{event #6} adversity 5648654.484
| MOD NOTES: Please direct any questions to the corresponding comment below. Note that character decisions and actions taken on these prompts will affect future events, storylines, and relationships with other peoples of Expiation. The various prompts are, of course, optional. EDIT: there is a coordinated group made by William that had sign-ups here! Of course, you may fight the monster still without being in the group, but characters may notice this pretty large group fighting the Big Bad. William's top level is here! |
The corruption affecting land and characters has not gone away on its own; indeed, in some people and places, it may be getting worse. The Chosen can try to fight it if they’re taken by these effects, but it won’t go away on its own. Luckily, some characters are trying to find a source and solve these problems…
EASTWARD

Around January 15, characters who are investigating the corruption will be able to follow a trail of rot and destruction that leads out of town to the east before winding to the south. They’ll pass Rumpitur and Pessiria Forest on the way. Following this trail is not without danger: the monsters affected around town continue to be aggressive, attacking characters and, unfortunately, spreading more of this affliction through bites and scratches.
Characters who make this journey will be on the road for at least a day, maybe longer. They may need to set up camp along the way, but with Rumpitur still closed off, they’ll be exposed to the elements as well as to dangerous monsters. Might want to take this one in shifts…

Eventually, this trail of destruction leads to the coast just outside of Rumpitur, and as soon as characters are close enough, the same octopus-like monsters that first started appearing near the end of November begin to emerge from the sea. Getting an up-close look at them, they will find that these monsters are afflicted by the same rot that seems to be plaguing Aldrip. Just like with the Chosen and other surfaces exposed to this rot, if the monsters make contact with the glowing stones, the affliction recedes. However, their aggression–seemingly targeted at the Chosen–remains. They’ll surge forward as if on a mission, not just to attack the Chosen, but also to get past them, up the road and out of sight. Wonder why that is…?
They’ll have little time to think on that. The ground beneath their feet begins to quake, causing surging waves and crumbling rocks. The huge creature that plagued characters at the Ruins of Forlinet rises from the ocean just near the shore, streaked with the same black marks and still controlling the smaller monsters. It wastes no time in attacking, trying to grab onto anything or anyone it can reach with its deadly tentacles.
At this time, the Aldrip locals who were guarding Rumpitur and putting the town on house arrest come to join the fight. A little while later, shockingly, the Rumpiturians also join the fray. They’ll take up whatever arms they have, as well as extra materials containing the glowing stones, and help hold off the smaller creatures. Some brave souls even turn their attack on the large creature. Perhaps they feel that they owe Aldrip and the Chosen a debt. Perhaps they feel grateful that there was no violent retribution for their crimes. It’s hard to say…
Just like with the smaller monsters, the corruption recedes when it makes contact with anything created from, or infused with, the stones. Curiously, however, when the large monster is affected by the stones, the smaller ones seem to stop attacking, just for a few moments…and the more the larger monster is affected, the longer the smaller creatures seem to react. Eventually, some of them might even crawl back into the ocean, retreating entirely.
Eventually, maybe the larger monster will even slow its attacks. Does it seem as if it’s becoming less aggressive over time? Interesting…
COLLATERAL DAMAGES

Aldrip’s local blacksmiths, weapons masters, and artisans have come together to create useful tools containing the mysterious glowing stones gathered from the caves. Chosen will be able to find, among other things, arrows, jewelry, hand grenades, spears, knives, shovels, nets, and other various useful items that have been either created entirely from these stones, or have the stones fused into them in some way. Some Chosen have been coming up with interesting ways to use them, as well.
All of these methods serve to help keep the rot at bay, even pushing it back when enough are in use. In an uncharacteristic display of generosity, characters are encouraged, even asked, to take and use these things both outside of town and in Aldrip itself, to hopefully fix some of the damage caused by this affliction.

