expiationmods: (Default)
Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2024-10-14 08:59 am

TEST DRIVE MEME #11

Test Drive Meme #11
Welcome to Expiation, a pan-fandom adventure game with elements of fantasy, science fiction, and some subtle horror.

THE STORY SO FAR (click to expand!)
Characters have arrived in Expiation, a seemingly idyllic fantasy world where they have been told they will be judged and sentenced for crimes they were charged with upon arrival.

Every two months, several characters are chosen for sentencing, where they’re brought to City Hall and told to perform a task related to their assigned crime.

Their only contact at City Hall is a mysterious and long-suffering man called Jerry.

Over time, characters have begun to realize that not all is as it seems in Expiation: as it turns out, the entire world is a simulation that seems to be run by an artificial intelligence.
This AI claims that its purpose, and thus the purpose of Expiation, is rehabilitating the Chosen after their crimes.

In March 2024, after the destruction of City Hall, the city of Aldrip was forced into an upgrade status. While this upgrade was being implemented, characters were pulled into a false reality where they believed they were natives to the city of Aldrip.

Aldrip has been a bit of a glitchy place for many, many months. However, in Summer 2024, these glitches became difficult to ignore, and pointed at evidence of a catastrophic systems failure. For several months, characters experienced chaotic effects as elements from their worlds and many others were thrown into the setting without warning, even going so far as to import a Gnosia infection.

The AI in charge of Expiation believed that performing a system reset might be the only way to stop the glitches before they could impact the world as a whole.

In September 2024, characters complied with the AI’s request and performed a reset. Although this set the AI back to a default state where it felt more neutral–rather than affectionate–toward the Chosen, several people created a system backup that they hope will return some of the data that has made the AI more sympathetic toward the Chosen.

When Aldrip was reset, City Hall became a Courthouse, and this is the new building where Chosen are now sent for sentencing.

TDM top-levels are open to all, whether you are already in-game or not. New characters, please put TDM in your subject header so we’ll know you’re trying things out! You can also put your top-level in the TDM DIRECTORY at the bottom of the post. New folks are welcome and encouraged to use TDM threads as samples in their application. Current players may use TDM threads as part of their AC proofs.

October's TDM takes place on October 21st.

You can view our CALENDAR to keep important dates in mind. RESERVES open on October 21 and APPLICATIONS will open on October 24. After this, applications will next open in December 2024.

Full Navigation
Arrival

Spooky season has come to Aldrip in full force! City and outskirts gardens are full of pumpkins to harvest, trees begin turning red and orange, and there’s a chill in the air that’d have anyone reaching for a cozy sweater. The wind picks up occasionally, howling through the trees, especially near the forest… While the seasonal weather is welcoming, the locals are anything but: they send disapproving glances and keep a wide distance. Unfortunately, this may only be heightened by the new arrivals to the city…

Newcomers to Aldrip face a rude awakening this month. Strange iron cages have appeared on surfaces all over town, short and tall alike, and this is where new Chosen find themselves upon arrival. The cages themselves aren’t terribly hard to open, honestly; the latch is on the outside, and it’s a bit finicky, but it’s not locked or anything. That said, some of these cages are quite high up. They’re sometimes near ledges and windows, but not always, and some new Chosen might need a helping hand to get down.

Yeah. The optics aren’t great. No wonder the locals are a little nervous!
The fall carnival

On the morning of October 21st, a Fall carnival pops up, seemingly out of nowhere. It hasn’t been well-advertised–maybe a flyer or two around town–but luckily for the Chosen, those who work there don’t seem to have the same opinion of them as the locals do. Costumes are not required for the carnival, but they’re definitely encouraged! There is a large tent near the entrance with lots of costumes to choose from, and changing rooms as well, should the Chosen decide they’d like to give it a try. The tent workers will be so excited to help with this process–but they might find some very unexpected choices for the Chosen!

There are plenty of rides, games, and food stalls, so come on down! Some special attractions the Chosen may take note of include:

The Funhouse
Billed as a standard house of mirrors, the Chosen are encouraged to try to get through the maze as quickly as they can. Push your limits! Test yourself!

