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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2024-03-09 08:37 am

{ event 7 } A▒ E█SI▓Y ░▒▓25░9.▒░█

IT'S A BEAUTIFUL DAY
March 11. The sun is shining, streaming in perfect sunbeams through uncovered windows. Birds and animals twitter outside, basking in trees that are verdant green and full of life. Outside, the town begins to wake, stirring to life with the sounds of ordinary everyday happenings. Footsteps, carts rolling down the road, the distant sound of friendly neighbors greeting each other.

And you–you have lived here your whole life. Or maybe you’re a visitor to this fine town. Either way, you’re a neighbor here, too.

Aldrip is having another beautiful day.
i. OUR TOWN

The town square is a bustling place to be for locals, and this week is no exception. Aldrip is a vibrant swell of activity: stores, stalls, and stands all open their doors precisely on time, welcoming the new day. Things are quiet, theoretically, while the local school is in session, but anyone playing hooky won’t get a second glance. Everything is fine! It’s too nice a day to be inside, anyway.

(Just like all the other days before, all too nice to waste.)

That being said, Aldrip is not without its own brand of nuisance. Fairies are rarely seen in town, these days, but this week, they seem to be in fine form. They can be found playing harmless tricks on people: taking things from them and moving them somewhere else, rolling carts when no one is holding onto them, mostly-unscrewing screws that hold together mechanical parts… They avoid magical pranks, for now, but these mundane tricks are such a nuisance! They even pull all of the wares out of a local vendor’s stall: dozens and dozens of colorful, patterned scarves. They had been on “deep discount,” leftovers from some “Day of Devotion” event, but the discount is about to get even deeper, on account of how dirty they are.
ii. TEMPTING FATE

A recent expedition to the Lorentia Caves uncovered a hidden gem–literally. Enterprising rock enthusiasts have brought back wheelbarrows full of round geodes, and have made a game out of cracking them open. Geodes that are green inside will get a lavish prize: a stay at a local spa or a gift card to a fancy restaurant. Purple or red inside will get a free drink at the local coffee shop, or a small gift card to use at a local shop. Brown or clear gems get nothing special–but you get to keep the rocks! They hold no special properties, but can be nice to look at and make great paper weights, and some of them almost seem to

g̵l̶o̶w̷

i̵̗̐n̷̯̉ ̶̞̒t̷̝̃h̵͙̆e̸̩̍ ̸̢̌d̷͕̀a̷̬̕ŗ̵̐k̷̼͝n̴̨̍ȅ̶͎ş̵̈s̷̟̽



ERROR: MULTIPLE REDUNDANCIES DETECTED
RECALIBRATING
LOADING UPDATES...
PLEASE WAIT


Occasionally, very occasionally, breaking open one of these rocks causes it to crumble, becoming little more than gray ash. Static pops across the surface before it disintegrates.

ERROR: DATA CORRUPTED
PURGING CONTENT


Those who have found these ashen geodes will find that memories of them disappear just as soon as they turn away from what they’ve just seen.

.̸.̷.̵.̴.̷.̸.̸.̶.̴.̴.̸.̷.̵.̵.̷



Anyway.

No one quite knows where the pop-up casino came from, but it’s doing a bustling business at night. Now, this establishment is small, nowhere near the size of the one in the past, and is not nearly as expansive. Nonetheless, it helps create a thriving nightlife in town: there’s games, drinking, dancing, and all sorts of fun. Locals are encouraged to participate either by attending or working, or even performing in some way!

It’s a beautiful day in Aldrip. Just like yesterday. Just like tomorrow. Just like every day s̴h̵o̸u̶l̵d̸ ̶b̸e̵.
iii. LOST AND FOUND

You wake in a maze surrounded by fog. You have no memory of entering the maze. You have no idea which direction you might have come from. You are simply here, and there seems to be no exit above. So. The only way is forward.

You may be alone, or have company. Either way, aside from you and any other characters you may find, the maze seems empty. Without end. Without purpose.

Whatever twists and turns you take, all will eventually find themselves in the center, in their own time. There is nothing here, either, except for an overwhelming sense of aloneness. There is nothing here. There is nothing there.

There is nothing–

ERROR: REDUNDANT PROCESS FOUND
PURGING CONTENT


...

You wake up.

It’s another beautiful day in Aldrip.

Like all the days before and all the days after, your morning proceeds apace. You start your morning, you say hello to friends and neighbors. You…

… you find something unusual in an area you frequent. An item. It’s small, and somehow, it’s something you think you should know. Some will feel compelled to pick these items up. Some will feel a deep sense of unease when looking at them, and refuse to interact. Turning your back on these items will cause them to disappear. You won’t have to worry about that anymore. Not on this beautiful day.

