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electroburst) wrote in
expiationlogs2023-04-21 12:41 pm
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(OPEN MINGLE) Ain't no party like an Aldrip party
Who: The Chosen
Where: Aldrip inn
What: Open mingle log (with mod approval)!
Warnings: Nothing major anticipated, other than light (underaged) drinking and comic mischief, but PM me if any warn-worthy things happen and I can update this space.
Feel free to use this log as a completely open mingle for all characters new and old! There will be a few prompts below the cut, but you're free mess around with them or come up with your own ideas for toplevels, and tag around as you please.

Nestled in the heart of the quaint town of Aldrip, the inn, formally known as The Inn, has housed the Chosen of Expiation since their initial arrival. In spite of the occasional influx of new Chosen, they've dedicatedly provided rooms, food and drink, and basic amenities without buckling—even during the food shortages and other issues that have plagued the town. Of course, the Chosen have been no slouches themselves, repaying the hospitality with mercenary work, hunting and fishing, cooking, completing odd jobs, and much more to help bolster the economy. Even those, er, less magnanimous sorts have benefitted from this give-and-take, although there are those that prefer their living space to be a bit more solitary (or perhaps cave-ier) that might not have noticed as much.
In the days to follow, most won't be able to recount exactly how The Party started. The true story is that one particular new arrival, after having spent a day or two scouting the area out and, deciding it's chill enough, opted to do what he does best: be a public menace. What is known is that rounds of drinks start getting ordered and handed out, and soon platters of cheese, fresh bread, and other victuals make the rounds as well, appearing on tables that quickly begin filling with people. Somehow, someway, local musicians are pulled in to play and given a striking, energetic setlist to set the tone. The word gets out—party at the inn!
And boom: just like that, it's a party, and everyone's invited.
Early on, the offerings are relatively meager. The inn's food stores aren't completely bottomless after the shortages, to say the least, and there are a sight more Chosen (and local residents who also join in on the fun) than there is free food to toss at them. The drinks range from milk, water and juice to scuzzy, pisswater beer, which is a bit more plentiful. As the tavern portion of the inn fills with people, the music relatively ambient so that you can still hear the people at the table next to you talking, others bring their own food and drink, adding to the options on offer.
Others bring things like cards to play with, or dice and coins to gamble with, and set up spaces at tables toward the back. There's even an amateur fortune teller, heavy emphasis on amateur. Maybe you've got some party games of your own in mind, or you're a natural-born performer and want to hit the stage. Maybe you'd rather just grab a pint and lurk in the corner doing some people-watching. Or maybe you're just hungry and want to stuff a bunch of cheese in your pockets for later. Either way, there's something here for everyone.
As evening wears on, the peaceful inn party blossoms into a proper block bash. Even if you're not the partygoing sort, it'd be a little difficult to ignore the sheer ruckus going on downstairs while you attempt to read quietly in your room. The music, chatter and laughter carries on down the street, attracting even more people. By this point, it seems as if the food and drinks have multiplied, thanks mostly in part to others showing up with their own offerings, Chosen and local alike. It's getting rowdy in a few places—the music's louder and livelier, people are dancing and singing, and the gambling/party games' stakes seem to just keep climbing higher and higher. It's a good time all around. If you're not the quiet, loner type, anyway.
Thinking of sitting this one out? Think again: somebody starts going around to all the rooms and knocking on the doors, calling out to come join the fun. By the time you get to the door, though, whoever's up here disturbing the peace is gone, but maybe you can track them down by their voice at some point and wring their neck later.
In addition to the escalating merriment, all this imbibing also has the added benefit of loosening a few lips. Now's your chance to pick up the latest Aldrip gossip! You might even hear tell of a few pesky monsters that need slaying, so if you want to jump on that bounty before anyone else gets to it, you better act quickly. (But maybe don't run out into the woods in the middle of the night to fight monsters while inebriated... or do, nobody's stopping you.)
