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electroburst) wrote in
expiationlogs2023-04-21 12:41 pm
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(OPEN MINGLE) Ain't no party like an Aldrip party
Who: The Chosen
Where: Aldrip inn
What: Open mingle log (with mod approval)!
Warnings: Nothing major anticipated, other than light (underaged) drinking and comic mischief, but PM me if any warn-worthy things happen and I can update this space.
Feel free to use this log as a completely open mingle for all characters new and old! There will be a few prompts below the cut, but you're free mess around with them or come up with your own ideas for toplevels, and tag around as you please.

Nestled in the heart of the quaint town of Aldrip, the inn, formally known as The Inn, has housed the Chosen of Expiation since their initial arrival. In spite of the occasional influx of new Chosen, they've dedicatedly provided rooms, food and drink, and basic amenities without buckling—even during the food shortages and other issues that have plagued the town. Of course, the Chosen have been no slouches themselves, repaying the hospitality with mercenary work, hunting and fishing, cooking, completing odd jobs, and much more to help bolster the economy. Even those, er, less magnanimous sorts have benefitted from this give-and-take, although there are those that prefer their living space to be a bit more solitary (or perhaps cave-ier) that might not have noticed as much.
In the days to follow, most won't be able to recount exactly how The Party started. The true story is that one particular new arrival, after having spent a day or two scouting the area out and, deciding it's chill enough, opted to do what he does best: be a public menace. What is known is that rounds of drinks start getting ordered and handed out, and soon platters of cheese, fresh bread, and other victuals make the rounds as well, appearing on tables that quickly begin filling with people. Somehow, someway, local musicians are pulled in to play and given a striking, energetic setlist to set the tone. The word gets out—party at the inn!
And boom: just like that, it's a party, and everyone's invited.
Early on, the offerings are relatively meager. The inn's food stores aren't completely bottomless after the shortages, to say the least, and there are a sight more Chosen (and local residents who also join in on the fun) than there is free food to toss at them. The drinks range from milk, water and juice to scuzzy, pisswater beer, which is a bit more plentiful. As the tavern portion of the inn fills with people, the music relatively ambient so that you can still hear the people at the table next to you talking, others bring their own food and drink, adding to the options on offer.
Others bring things like cards to play with, or dice and coins to gamble with, and set up spaces at tables toward the back. There's even an amateur fortune teller, heavy emphasis on amateur. Maybe you've got some party games of your own in mind, or you're a natural-born performer and want to hit the stage. Maybe you'd rather just grab a pint and lurk in the corner doing some people-watching. Or maybe you're just hungry and want to stuff a bunch of cheese in your pockets for later. Either way, there's something here for everyone.
As evening wears on, the peaceful inn party blossoms into a proper block bash. Even if you're not the partygoing sort, it'd be a little difficult to ignore the sheer ruckus going on downstairs while you attempt to read quietly in your room. The music, chatter and laughter carries on down the street, attracting even more people. By this point, it seems as if the food and drinks have multiplied, thanks mostly in part to others showing up with their own offerings, Chosen and local alike. It's getting rowdy in a few places—the music's louder and livelier, people are dancing and singing, and the gambling/party games' stakes seem to just keep climbing higher and higher. It's a good time all around. If you're not the quiet, loner type, anyway.
Thinking of sitting this one out? Think again: somebody starts going around to all the rooms and knocking on the doors, calling out to come join the fun. By the time you get to the door, though, whoever's up here disturbing the peace is gone, but maybe you can track them down by their voice at some point and wring their neck later.
In addition to the escalating merriment, all this imbibing also has the added benefit of loosening a few lips. Now's your chance to pick up the latest Aldrip gossip! You might even hear tell of a few pesky monsters that need slaying, so if you want to jump on that bounty before anyone else gets to it, you better act quickly. (But maybe don't run out into the woods in the middle of the night to fight monsters while inebriated... or do, nobody's stopping you.)
Late into the night, the festivities are still going, and they're... messy. Fortunately the drinks and provisions seem to have run to the bottom of the barrel, so those that've been partying hard for hours are getting cut off whether they like it or not. The band's getting tired, the tempo of the music fluctuating. Some people might like to go to bed sometime soon, so maybe now it's time for the voices of reason to tell those still dancing on top of the tables to get down. And why is there a chicken in here? ...And oh no, somebody tell those guys to take that swordfight outside!! Yeeaaahh, maybe it's about time to shut this production down.
Or maybe not. Let the good times roll until the sun comes up! That's up to you.
Where: Aldrip inn
What: Open mingle log (with mod approval)!
Warnings: Nothing major anticipated, other than light (underaged) drinking and comic mischief, but PM me if any warn-worthy things happen and I can update this space.