Picking up the items causes a rush of information to flood your mind. Something like a memory plays in your head: the person in this memory looks and sounds like you. But…you don’t remember living that life, or doing those things. So how does it feel so real?

Throughout the rest of the event, these items will continue appearing. Characters are free to interact with them or ignore them as you see fit. Regaining more memories means they may regain their powers, as well, though whether they remember how to control them is another story.

These memories will feature prominently in the event poll that goes up after this, and your choice of how many memories they regain (or don’t) may have a lasting effect on your character. Not filling it out will also have an impact on them. So please make sure to fill out the poll!
iv. MISSING LINKS
As this strange memory phenomenon takes over Aldrip, other odd things begin to happen. It’s small, at first, and barely notable except that it renders Aldrip slightly less idyllic than usual. There are a few clouds in the sky. You may get caught in a passing rain shower, or maybe sleep through your alarm…

It gets worse.

The end of the month crawls ever closer, slow and steady. As it does, things begin to go missing. Small things, at first: personal possessions, the lunch left in the break room, flyers that look like maybe they were torn down in the town square. Is someone thieving? Here? In Aldrip?? You’ve never known Aldrip to have a problem with crime. Everything is so…



Pleasant.

Everyone becomes a suspect. It could have been your neighbor who took your wallet, or a coworker. Maybe your friend took that bracelet from the counter while you weren’t looking. But close to the end of the month, this starts getting bigger. What happened to that tree along the path you walk every day? Wasn’t there a butcher shop on the corner there? Where have all the birds gone?

ERROR: DATA LOST


Things go missing.

They keep going missing.

Why have they disappeared?


And…where have they gone?
v. THE COUNTDOWN
Sunday, March 31.

It’s raining.

It never rains like this in Aldrip.

Characters wake in the morning to anxiety twisting in the pit of their stomach, inexplicable and impossible to trace. As the day wears on, this sense of foreboding ramps up. Characters may even see significant numbers throughout the day that seem to count…down.

Twelve. Morning. How funny, to see these recurrences. Odd.

Eight. Seven. Around noon. This must be a coincidence, and yet, you cannot help but wonder if it is meaningful.

Four. Late afternoon. Wonder and curiosity are replaced by dread. Whatever is at the end of this countdown–it feels like a finality. Terrifying and unknown.

Two. Night. Those going to bed will find their sleep restless and filled with bad dreams.

UPDATES INSTALLED
RESTARTING…


One. Midnight. The clock strikes twelve, and whatever your character is doing–sleeping, waking, etc–the whole of existence seems to blink out.

(Info about what happens after this will be forthcoming in the event poll results and April’s SOTG.)
vi. WILDCARD Go wild! We know that you all have plotted extensively for this event, so go ahead and do what you'd like with it!
grappler: ([96])

v

[personal profile] grappler 2024-03-17 01:23 am (UTC)(link)
[Vi's out in the rain too. she has no umbrella, but she is walking to try to clear her mind of the wrongness that was nagging at her. memories that were making her head spin...

...

but when she sees the guy with the sword in the rain, she frowns.]


You fighting ghosts or something, pretty boy?
identitycrisiscore: (017)

[personal profile] identitycrisiscore 2024-03-18 03:48 pm (UTC)(link)
[ Cloud looks at her, unfamiliar familiarity ringing through him. He's seen her around, right? But... no, something is wrong with that. He feels both like she's familiar and a total stranger, and both voices are pounding in his head. He grabs at his temple, shaking it off as he looks back up at her, his ethereal, blue-green eyes shining in the light. There's no other word for it, he looks out of his mind. ]

Can't you tell? Don't you feel how... wrong it all is? Something's going to happen. It feels like everything's on the edge of snapping.

[ The part of him on-edge is contrasting with the easygoing young man from the end of the month. This one is hard, a voice edged with a trauma he can't place. Even this paradoxical contrast feels somehow both achingly familiar and foreign. ]

I don't know what, but I don't plan to just sit inside as whoever, or whatever is messing with us.
Edited 2024-03-18 15:48 (UTC)
grappler: ([77])

[personal profile] grappler 2024-03-20 12:21 am (UTC)(link)
[there's... a little bit of tension, actually, as he speaks. she's not really sure what he's talking about...]

Talking as someone who's constantly on edge, it doesn't feel much different.

[that'd gotten better with time as she got older here, in Aldrip... but she had been feeling a little different lately.]

You sure you're not high on something?
identitycrisiscore: (047)

[personal profile] identitycrisiscore 2024-03-20 03:51 am (UTC)(link)
If I am, it's been weeks of working me up to this point.