Inside the mirror maze, the Chosen will find more of a test than they might have expected, at first. As they go deeper into the maze, the mirror reflections seem to change. At first, it’s just little things: your reflection might look in a different direction, or move when you stand still. But deeper within the maze, these mirrors begin to show things about the Chosen that they might not be ready to admit just yet. Some reflections may try to confess to the character’s crime to anyone who may be in the funhouse, even going into detail about it. Some may even show the crime as it happened, or a warped version of that crime. Anyone present can see and hear these reflections.

The reflections will follow Chosen until they find their way out of the funhouse. Unfortunately, that could take quite a bit longer, since those reflections are so very vocal and distracting.

Pumpkin Pick-up
You know those duck games at a fair where you pick up a rubber duck and the bottom of the toy has a prize written on it? Well, we know better than to pick up a duck in a dungeon carnival here in Expiation, so for extra spooky flair, these are small pumpkins instead, with painted jack-o-lantern faces! Picking up a pumpkin should reveal a prize…but what’s this? It’s a challenge instead? Interesting.

Written on the underside of each pumpkin is a truth-or-dare style directive. Players are free to make up any challenge they want, here! If you’re looking for some ideas, we’ve provided some examples in the details cut below.

Click here for a list of example challenges!
Tell someone your biggest regret
Tell someone about the scariest moment you’ve ever had
Confess your deepest shame to a stranger
Take someone’s shoes
Attempt to pickpocket someone without them noticing
Find a stranger and show off a secret talent
Tell someone about the thing you hate most, deep down
Kiss or hug a stranger
Eat something that doesn’t look like food
Tell someone about the cruelest thing you have ever done
Start dancing in the middle of a crowd, but only if there’s no music playing
Tell a stranger about the worst lie you ever told
Ask a stranger out on a date
Set off a small firework without warning
Give away your shirt and do not replace it
Confess your greatest weakness
Put on an extra silly costume
Exchange clothes with a stranger

You get the idea! Feel free to use these as a jumping off point and make up your own–there are no limits to what the pumpkins might say. Once the task has been completed, Chosen may turn the pumpkins in at one of the prize booths for whatever prize they would like. There’s no visible indication on the pumpkin as to whether the task is done or not, so you’re welcome to try bluffing, if you don’t want to complete it…but somehow, the booth worker always seems to know.

Dueling Potions
One of the stalls is a game of chance: two identical potions sit before you on a table. The carnie claims that one is a luck potion, and that choosing that potion will give you excellent luck for the whole day…but how do you tell which is which? By drinking the potion, of course!

There’s a 50% chance of victory, here. One vial does indeed contain a good luck potion, and if you choose that vial, your luck will be incredible for the next 24 hours. Unfortunately, the other bottle contains a bad luck potion, and that will have the opposite effect: for 24 hours, you’ll be plagued by disaster, bad happenstance, and maybe even some extra clumsiness. Does it seem a bit like you need to have good luck to get good luck, here? What, is this a commentary on something? Hmm.

Fortune Teller
Want some woo in your spooky season? A midnight-blue tent covered in stars seems to invite you in. You’ll find a bonafide fortune teller within, complete with crystal ball and heady incense. How fun! They’ll give you a cursory reading, either by palm or with strange-looking cards. You get the feeling that this reading is fairly accurate, but strangely…it’s hard to recite details later, if you try to tell someone else about what they told you. How odd. Maybe it was the incense.

It’s not just a hazy fortune and a nose full of frankincense that Chosen leave this booth with: they also feel a compulsion to speak their minds more than they might otherwise. Whether this is telling secrets usually kept close to the vest, expressing their opinions more readily, readily admitting to crimes they’ve been charged with or other wrongdoings, or some other manifestation of this effect is up to players!

There are plenty of other games, rides, and booths to explore, many of which have perfectly standard fare for events like these. Characters can use these booths to win tickets and get prizes: many booths offer cute stuffies and kitschy toys, of course, but Chosen can also find useful items like weapons, food, clothing, accessories, and things like that.