It may seem obvious, at this point, but Aldrip has no shortage of troubles during this time. There are two very critical problems, as locals see it: one, shortages of fresh food due to compromised crops, and two, structural damage, caused by the rot making its way into building foundations. Two buildings seem to fare better than the others: the inn and city hall. There’s no reason given as to why this is so…which is strange, isn’t it? But–no, it’s probably fine. Yeah.
Any Chosen who stay in town are asked to collect more glowing rocks and shore up damaged foundations, lest they begin to crumble. No one wants to lose their home, and the buildings made for the influx of Chosen are not immune to this! As time wears on and the corruption progresses, building collapses become more and more common. For buildings that are too far gone, characters may find themselves leading an evacuation effort to get people out before they’re seriously injured. Many locals will be reluctant to leave buildings unless they prove to be entirely structurally unsound, but…you wouldn’t really just leave them there to find out the hard way? (Right? Guys? …on second thought, maybe don’t answer that)
Crops far outside of town in the fields may still be viable, but it’s hard to say without close investigation–which is encouraged. Those who venture far enough outside of town may find any number of fall or winter vegetables, though they’re a little smaller and less robust than one might like. It’s not exactly a bountiful harvest, but it’s better than nothing.

After the monster attack begins, Aldrip finds itself with a whole new set of problems. The earthquake made by the sea monster creates aftershocks that hit Aldrip hard, in some places, causing more buildings to go down. More distressingly, after a few hours, more of the octopus creatures begin to show up in the distance outside of town. Chosen are quickly employed to create barriers, both physical and magical, as well as evacuate any locals to a safe place, most likely the inn. Some brave fighters may even be asked to charge out into the fields and fight the monsters before they’re able to get to town.
This siege will last for a few hours, and is much less of a swarm than the characters who went to the coast are experiencing. After a while, suspiciously, the monsters just stop. They turn westward, toward the nearest entry point to the ocean, and make their way toward the water.
(Assuming they don’t all get slaughtered first, of course.)
ACTION AND REACTION

The immediate aftermath of the battle is fairly standard: tending wounds, cleaning up wanton destruction… Oh, and the Aldrip locals return to their posts, putting Rumpitur under house arrest once more. In spite of their (completely understandable) distrust and current dislike of the Rumpiturians, those locals are quite grateful that they lent a hand. Maybe the Chosen are, too. Whatever their feelings, however, Rumpitur remains off-limits, for now. Trust is easy to break, and slow to rebuild.
Whether the monster is killed or not, it seems that the glowing stones used in the attack were enough to make the rot affecting it recede completely. As our adventurers make their way back to Aldrip, they will notice that the trail of corruption they followed on the way there has faded significantly, and the closer to Aldrip they get, the more it seems to have receded. Nature is healing! The crops and buildings that corroded due to its influence are still a loss, of course, but maybe it won’t plague the town anymore, at least. (For now? For good? That remains to be seen.)
vii. NEXT STEPS

Back in town, there is lots to do now that things have calmed down. Distressingly, even though the rot affecting the land has receded, Chosen and locals who have been affected have not been cured. Luckily, Ethlyn has been working on a solution of her own, and by the time things are quiet enough to heal the injured, it will be perfected enough to be called a cure. It’s not tasty, having a sort of gritty, chalky taste and texture, a little like eating liquified chalk dust. Gross. But it works, for the most part.
Additionally, locals who have seen the Chosen’s powers in action may ask some healers to see if they can find a way to use some of the stones to infuse the effects into their healing abilities. This could be fun to experiment with, right? We see no way it could possibly go wrong. Have fun!
During the next few weeks, clean-up and rebuilding will be a central focus in Aldrip. Extra food harvests and animal/monster hunts are encouraged, to ensure that there are no serious food shortages. Healers might have their work cut out for them, not just with the corruption but with normal wounds as well. New buildings will start going up quickly, but it’ll still take a few weeks for them to be ready. Until then, maybe get cozy–any Chosen who have lost their homes may need to find a new place to stay, at least temporarily.
WILDCARD

Just because there’s not a prompt for it doesn’t mean that your character’s actions aren’t acceptable. If you wish to do anything that hasn’t been directly addressed by the prompts, leave a message for the mod team to say what your character would do. If you choose to go down this path, note it as a comment on the OOC poll when it goes up, and leave a link to your threads so that we can take all actions into consideration for the next State of the Game.