[ The rain soaks through his clothes, coats his sword with a sheen. It's not raised in malice, but it's held as if, at any point, he might be forced to fight someone else. Something else. ]

You've got to feel it. Things going missing. Things not lining up. Objects going missing in your hand, and then there's... something different. You're not exactly who you were before, or maybe you are, and what you are right now is the problem.

[ There it is again, a hissing noise, a headache he can't shake. He's almost welcoming it here, but it does mean the grip on his sword slackens for a moment as he reaches toward his temple with one hand. ]

Where are we? Who are we? And why does it feel like something doesn't want us to ask this questions?

[ Again, the ravings of a madman out in the rain and thunder late at night. Maybe his words have a ring of truth, maybe they don't. ]
Edited 2024-03-20 03:52 (UTC)
grappler: ([47])

[personal profile] grappler 2024-04-03 12:03 am (UTC)(link)
[there's something about his words that make her head ache. things start to surface in her mind, tries to unfurl.

but it's not quite there. it's like something is preventing those thoughts from surfacing, almost like there's a lid on it.

she groans in frustration, and shakes her head.]


Yeah, you're definitely on something.

[even though there's a pulling in the back of her head... as if something's telling her he's right.]

You don't have more than that? You're sure you're not just paranoid? Woke up from a bad dream?
identitycrisiscore: (030)

[personal profile] identitycrisiscore 2024-04-12 05:51 pm (UTC)(link)
[ He grits his teeth and tries to focus through the headache in his own mind. The people here aren't his enemy, even if they might think he is with how crazy he's coming off. Think it through, Cloud. ]

These objects that keep appearing and disappearing, if you touch them, you... see something. Almost like you remember it. And then, sometimes, the object is gone, like someone doesn't want you to have that reminder that it was even there, that is triggered something.

[ He's pacing in the rain. His sword isn't levelled at Vi, still resting, limp in his grip. He's staring down at the rain-soaked cobblestones as he puts his thoughts together, the light making his blue-green eyes shine in the dim light whenever he pulls his face back up to accost her. ]

The other things going missing — they don't make any sense. Building signs. Trees. Other things that people see every day but don't have any 'value'. No point to steal, no point to vandalize... so why do they vanish?

Come on, you have to have seen this by now. Everyone has. If this is a nightmare...

[ He grits his teeth. ] It's one everyone in this town is sharing.
Edited 2024-04-12 17:51 (UTC)
grappler: ([229])

[personal profile] grappler 2024-04-22 04:39 pm (UTC)(link)
[there's a long silence as she continues to watch Cloud. there's something nagging at her too, remnants of memories that she'd also picked up and hadn't wanted to believe. and then there were other memories that clashed with those, and she's so confused she doesn't know what's real or fake.]

I just... what if this is the true stuff, and it's all dreams? What if someone's playing a sick joke on us?? Trying to throw us into some sort of meltdown or something?

[she grabs her head with both hands.]

How do you even know what's true and what's not??
identitycrisiscore: (030)

[personal profile] identitycrisiscore 2024-04-22 07:05 pm (UTC)(link)
I-

[ No, but that hits close to home. How does he know what he knows is real? Does he? Even the visions that seem like they have to have been true — that part of him is sure is true, down to the marrow of his bones, have this... quality to them. Like they, too, are hiding something. Something he doesn't want to see. Or maybe, that he can't see, and it's only now, in the clarity of this world seeming like a stage to him that he can even reckon with that thought. ]

[ He stumbles backwards, the sword drops out of his hand onto the slick cobblestone as he clutches his head. He shakes it. ]

I... maybe I don't know that. [ It's a quiet admission, one he might have to reckon with later. ] Maybe I don't know that. But how do you makes sense of the things people see? The objects that no one's ever seen before? The things people can do after they've had these visions?

And more than that... can't you feel it? All month, it's been bothering me. I usually go out of town for something, everyone wants something from outside Aldrip. But no one does. And I couldn't leave if I wanted.

[ His head hurts as he pushes that to its logical conclusion. ] No one's trying to leave. No one wants to leave. Because we can't!
grappler: ([74])

[personal profile] grappler 2024-05-03 01:55 am (UTC)(link)
[they're both confusing the hell out of each other, honestly. and she doesn't know what to do with this information either. her brain is so jumbled up, and there are so many memories that she's just not getting at all that it's starting to drive her crazy.]

Yeah, but... maybe nobody's trying hard enough. There's just... you can't just not go from town when you remember the other side of it!

[she may or may not be making sense here... but to be honest, neither is he.]