Feel free to use this log as a completely open mingle for all characters new and old! There will be a few prompts below the cut, but you're free mess around with them or come up with your own ideas for toplevels, and tag around as you please.

Nestled in the heart of the quaint town of Aldrip, the inn, formally known as The Inn, has housed the Chosen of Expiation since their initial arrival. In spite of the occasional influx of new Chosen, they've dedicatedly provided rooms, food and drink, and basic amenities without buckling—even during the food shortages and other issues that have plagued the town. Of course, the Chosen have been no slouches themselves, repaying the hospitality with mercenary work, hunting and fishing, cooking, completing odd jobs, and much more to help bolster the economy. Even those, er, less magnanimous sorts have benefitted from this give-and-take, although there are those that prefer their living space to be a bit more solitary (or perhaps cave-ier) that might not have noticed as much.
In the days to follow, most won't be able to recount exactly how The Party started. The true story is that one particular new arrival, after having spent a day or two scouting the area out and, deciding it's chill enough, opted to do what he does best: be a public menace. What is known is that rounds of drinks start getting ordered and handed out, and soon platters of cheese, fresh bread, and other victuals make the rounds as well, appearing on tables that quickly begin filling with people. Somehow, someway, local musicians are pulled in to play and given a striking, energetic setlist to set the tone. The word gets out—party at the inn!
And boom: just like that, it's a party, and everyone's invited.
Early on, the offerings are relatively meager. The inn's food stores aren't completely bottomless after the shortages, to say the least, and there are a sight more Chosen (and local residents who also join in on the fun) than there is free food to toss at them. The drinks range from milk, water and juice to scuzzy, pisswater beer, which is a bit more plentiful. As the tavern portion of the inn fills with people, the music relatively ambient so that you can still hear the people at the table next to you talking, others bring their own food and drink, adding to the options on offer.
Others bring things like cards to play with, or dice and coins to gamble with, and set up spaces at tables toward the back. There's even an amateur fortune teller, heavy emphasis on amateur. Maybe you've got some party games of your own in mind, or you're a natural-born performer and want to hit the stage. Maybe you'd rather just grab a pint and lurk in the corner doing some people-watching. Or maybe you're just hungry and want to stuff a bunch of cheese in your pockets for later. Either way, there's something here for everyone.
As evening wears on, the peaceful inn party blossoms into a proper block bash. Even if you're not the partygoing sort, it'd be a little difficult to ignore the sheer ruckus going on downstairs while you attempt to read quietly in your room. The music, chatter and laughter carries on down the street, attracting even more people. By this point, it seems as if the food and drinks have multiplied, thanks mostly in part to others showing up with their own offerings, Chosen and local alike. It's getting rowdy in a few places—the music's louder and livelier, people are dancing and singing, and the gambling/party games' stakes seem to just keep climbing higher and higher. It's a good time all around. If you're not the quiet, loner type, anyway.
Thinking of sitting this one out? Think again: somebody starts going around to all the rooms and knocking on the doors, calling out to come join the fun. By the time you get to the door, though, whoever's up here disturbing the peace is gone, but maybe you can track them down by their voice at some point and wring their neck later.
In addition to the escalating merriment, all this imbibing also has the added benefit of loosening a few lips. Now's your chance to pick up the latest Aldrip gossip! You might even hear tell of a few pesky monsters that need slaying, so if you want to jump on that bounty before anyone else gets to it, you better act quickly. (But maybe don't run out into the woods in the middle of the night to fight monsters while inebriated... or do, nobody's stopping you.)
Late into the night, the festivities are still going, and they're... messy. Fortunately the drinks and provisions seem to have run to the bottom of the barrel, so those that've been partying hard for hours are getting cut off whether they like it or not. The band's getting tired, the tempo of the music fluctuating. Some people might like to go to bed sometime soon, so maybe now it's time for the voices of reason to tell those still dancing on top of the tables to get down. And why is there a chicken in here? ...And oh no, somebody tell those guys to take that swordfight outside!! Yeeaaahh, maybe it's about time to shut this production down.
Or maybe not. Let the good times roll until the sun comes up! That's up to you.
no subject
Oh, just for fun. I haven't had the time to get a fishing trip in for years now.
[ In all honesty, he's not much of a fisher. It takes far too much serenity, far too much patience. He's never been any good at sitting still. The only reason he managed in the past was the benefit of good company, and Teach had been one of the only people who could pin him down and force him to sit still for more than twenty minutes at a time. ]
I don't think I'd much like doing it professionally. It takes entirely too much waiting around for my liking.
totally bullshitting the cards here
[She studies the cards on the table, and the ones still in her hand. Nothing to help there, so she takes another from the deck.]
Waiting around isn't my favorite thing to do, either. I know there are times when you have to, but I prefer getting out there and doing something.
don't even know what game they're playing tbh!!