QUESTIONS / COMMENTS / CONCERNS
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Can the octopi be telepathically contacted? I was thinking along the lines of trying to manipulate their thoughts and emotions to make them think Aldrip is dangerous to them or something, or just generally cause fear. If this would work, it won’t be enough to single-handedly stop the attack, obviously. It would just be enough to get a few octopi to turn back.
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[Rolo's still in town when the aftershocks hit. Lingering in a shop where he'd been gathering information and avoiding the cold weather, he pauses as the first of the quakes hit. The building shakes and creaks, dust raining down from the ceiling. There's a few shouts and anxious chatter from the locals, but Rolo pays them no mind and moves towards a window to look outside and see what's happening.
He only makes it a few steps before the ceiling caves in, the world abruptly dissolving into chaos around him.
For a moment, his loses track of everything. It was so sudden, and even if he'd seen it coming, he couldn't stop the time of a goddamn building. It's momentarily dark and loud and everything around him is spinning, and he must have fallen because he suddenly finds himself on the floor. His shoulder is throbbing in a way that suggests something hit it, or maybe he'd slammed into the wall. It doesn't take even a full minute for everything to settle, but it feels like forever.
He'd been lucky, at least. The support of the wall he'd be near had kept the ceiling from dropping directly down onto him, leaving its remains hanging over him angled to the ground in a precarious triangle of life. The center of the room had fared much worse. He can hear screams and crying from the mess of rubble and debris, but random strangers are no concern of his right now. Rolo shakes his head to clear away the ringing in his ears, grits his teeth and tries to carefully wriggle his way out from under the collapsed second floor before anything else can fall on him.]
ii.
[Rolo hadn't noticed the black streaks creeping up his fingers and then his arms. His hands were so dirty and scraped after digging his way out of the rubble that the corruption was easily missed, and then he had bigger things to worry about.
Literally bigger, as in monsters attacking the town. Rolo's not really interested in protecting it in general, but self-defense – and the knowledge that his brother is also somewhere in all this mess, potentially in danger – spurs him to fight back. Besides, that one guy had told him the locals might pay for monster hunting, and they're in need of funds.
Normally, he'd have been more wary about using his abilities in such an open area. He's an assassin after all, not a soldier, and the less people that know what he can do the better. But those concerns aren't touching him for once. There's a mental fog, rot and adrenaline and the very immediate distraction of literal fucking monsters, and he forgets about his surroundings as he cuts into one creature after another. They aren't flashy kills, but it's strange enough to attract notice in all the chaos – as a monster approaches, he looks its way and it suddenly freezes in place, along with any other creatures or people nearby, and with a blank expression Rolo stalks forward to sink his knife into it.]
iii.
[He'd pushed it too far. He was usually more careful about this, but there were just so many targets and he had someone to protect–
The pain and tightness in his chest intensifying, Rolo finally retreats from the fighting at the outskirts, staggering his way over to the side of a building where he slumps against a wall. The blood pounding in his ears is loud and arhythmic as his heart struggles to find its natural beat again. He doesn't look significantly injured – though perhaps its hard to be sure after all the monster blood he's been splattered with – but he's worryingly pale and shaky.
Where is Lelouch? Rolo grabs for his cell phone instinctively before remembering that it doesn't work here. But there are those tablets. he fumbles for his, but it slips from his trembling hand.
Fuck. His next breath comes out more as a wheeze, his vision swimming as he stumbles and sinks onto one knee. Fuck.]
wildcard.
((ooc: Toss a custom starter of your own at me if you prefer! He'll be staying around Aldrip through all the mess, either running through town or out in the fields fighting off octopi, or later on recuperating at the inn. Hit me up at
i
where Rolo was.
there's so many warring emotions in his being as he processes this for a moment, but it's panic that sets his feet into motion first. he's not entirely sure why this is the emotion that sends him running to the building, but it does.
