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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2024-03-09 08:37 am

{ event 7 } A▒ E█SI▓Y ░▒▓25░9.▒░█

IT'S A BEAUTIFUL DAY
March 11. The sun is shining, streaming in perfect sunbeams through uncovered windows. Birds and animals twitter outside, basking in trees that are verdant green and full of life. Outside, the town begins to wake, stirring to life with the sounds of ordinary everyday happenings. Footsteps, carts rolling down the road, the distant sound of friendly neighbors greeting each other.

And you–you have lived here your whole life. Or maybe you’re a visitor to this fine town. Either way, you’re a neighbor here, too.

Aldrip is having another beautiful day.
i. OUR TOWN

The town square is a bustling place to be for locals, and this week is no exception. Aldrip is a vibrant swell of activity: stores, stalls, and stands all open their doors precisely on time, welcoming the new day. Things are quiet, theoretically, while the local school is in session, but anyone playing hooky won’t get a second glance. Everything is fine! It’s too nice a day to be inside, anyway.

(Just like all the other days before, all too nice to waste.)

That being said, Aldrip is not without its own brand of nuisance. Fairies are rarely seen in town, these days, but this week, they seem to be in fine form. They can be found playing harmless tricks on people: taking things from them and moving them somewhere else, rolling carts when no one is holding onto them, mostly-unscrewing screws that hold together mechanical parts… They avoid magical pranks, for now, but these mundane tricks are such a nuisance! They even pull all of the wares out of a local vendor’s stall: dozens and dozens of colorful, patterned scarves. They had been on “deep discount,” leftovers from some “Day of Devotion” event, but the discount is about to get even deeper, on account of how dirty they are.
ii. TEMPTING FATE

A recent expedition to the Lorentia Caves uncovered a hidden gem–literally. Enterprising rock enthusiasts have brought back wheelbarrows full of round geodes, and have made a game out of cracking them open. Geodes that are green inside will get a lavish prize: a stay at a local spa or a gift card to a fancy restaurant. Purple or red inside will get a free drink at the local coffee shop, or a small gift card to use at a local shop. Brown or clear gems get nothing special–but you get to keep the rocks! They hold no special properties, but can be nice to look at and make great paper weights, and some of them almost seem to

g̵l̶o̶w̷

i̵̗̐n̷̯̉ ̶̞̒t̷̝̃h̵͙̆e̸̩̍ ̸̢̌d̷͕̀a̷̬̕ŗ̵̐k̷̼͝n̴̨̍ȅ̶͎ş̵̈s̷̟̽



ERROR: MULTIPLE REDUNDANCIES DETECTED
RECALIBRATING
LOADING UPDATES...
PLEASE WAIT


Occasionally, very occasionally, breaking open one of these rocks causes it to crumble, becoming little more than gray ash. Static pops across the surface before it disintegrates.

ERROR: DATA CORRUPTED
PURGING CONTENT


Those who have found these ashen geodes will find that memories of them disappear just as soon as they turn away from what they’ve just seen.

.̸.̷.̵.̴.̷.̸.̸.̶.̴.̴.̸.̷.̵.̵.̷



Anyway.

No one quite knows where the pop-up casino came from, but it’s doing a bustling business at night. Now, this establishment is small, nowhere near the size of the one in the past, and is not nearly as expansive. Nonetheless, it helps create a thriving nightlife in town: there’s games, drinking, dancing, and all sorts of fun. Locals are encouraged to participate either by attending or working, or even performing in some way!

It’s a beautiful day in Aldrip. Just like yesterday. Just like tomorrow. Just like every day s̴h̵o̸u̶l̵d̸ ̶b̸e̵.
iii. LOST AND FOUND

You wake in a maze surrounded by fog. You have no memory of entering the maze. You have no idea which direction you might have come from. You are simply here, and there seems to be no exit above. So. The only way is forward.

You may be alone, or have company. Either way, aside from you and any other characters you may find, the maze seems empty. Without end. Without purpose.

Whatever twists and turns you take, all will eventually find themselves in the center, in their own time. There is nothing here, either, except for an overwhelming sense of aloneness. There is nothing here. There is nothing there.