Late into the night, the festivities are still going, and they're... messy. Fortunately the drinks and provisions seem to have run to the bottom of the barrel, so those that've been partying hard for hours are getting cut off whether they like it or not. The band's getting tired, the tempo of the music fluctuating. Some people might like to go to bed sometime soon, so maybe now it's time for the voices of reason to tell those still dancing on top of the tables to get down. And why is there a chicken in here? ...And oh no, somebody tell those guys to take that swordfight outside!! Yeeaaahh, maybe it's about time to shut this production down.
Or maybe not. Let the good times roll until the sun comes up! That's up to you.
Where: Aldrip inn
What: Open mingle log (with mod approval)!
Warnings: Nothing major anticipated, other than light (underaged) drinking and comic mischief, but PM me if any warn-worthy things happen and I can update this space.
Feel free to use this log as a completely open mingle for all characters new and old! There will be a few prompts below the cut, but you're free mess around with them or come up with your own ideas for toplevels, and tag around as you please.

Nestled in the heart of the quaint town of Aldrip, the inn, formally known as The Inn, has housed the Chosen of Expiation since their initial arrival. In spite of the occasional influx of new Chosen, they've dedicatedly provided rooms, food and drink, and basic amenities without buckling—even during the food shortages and other issues that have plagued the town. Of course, the Chosen have been no slouches themselves, repaying the hospitality with mercenary work, hunting and fishing, cooking, completing odd jobs, and much more to help bolster the economy. Even those, er, less magnanimous sorts have benefitted from this give-and-take, although there are those that prefer their living space to be a bit more solitary (or perhaps cave-ier) that might not have noticed as much.
In the days to follow, most won't be able to recount exactly how The Party started. The true story is that one particular new arrival, after having spent a day or two scouting the area out and, deciding it's chill enough, opted to do what he does best: be a public menace. What is known is that rounds of drinks start getting ordered and handed out, and soon platters of cheese, fresh bread, and other victuals make the rounds as well, appearing on tables that quickly begin filling with people. Somehow, someway, local musicians are pulled in to play and given a striking, energetic setlist to set the tone. The word gets out—party at the inn!
And boom: just like that, it's a party, and everyone's invited.
Early on, the offerings are relatively meager. The inn's food stores aren't completely bottomless after the shortages, to say the least, and there are a sight more Chosen (and local residents who also join in on the fun) than there is free food to toss at them. The drinks range from milk, water and juice to scuzzy, pisswater beer, which is a bit more plentiful. As the tavern portion of the inn fills with people, the music relatively ambient so that you can still hear the people at the table next to you talking, others bring their own food and drink, adding to the options on offer.
Others bring things like cards to play with, or dice and coins to gamble with, and set up spaces at tables toward the back. There's even an amateur fortune teller, heavy emphasis on amateur. Maybe you've got some party games of your own in mind, or you're a natural-born performer and want to hit the stage. Maybe you'd rather just grab a pint and lurk in the corner doing some people-watching. Or maybe you're just hungry and want to stuff a bunch of cheese in your pockets for later. Either way, there's something here for everyone.
As evening wears on, the peaceful inn party blossoms into a proper block bash. Even if you're not the partygoing sort, it'd be a little difficult to ignore the sheer ruckus going on downstairs while you attempt to read quietly in your room. The music, chatter and laughter carries on down the street, attracting even more people. By this point, it seems as if the food and drinks have multiplied, thanks mostly in part to others showing up with their own offerings, Chosen and local alike. It's getting rowdy in a few places—the music's louder and livelier, people are dancing and singing, and the gambling/party games' stakes seem to just keep climbing higher and higher. It's a good time all around. If you're not the quiet, loner type, anyway.
Thinking of sitting this one out? Think again: somebody starts going around to all the rooms and knocking on the doors, calling out to come join the fun. By the time you get to the door, though, whoever's up here disturbing the peace is gone, but maybe you can track them down by their voice at some point and wring their neck later.