Witch hunt

Last year’s Witch Hunt was metaphorical in nature–this year, it’s much more literal. A limited number of witch hats are placed on a table in front of the carnival. As soon as the clock strikes noon, the Chosen may grab one and try to keep it out of the hands of fellow competitors. These hats are first-come, first-served, but it really doesn’t matter who starts out with one–it’s who ends the hunt with one that counts!

It seems to be like a city-wide game of tag. The Chosen’s job is simple: obtain and keep a witch hat on their head until the clock strikes midnight. If a “witch” is caught by another Chosen (by way of being tagged), they must hand over their hat, or they’ll be disqualified.

There’s no official sign-up for the hunt, so characters can join in whenever they’d like, or may decide not to join at all. So, what’s this all for? Anyone who manages to have a witch hat on by the time the clock strikes midnight is guaranteed a prize! OOCly, this prize is any small non-magical item from home, either personal or not; ICly, Chosen will not know what this prize is before entering. How do you obtain this prize? There’s an RNG for those who would like a chance to sign up to win an item. Sign-up is optional, and TDMers are welcome to join in! New items will be delivered at the start of November, so any new applicants who win the hunt will be able to obtain their items as well.


Wildcard Make your own fun! Just because it’s not in the prompts doesn’t mean it’s not possible. Have at it! Go crazy! Try not to break anything (too much)!
followyourstar: (09)

[personal profile] followyourstar 2024-10-15 01:47 am (UTC)(link)
[The ticking turns to something slow and rhythmic, the equivalent of a thoughtful hum.]

< Things get pretty eventful around here too. >

[There's a certain dryness to the statement as they stuff their hand back in their pocket. He's dancing around it, but at least he didn't try and claim it wasn't blood. Dante's seen enough of the stuff to know when it is and when it isn't--or at least they think they have.]

< I ended up falling into a tree when I first got here. And then there were other things that were... Nevermind. >

[They don't want to intimidate the guy too much after he just got here. He already looks so tense... Maybe they can save details like that for a little longer.]

< Hopefully the locals here have been friendlier to you than they've been to us. >
chimericalclaw: (a: disdain)

[personal profile] chimericalclaw 2024-10-15 01:58 am (UTC)(link)
[Other things. How much worse can this all get? Altius will have to pursue that topic sooner rather than later; he has no intention of being caught off guard any more than he has been already. He doesn't bother trying to keep his frown from deepening.]

I wouldn't call the glares and hurrying until I'm out of sight "friendly."

[Iiiiit didn't help that he was still covered in blood at that point. But he's been given some useful information just now: this... person isn't a local, and they had at least some expectation that said locals aren't always so irate.]

Is this reception unusual?
followyourstar: (13)

[personal profile] followyourstar 2024-10-15 02:08 am (UTC)(link)
< From what I've gathered, yeah. I've only been here for a couple months, but when I first arrived they were a lot friendlier. I'd say... a little closer to what the people by the costume tent are right now? >

[They hadn't gotten to enjoy it for long.]

< I don't think they'll do anything, though. Mostly just make things uncomfortable. And expensive. >
chimericalclaw: (a: curiosity)

[personal profile] chimericalclaw 2024-10-15 02:17 am (UTC)(link)
[Altius takes a moment to consider this. Well... if nothing else, the idea that they aren't a direct threat despite the clear unhappiness with his arrival doesn't make the situation worse. He doesn't know how much stock to put into this... being's opinion, but—

Okay, this has gone on long enough. He needs something to work with so his mind doesn't keep stuttering over whatever this is.]


How should I refer to you?

[The change of topic may seem abrupt, but there's no demand to his voice even if that alert interest in his eye is back.]
followyourstar: (14)

[personal profile] followyourstar 2024-10-15 02:26 am (UTC)(link)
[...Tick. They cross their arms.]