There is nothing–

ERROR: REDUNDANT PROCESS FOUND
PURGING CONTENT


...

You wake up.

It’s another beautiful day in Aldrip.

Like all the days before and all the days after, your morning proceeds apace. You start your morning, you say hello to friends and neighbors. You…

… you find something unusual in an area you frequent. An item. It’s small, and somehow, it’s something you think you should know. Some will feel compelled to pick these items up. Some will feel a deep sense of unease when looking at them, and refuse to interact. Turning your back on these items will cause them to disappear. You won’t have to worry about that anymore. Not on this beautiful day.

Picking up the items causes a rush of information to flood your mind. Something like a memory plays in your head: the person in this memory looks and sounds like you. But…you don’t remember living that life, or doing those things. So how does it feel so real?

Throughout the rest of the event, these items will continue appearing. Characters are free to interact with them or ignore them as you see fit. Regaining more memories means they may regain their powers, as well, though whether they remember how to control them is another story.

These memories will feature prominently in the event poll that goes up after this, and your choice of how many memories they regain (or don’t) may have a lasting effect on your character. Not filling it out will also have an impact on them. So please make sure to fill out the poll!
iv. MISSING LINKS
As this strange memory phenomenon takes over Aldrip, other odd things begin to happen. It’s small, at first, and barely notable except that it renders Aldrip slightly less idyllic than usual. There are a few clouds in the sky. You may get caught in a passing rain shower, or maybe sleep through your alarm…

It gets worse.

The end of the month crawls ever closer, slow and steady. As it does, things begin to go missing. Small things, at first: personal possessions, the lunch left in the break room, flyers that look like maybe they were torn down in the town square. Is someone thieving? Here? In Aldrip?? You’ve never known Aldrip to have a problem with crime. Everything is so…



Pleasant.

Everyone becomes a suspect. It could have been your neighbor who took your wallet, or a coworker. Maybe your friend took that bracelet from the counter while you weren’t looking. But close to the end of the month, this starts getting bigger. What happened to that tree along the path you walk every day? Wasn’t there a butcher shop on the corner there? Where have all the birds gone?

ERROR: DATA LOST


Things go missing.

They keep going missing.

Why have they disappeared?


And…where have they gone?
v. THE COUNTDOWN
Sunday, March 31.

It’s raining.

It never rains like this in Aldrip.

Characters wake in the morning to anxiety twisting in the pit of their stomach, inexplicable and impossible to trace. As the day wears on, this sense of foreboding ramps up. Characters may even see significant numbers throughout the day that seem to count…down.

Twelve. Morning. How funny, to see these recurrences. Odd.

Eight. Seven. Around noon. This must be a coincidence, and yet, you cannot help but wonder if it is meaningful.

Four. Late afternoon. Wonder and curiosity are replaced by dread. Whatever is at the end of this countdown–it feels like a finality. Terrifying and unknown.

Two. Night. Those going to bed will find their sleep restless and filled with bad dreams.

UPDATES INSTALLED
RESTARTING…


One. Midnight. The clock strikes twelve, and whatever your character is doing–sleeping, waking, etc–the whole of existence seems to blink out.

(Info about what happens after this will be forthcoming in the event poll results and April’s SOTG.)
vi. WILDCARD Go wild! We know that you all have plotted extensively for this event, so go ahead and do what you'd like with it!
memori3s: (49)

[personal profile] memori3s 2024-03-18 12:13 am (UTC)(link)
[ ...yeah. Sha-Ming's always been bad at the "normal" thing, whereas Minato's emptiness allowed others to fill in the gaps with their own ideas, enough to make them forget that Minato's a little odd too.

He doesn't mind being tugged along by others. In fact, isn't that what Sha-Ming's doing right now by suggesting how he should be living his life? Minato doesn't mind though. He's never minded.

He shrugs yet again, this time with both shoulders. ]


It takes people years to figure that out.

[ "What makes you happy?" is a bit of a hard-hitting question to ask a seventeen-year-old. But because it's Sha-Ming who's asking, Minato goes quiet as he tries to grapple with an answer. The only sign that he's actually thinking about it is the small frown on his face.