Anyway, you and me both. I don't actually know what to do here. [ Claude taps his foot a little impatiently. ] Are we just meant to... what, go out and get a job at some fruit stall? They can't just keep us housed and fed for free under this roof for months at a time.
no subject
[It's one of the things she knows that newcomers find most frustrating about this experience--the limbo-like feel of it. Ethlyn finds that she keeps having to actively remind herself how different her situation is from most people's, that they all were taken from something they could return to, a life still ongoing.]
There are dangerous animals around town, and enough of us have combat skill that we're hired as hunters. Perhaps you'd enjoy doing that--or organizing it. You seem like you're good at organizing things.
no subject
Not that she shouldn't be. It's not as though it's a secret, though a part of him instinctively wants to hide it. Old habits, he supposes. ]
Good at organizing things, huh? What gave you that impression?
no subject
And, as it happens, I've done a bit of organizing here myself--a brigade of healing knights. Would that be something you'd be interested in?
[come join the arztenritter claude]
no subject
She's got him pegged. That's odd. Mainly because that practically never happens -- not with anyone besides Hilda, and he and Hilda are practically glued at the hip these days. This woman's known him for a matter of minutes rather than hours, and already she's catching on. Claude's eyes sharpen with curiosity. Another noble, huh? And not one with her head up her ass, by the sounds of it. ]
Well, I can't heal very much. I nearly flunked all of my classes in holy magic. But I'd be happy to help organize things. Is there really so much danger here that a village like this needs one?
no subject
There's enough that I worry about not having one. The hunters go out and find it themselves, of course. And even if we didn't find any actual monsters in that forest... [She gives a glance over her shoulder in the direction of Persirra Forest.] I got a bad enough feeling in there that I don't trust it.
[But really, the truth of the matter is that founding the Arztenritter is something to do, something to keep her mind away from things she can't do anything about. With a brigade to run, she can truthfully say she can't afford to dwell on it.]
What about logistics? I work out of a clinic near the edge of town, and as you can imagine there are a lot of moving parts to keep track of. Besides the horses, of course.
no subject
[ That doesn't sound too unusual to Claude. Or, rather, it sounds like something he's grown accustomed to in recent years, the war creating its own monstrosities in and of itself and monsters given the ability to run amok, old monster hunting teams consumed with warding off human invaders.
He's pretty sure they can handle a few monsters, though. ]
Well, I'm never one to ignore someone's gut when they say I've got a bad feeling about this. That's just asking for trouble. [ He rests his chin on his hand. ] I can help with organization, certainly. I'm more interested in your history with organization, though. You're more than a simple healer, aren't you?
no subject
[Was? Was a princess. She's still here, that entitles her to the present tense. The point isn't that. The point is that she's rumbled Claude as a fellow noble.]
As for my history with the Arztenritter, I'm the one who organized it--I spent a long time learning how to ride around a battlefield keeping people intact, and I'm too used to it to stop now.
no subject
[ Look at him -- he's outranked! Just as cheeky as before, he says, ] Forgive my informality, your highness.
[ He doesn't mean it, obviously. And he's pretty sure that she has no desire to be treated like royalty anyway; if she did, she'd be far more upfront with it. ]
Arranging a fleet of healers is about as noble as you can get. But I can see why you weren't able to go from being in the thick of it to simply standing on the sidelines so easily. I'm sure it doesn't hurt your rep among the locals either.
no subject
Oh, don't worry--I don't have any dungeons to throw you in here. Not that I would. [She winks.] But I have found myself making a hobby of picking out others. We aren't the only ones here.
[His remark about the locals' opinion raises her eyebrows, though. It is true, but she hasn't really thought of it in those terms before.]
No, now you mention it--they're quite welcoming overall but they were very keen to help me get the Arztenritter established.
no subject
[ Although... ]
But I'd like to get back to what you said about us not being the only ones here. Which are the others? Royalty like you?
[ If so -- this is looking like Garreg Mach all over again. And everyone knows how that turned out. ]
no subject
[Germ theory was an EYE-OPENER.]
I'm not sure if the others are royalty, but I did pick them out as part of the nobility fairly quickly. [She smiles, and it's evident that she's both a bit pleased with herself and pleased to find others like herself.] One is a young lady named Marianne. The other is a gentleman named Dohalim. So right now I know of five of us.
no subject
Marianne's from my homeland. [ Only half a lie. ] So I could have told you that much. [ Though he's surprised she was able to peg her as nobility; Marianne has never acted much like it, preferring the company of animals to her fellow man. ] Five isn't too many, I suppose, but disproportionate all things considered. I wonder why we've been singled out.
[ He flips over a card. ]
So that's you, me, Marianne and Dohalim. Who's the fifth?