In addition to the escalating merriment, all this imbibing also has the added benefit of loosening a few lips. Now's your chance to pick up the latest Aldrip gossip! You might even hear tell of a few pesky monsters that need slaying, so if you want to jump on that bounty before anyone else gets to it, you better act quickly. (But maybe don't run out into the woods in the middle of the night to fight monsters while inebriated... or do, nobody's stopping you.)
Late into the night, the festivities are still going, and they're... messy. Fortunately the drinks and provisions seem to have run to the bottom of the barrel, so those that've been partying hard for hours are getting cut off whether they like it or not. The band's getting tired, the tempo of the music fluctuating. Some people might like to go to bed sometime soon, so maybe now it's time for the voices of reason to tell those still dancing on top of the tables to get down. And why is there a chicken in here? ...And oh no, somebody tell those guys to take that swordfight outside!! Yeeaaahh, maybe it's about time to shut this production down.
Or maybe not. Let the good times roll until the sun comes up! That's up to you.
no subject
Aerith does nothing to hide the way she preens at the praise. She's going to remember that should someone make a complaint about her demeanour. With a tilt of her head, her smile grows, evidently turned by his generous assessment of her person.]
Oh—Well. My name is Aerith, but I could probably answer to just about anything. 'Hey you,' or 'Girl in pink' or 'flower girl.' I guess if you just wanted to call me 'girl,' I'd answer to that as well.
no subject
[ Hmm... 'Flower girl' though. He can't see any flowers on her right now. ]
Are you usually a florist of some kind?
no subject
Emet-Selch, then. I'll remember that and try not to mess it up too much or put anything too cutesy on it.
[How would one cutesy Emet-Selch anyway...?]
I wouldn't call myself a florist, but I work with flowers a lot back home. I sell them, but it's mostly to help bring money in. Most wouldn't consider it a very lucrative job.
[And those most would be right.]
no subject
Hmm... Mayhap it does not bring in the same coin as, say, an engineer, but flowers have a language all of their own. Those who speak it are unique in their own way.
[ A rose for a lover, lilies for farewell, and so on and so forth. ]
no subject
[At least, it seems like Midgar certainly doesn't know. Or care. Maybe it's hard to care about things like that when the world is the way that it is. She'd be able to understand that.]
I'm impressed. You're knowledgeable. Do you like flowers?
[Whether he does or not, Aerith has almost immediately decided she rather likes him, somewhat sour expression and all.]
no subject
A little. Mostly those used in ceremonies or for special occasions. I'm sure your customs are different, however.
[ Even between reflections the same flower could come to hold a different meaning. But for him, their original contexts would never be forgotten. Sometimes he hates them; their scents bring up all sorts of memories and pain. ]
no subject
That's probably true. I wouldn't expect flower meanings to be the same in every world. I was sharing some meanings with a friend of mine here, but she didn't know much about flowers to begin with, so I don't think we were able to completely compare. She did share a little about what she knew and they were similar meanings to what I was familiar with.
[With a thumb at her chin, she continues.]
Maybe the meanings will have more in common than we think. That's a nice thought to have.
I re-emerge from XIV patch hell
[ A snap of his fingers immediately produces a flower which resembles a species of rose. An Azeyma rose. It looks and feels real enough as he holds it out to her - for the time being, at least. ]
Welcome!!
[His display is a charming one. He presents her with... what looks like a rose. Close enough that she can tell at least it's related to the roses that she'd be accustomed to. With a great deal of reverence and care, she reaches over to take it. A gentle caress of fingertip over a petal with thought.
What do the flowers say in the world that he comes from? How do the people take to them?]
This is beautiful. Can you do this with all flowers? Or is this a special one?
no subject
[ What he hasn't quite realised yet is that his creations are not so permanent as they would be at home. Still, that doesn't make his magicks less impressive.
He gestures idly to the rose she holds. ]
That one is called Azeyma's Rose. 'Tis named after the goddess of inquiry.