< My name's Dante if that's what you're asking. How should I refer to you? >

[They probably should choose their words better, given the guy had blood on him--blood they had no way of confirming was his own. But the way the question was worded and the way he keeps looking at them... They know what this is about.]
chimericalclaw: (a: calm)

[personal profile] chimericalclaw 2024-10-15 02:38 am (UTC)(link)
[Hm. The response gives him more information, even if it's not quite what he was looking for. Still, he has a name, and that's helpful. Something he can latch onto without uncertainty.]

Dante. [Italian? Or something else? What sort of cultures would exist on other worlds, to result in a familiar name? He wonders.] Call me Altius, please.

[A little politeness goes a long way... even if there's no getting rid of the tension in his posture for a long while. That defensive reaction makes it clear Dante isn't particularly pleased about his implied queries, so he won't force the issue. It must get old, he imagines.]

I take it you're faced with questions fairly often.
followyourstar: (03)

[personal profile] followyourstar 2024-10-15 04:22 pm (UTC)(link)
[The stiffness in their shoulders relaxes, if only slightly, and a hint of sheepishness begins to set in. They thought they'd gotten used to answering questions like these, but there was something about the way this one was asked that seemed almost...

Maybe it's just because they're on edge. It's not every day you run into a guy who, to all your less-than-normal senses, shouldn't be there in the first place.]


< It's usually one of the first things people ask about. Which I get--don't get me wrong. >

[They shrug.]

< Guess the ticking gives the fact it's not a costume away, huh? >
chimericalclaw: (a: fact)

[personal profile] chimericalclaw 2024-10-15 05:48 pm (UTC)(link)
It does indeed.

[He's trying very hard not to lose it over the fact that clearly, some manner of mental manipulation is happening, for him to be able to understand it. That it's to his benefit is really the main thing keeping him steady on that topic. His grasp on everything here is already so tenuous, but he'll be damned if he's not holding on with all his strength.

Externally, nothing really changes; his posture tense, gaze sharp, tone almost close to casual. He won't earn any allies by throwing a fit, and Dante has done nothing to earn his ire. (Yet?)]


I won't pry if it's a tired story. I suppose we're the same in any way that matters.

[Those mainly being: capable of emotion and communication, and stuck here. Although...]

Your arrival didn't coincide with a celebration?
followyourstar: (02)

[personal profile] followyourstar 2024-10-15 06:15 pm (UTC)(link)
< No, no, it's fine. It's a prosthesis. Got it a little over a year ago--before I came here. It's not uncommon for people where I come from to have prosthetic body parts or even whole-body prostheses. The clock and lack of a voice box is the only interesting thing about it, really. >

[A few certain other features aside.]

< There was a festival going on then too, yeah. Something with lanterns and scooping up goldfish and balls? I haven't seen anything like that with this one, so maybe it's just a summer thing. >

[Or so they assume. Their experience when it comes to festivities in general is pretty low.]
chimericalclaw: (a: solutions)

[personal profile] chimericalclaw 2024-10-15 07:21 pm (UTC)(link)
A prosthesis...

[It's almost annoying how quickly his business brain turns on—managing a medical technology company means certain topics automatically catch his notice. He's no doctor or engineer, but he knows enough to ask questions, which is what he's needed to do to progress as far as he has...

Bah, none of that matters right now. After his moment of apparent thought, he leaves the topic behind with a shake of his head, though he doesn't aim to forget it entirely. He's trying to gather much more basic and vital information, like what dangers he might have to face.]


Then the "other things" you mentioned happened after that.
followyourstar: (09)

[personal profile] followyourstar 2024-10-15 08:26 pm (UTC)(link)
[He really is determined to know all of it as soon as possible, huh? They guess they can't really blame him. They were hoping he'd get to have some fun first, but maybe it really is better if they just rip the bandage off now.]

< ...Yeah. Meteors, people becoming different versions of themselves, disasters, and a whole lot of other impossible things happening at once. Glitches in the system. >

[A pause.]

< If that makes sense to you at all. I don't even know if you come from somewhere with computers. >
chimericalclaw: (o: cursed)

[personal profile] chimericalclaw 2024-10-15 08:41 pm (UTC)(link)
[Sorry Dante, maybe fun can happen later. ... much later. Zekarion has to get through a couple of inner crises first. He nods faintly at the last remark, taking in the potentials and turning them over in his mind. It sounds...