Eventually, he cobbles together a response: ]


...I'm happy if you're happy, Sha-Ming.

[ Deep down, Minato knows it's likely not the answer Sha-Ming's hoping for. But it's true, and Minato only ever says things that he really means. ]
bonobos: (Clean on the outside)

[personal profile] bonobos 2024-03-25 02:16 am (UTC)(link)
[ this is one of those instances where the lull of silence overtakes him, eyes still as they observe, expression freezing over into something waxen and ambivalent. ]

I know. [ he remarks, not bitingly, but with a kind of coldness that came naturally to him. ] Some never do at all.

[ the answer he gets -- it's not one that he wants. it's never been one that he's wanted. it's a knife to the gut, twisting, pulsating with his own failure. if he were a better brother, minato would know how to live for himself. if he were a better brother, minato would know how to leave him behind.

sha-ming turns away. ]


Point in case, kid. [ he walks past him. ] You're made to do more than that. Don't be stupid.

Everyone here loves you for a reason.
memori3s: (48)

[personal profile] memori3s 2024-03-27 11:56 pm (UTC)(link)
[ That icy expression tells Minato that Sha-Ming might not have figured out what makes him happy yet either. But instead of offering him more of an opportunity to study his face, his brother's turned away and walks right past him. ]

...you think so?

[ Distantly, he thinks he might recall a conversation in the same light. "You should think for yourself," is what he thinks he remembers. It's contradictory though, isn't it? Advising someone to stand on their own two feet, despite good intentions, still requires the recipient to do what's asked of them.

Minato trails behind Sha-Ming. He'd kept himself busy as a child trying to tread on Sha-Ming's shadow while following him around. His strides had been too short to keep up. Now, he finds himself stepping in the silhouette without even trying.

If everyone here loves him, it must mean Sha-Ming does too. ]


Maybe I don't want more than that.

[ He doesn't need anything grand. It's enough to be with the people who love him, isn't it? ]
bonobos: (pic#17103073)

it's been 87 years

[personal profile] bonobos 2024-04-09 01:30 am (UTC)(link)
[ of course he does. he loves him the most -- that's why he acts so coldly, so callously. he can't stand it, the way minato lets anyone and everyone do as they please, they way he acts more like a marionette on a string than he does a person.

the trees rustle against the gentle breeze; the weather here is never so violent, and something about that is horribly unnatural. it's devoid of danger, something it shouldn't be. to be volatile and unpredictable was simply the way of the world.

they draw closer towards the bend their house sits on. it's an old thing, the only memento of their parents that remains. ]


...Can't tell ya what you shouldn't or should do. [ he shrugs. ] Kinda defeats the point, don't it? But...

[ he turns around, hands in his pockets. ]

...Never mind. Congrats on making it to the end of the school year, kid. You did good. Better than I did, that's for sure.
memori3s: (35)

and i will wait 87 more if that's what it takes

[personal profile] memori3s 2024-04-09 02:56 am (UTC)(link)
[ Minato knows this path like the back of his hand. In just a few more minutes of walking, the little house they share will come into view.

Others might try to deny Sha-Ming's compliments, to insist that it's not true -- that Sha-Ming turned out fine, all things considered. But Sha-Ming likely doesn't want empty words. At the very least, Minato doesn't think Sha-Ming wants them from him.

He's ready to shrug instead, to offer his brother a reflexive thanks. Instead, Minato goes silent and stops in his tracks, a distant look flitting across his irises as his expression turns genuinely confused. The end of the school year? ]


...I made it?

[ He sees something: shades of pink, softly drifting onto the ground, cherry blossoms in full bloom. But no, that can't be right. The flowers' full bloom should still be a few weeks away.

Something sharp explodes in Minato's right temple, his hand reaching up to press an index and middle finger against it. He shuts his eyes tight. The late afternoon sunlight is suddenly far too intense, exacerbating the migraine taking shape in his skull.

But instead of announcing how much it hurts, he mumbles: ]


...Sha-Ming, I'm tired.