC)(link)
[And yet, he cannot mask the more pronounced surprise that comes with Nikolai’s second revelation. Even as he tries to recover his composure, the fact is that the shock is enough for Dazai’s eyes to widen, even just for a moment.

…That does sound like something he would do, and he can’t help but be proud of the previous Dazai, no matter how narcissistic that sounds. It simply meant that he was able to uphold his promise, even in another world.

But what makes for a larger surprise is —]


My, we must have ended up being close if you ended up learning about that bar.

[It’s not a secret, but he has never told anybody else in the present about Lupin. It’s a remnant of the past, and thus Dazai associates it with the past. He can’t help but feel vulnerable suddenly, knowing that Nikolai has learned about that place from a source that wasn’t exactly him.]
quizpersona: (pic#15394009)

Yes we've done a great job at making a really unfortunate staircase.

[personal profile] quizpersona 2024-10-30 06:07 pm (UTC)(link)
I wonder? It would be boring if I gave away too much! Still, how difficult it'll be to ever know the truth about back then when all there is left now is a wicked clown.

[What begins off as a facsimile of a comforting coo, jocular in sound, provides words a little too discomforting in nature to truly fulfill that intent. Gogol pantomimes zipping his grinning mouth closed and thus comes an end to the two free question game they were playing.

Being tight lipped then too Dazai had not really told him much about Bar Lupin. For the most part he'd enjoyed observing the man's interaction with it while he had been here and running it. That little stumble in composure now causes a stab of delight in Nikolai; he's not about to offer any more information and compromise this fun little unknown he has over the detective.]


I've got an observation to share with you. Do you want to hear it?
humandispel: (266)

[personal profile] humandispel 2024-11-02 11:22 pm (UTC)(link)
But you're not so wicked now, are you? You have been fair this entire time, after all.

[Nikolai has yet to lie, for one. Devious he might be, but so far the games he has played against Dazai have all been extremely fair.

Dazai would admit - he is not too fond of the upper hand Nikolai has over him. It seemed like a natural existence for the man to be hard to interpret by others. Now here he is, with a blind spot he did not expect having.

It's alright. He doesn't need to be reliant on Nikolai when it comes to information gathering - it's why all of his questions were specifically about the clown, after all.]


Now now, Gogol. You've already offered - of course I'd like to hear what you have to say.
quizpersona: (🐦 xxv.)

[personal profile] quizpersona 2024-11-03 10:52 pm (UTC)(link)
I have my moments?! How else could I keep someone very smart like you or Dos on your tippy toes? ...Although, come to think of it, I can't imagine that you haven't had what I did to the agency in the back of your mind all this time.

[Gogol circles around where Dazai stands in place. Each jaunty step follows a heel-to-toe cadence. Supposedly this is a man who is unburdened by a conscience.]

Now, now, that tiger— did you see it? [He starts with a chuckle on his breath. For the moment it becomes difficult to look at the face he wears because the clown stops his march behind Dazai with a clack of two feet snapping to press together.]

That's your tigerboy isn't it? ...Whoops, silly me. That's actually not an observation. It's a question now isn't it?
humandispel: (272)

[personal profile] humandispel 2024-11-04 04:13 am (UTC)(link)
The agency was able to get out of that mess on their own, no? Besides, I had someone else taking all of my attention at the time.

[Dazai stays in place at the meantime, the sun to Nikolai's satellite object. But those dark eyes follow every slight of his movement, like a black that absorbs every color of the world.]

That's Atsushi-kun, alright. But you must have noticed by now that it's not the Atsushi-kun you have encountered in the past.

[Even Dazai's poker face has its flaws under the eyes of someone smart enough to see it. To encounter a different version of his protegee lay outside of his expectations.]
quizpersona: (🕊️ xiii.)

[personal profile] quizpersona 2024-11-04 05:08 pm (UTC)(link)
[A pause.]

The were, were they? I wouldn't know. Well, if that's true then that's admirable.

[Smiling with a closed mouth because Nikolai's knows he's got that undivided attention he circles over to Dazai's side. He bends at the waist sideways to come further into view and to make eye contact.]

I'll admit that I'm quite surprised that you'd offer up that information so quickly. When I myself wasn't sure if he was merely happy to see me again.

[Listen? It 100% makes sense that the tiger would leap at him with intent to harm even under normal circumstances.]