Unpleasantly familiar, now that he thinks about it. Minus them being called glitches. No, his experiences were caused by something that was very much not technological in nature.]


I'm familiar. [A furrow comes to his brow.] I've heard of all this referred to as a simulation? Potentially.

[It's difficult to believe, but most possibilities are. He has to follow the proof, however unpleasant.]
followyourstar: (03)

[personal profile] followyourstar 2024-10-15 09:02 pm (UTC)(link)
< Something like that. I don't know exactly how or why, but it's all meant to be part of our "rehabilitation." Whatever that means. >

[They've never really liked the implications of that word, especially given their "crime." Although the thing they really dislike is--]

< You'll hear people use the word "Chosen" here and there. That just means people who aren't local. >
chimericalclaw: (a: fatigue)

[personal profile] chimericalclaw 2024-10-15 09:20 pm (UTC)(link)
[Altius lets out a sound somewhere between a disgruntled huff and a hum, forcefully shoving the words on that parchment into the back of his mind to deal with later. Much later.

More to the present:]


Do you have any idea as to how many of us there are?

[Just focus on how helpful this clock-headed person is being, Altius. Don't go overboard. Get the information you need.]
followyourstar: (09)

[personal profile] followyourstar 2024-10-15 11:53 pm (UTC)(link)
[They shake their head]

< No idea. A pretty good amount, but nothing specific. >

["A good amount" means different things to different people, as they're well aware, but it's the best they've got.]

< And if you already know about the simulation, I'm going to guess you already know that we're pulled from different worlds. >
chimericalclaw: (a: fact)

[personal profile] chimericalclaw 2024-10-16 12:25 am (UTC)(link)
[A vague description, but Dante admitted to having "no idea." It's a question he'll investigate later.

He lets out a low hum of agreement.]


It would explain... [The odd senses he's getting through his powers. People with strange features, like the one before him.] ... a number of things.

[And time for the understatement of the century, as he rests his fingers against the side of his head:]

It's a bit overwhelming.
followyourstar: (02)

[personal profile] followyourstar 2024-10-16 01:01 am (UTC)(link)
< You'll get used to it eventually. Probably quicker than you expect. >

[Of course, they didn't have the years and years of expectations other people had to complicate things. Even now there are some benefits to being an amnesiac.]

< Anything in particular you're having trouble with? >
chimericalclaw: (o: cursed)

[personal profile] chimericalclaw 2024-10-16 03:49 am (UTC)(link)
[Anything in particular?

Is there anything he's not having trouble with? Being stuck here at all is—untenable. The idea that this is a simulation, unreal, that this is just a copy of his consciousness, it's all just theory. Without any proof of that, he can't justify being here longer than a day—maybe two, at best. If he doesn't return in time...]


... my main concern is my own world, frankly.

[He sounds almost... hesitant to admit it? There's something of a defeated edge in the way he folds his arms.]

But if there were an easy way to return, I imagine no Chosen would remain here.
followyourstar: (12)

[personal profile] followyourstar 2024-10-16 02:23 pm (UTC)(link)
< I think people would do more than just leave... >

[Given how many people were eager to smash the whole thing open, they can imagine a lot of broken machinery in the Chosen's wake.]

< Is there something happening on your world? >

["And is it related to the blood that was on your face?" they want to add, but think better of it.]
chimericalclaw: (a: sacrifice)

[personal profile] chimericalclaw 2024-10-16 07:05 pm (UTC)(link)
[The question draws the man further into his thoughts, and even he doesn't have the awareness to hide how he stops really looking at Dante, and starts looking through them, at something only he can see.

He could respond with something vague. Express his desire to solve the problems of his own life, rather than whatever's happening here. But even with his years and years of practice of keeping everything internal under his public face, he can't brush this aside.

Supposedly, speaking about things is supposed to help one to cope. It's what he kept parroting to Ferran, in any case. In a voice much more quiet than before:]


Someone in my care was severely injured. [His eyes slide slowly to a distant spot on some booth.] And then I awoke here.
followyourstar: (12)

[personal profile] followyourstar 2024-10-18 06:18 pm (UTC)(link)
[He doesn't need to say more than that. And... it explains a lot.

How would they feel if one of the Sinners fell and they were whisked away before they could turn the clock? And this man... he probably doesn't even have that.]


< You know... >

[They hesitate. Will saying something really help? It's not as if they know the ins and outs of this system. They could just be giving this guy false hope, or making his situation worse.

But somehow, the idea of not saying anything at all sits worse.]


< Some of the people who end up here claim to be dead in their home world. I don't know if it's true or not, but I do know that--simulation or not--our souls here are real. So... I figure if something like that is possible, getting back with enough time to help them, no matter how much time you spend here... That's gotta be possible too, right? >
chimericalclaw: (a: alert)

[personal profile] chimericalclaw 2024-10-19 05:48 am (UTC)(link)
[Amber eyes return to Dante, this time with actual focus on the clock's face. His brow twitches into a frown at the mention of the dead returning to some form of life, whatever existing here might be described as... and it's almost as upsetting as it is reassuring. He feels a throb of something in his chest and forcefully sets the thought aside, only to be met with hopeful nonsense that feels almost desperate. Meant to reassure him, of course. He doesn't find the disdain for it he might normally have.

The space of a breath passes, and another, before he replies at a typical volume.]


I'll endeavor to reach the confidence you seem to have in that. [Souls. Can this person detect such things? He pauses a moment, but something harder comes to his demeanor—pushing away whatever momentary despair he might have displayed before.] In the meantime there's nothing to be done but work towards that possibility, regardless.

[He's certainly not planning to stay here, whatever the result of that may be.]
followyourstar: (16)

[personal profile] followyourstar 2024-10-20 08:43 pm (UTC)(link)
[They hope he doesn't, for the amount of confidence they have is much, much lower than they make it seem. They can only hope, and make sure others don't lose hope either. Because if there isn't a way forward, if all they're doing is walking in circles...

They change the subject. For both their sakes, they'd like to think, but really just for their own.]


< Oh, um, by the way, you might want to look for a job while you're here. It might be a simulation, but apparently the need for money is simulated here too. >
chimericalclaw: (a: observations)

[personal profile] chimericalclaw 2024-10-20 11:29 pm (UTC)(link)
[Altius doesn't object to the change of topic. He's not sure what else there is to pursue in that regard with this person, anyway.]

A prison that doesn't pretend to provide for its inhabitants, is it...

[Markedly bitter for his usually pleasant facade, perhaps, but he thinks he can be excused. He'll put in whatever work is needed, but he can be annoyed about it.]

The locals outside this carnival don't seem particularly interested in tolerating me, let alone hiring me. [But Dante had said that was unusual.] Do you imagine this mood of theirs will last long?
followyourstar: (13)

[personal profile] followyourstar 2024-10-20 11:57 pm (UTC)(link)
< Mn, it's hard to say, really. But people here have started up their own businesses too, so you don't need to worry about that. And if all else fails, there's always bartering. >

[There's something about this guy that makes them think he'd be better at it than they are.

They continue on, half-joking.]


< Or if you don't mind joining a start-up, I've got something going. >

(no subject)

[personal profile] chimericalclaw - 2024-10-21 00:57 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-21 01:12 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-21 01:45 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-21 02:11 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-21 02:39 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-21 16:26 (UTC) - Expand

i'm cackling, poor dante

[personal profile] chimericalclaw - 2024-10-21 23:25 (UTC) - Expand

i believe in them

[personal profile] chimericalclaw - 2024-10-22 01:17 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-22 01:32 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-22 02:05 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-24 19:32 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-24 19:40 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-24 19:52 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-24 20:03 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-24 20:09 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-24 20:21 (UTC) - Expand

(no subject)

[personal profile] followyourstar - 2024-10-24 20:35 (UTC) - Expand

(no subject)

[personal profile] chimericalclaw - 2024-10-24 20:46 (UTC) - Expand