when he gets close enough to the building he has to take a minute to catch his breath (lmao), before he cups his hands over his mouth and calls, voice cracking at the volume of his cry:]
Rolo!! Rolo, are you in there?
[please don't say he's dead again, please don't say he's dead again is the only thing dominating his thought processes right now.]
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iii
So in the middle of all that chaos maybe it's just utter coincidence that she does manage to spot Rolo there. She didn't see him fight earlier, so she doesn't assume that he's suffering the aftereffects from that-- if anything, she wonders if maybe he crawled out from under the rubble of a building, or maybe he got hurt by a monster. ]
Hey!
[ Her voice is sharp, more alive than the flat tone she spoke to him in the last time they saw each other, and she runs over towards his slumped over form. It's only when she approaches that she realises he looks.. strange. Yes, he's pale and shaky, but he doesn't look injured. Is the injury just somewhere she can't see?
Ange doesn't look so great herself - soot in her hair, a cut on her cheek - but she at least looks like she's doing better than Rolo. Some odd stake-like objects seem to float in the air behind her, but it's easy to miss them with the other's current state. ]
What's wrong?! Are you hurt?
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ii
He had been out in the streets when the monster seize had begun moving between his businesses and his homes. He had to skirt combat, unwilling to engage unless he absolutely had to defend himself. His new glow-stone enhanced blade was in hand when he noted the boy moving between octopi monsters, killing each one effectively and methodically.
From the shadow of a half caved in building, he watched until all the creatures in the street were dead. Then he eased from his out-of-the-fray spot, tapping the flat of his blade against his thigh as he cautiously moved forward.]
You, boy, are you alright? [He quite frankly didn't care, but it was the most 'friendly' way to announce one's self to a would-be murderer.]
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slides in here ... (i)
the buildings shake - windows rattling, the signs falling down with a crash, and vash grabs for the nearest person and pulls them out of the way of a broken cart that overturns around the corner, away from the debris. beyond the street in front of him a series of screams alert vash of what's happening, and he jerks his head up, mouth dropping open to shout - just in time to see the walls crumbling down in a cloud of dust.
rolo, as he is slowly trying to wriggle his way free of the rubble caging him in, might hear a voice talking - accompanied by a series of gritty, grinding sounds of rocks and stone being moved away - and slowly getting closer. vash talks quickly, but in a gentle tone - soothing away the crying and the sobbing of people who are likewise trapped and injured in the quake. the way the wall is leaning doesn't escape his notice, so vash makes his way over to the precarious lean - squinting his eyes to see as he peers into the bits of rubble that are blocking his view. ]
Hello? Is anyone in there? Can you hear me?
plantbro...
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yu narukami | ota
i—friendly fire [monster]
ii—damage assessment [aldrip]
aftermath/wildcard
friendly fire i do what i want big time
what a fucking dumbass. his feet hit the ground, and he dodges whatever comes his way, only for his foot to meet yu's side from behind.)
You're in pain? I should take you out of your misery if you're going to be like this. You think Yosuke died to see you like that?
popcorn.gif
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iib.
He's grabbing and pushing at stones alongside Yu for several minutes with -- some progress, certainly, but not very much when Kotetsu feels a familiar shift in his mind, that sort of clicking into place of his powers having recharged. It's been a very long hour since he's last used them, back on the road into town. He doesn't activate them right away, though; those sixty seconds are inordinately precious and he isn't about to waste any of them on explanations.]
Hey, step back a little, huh? My powers are back on, I can take it from here.
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1/2
2/2
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ii-b
[Avalon is not in a form that anyone would recognize as them. They wear the body of a well-muscled man. Their failed victim was physically strong, and his appearance came easily to their mind. Now that form is being put to use. The only part of their default form that remains is their bracelet.
They help Yu dig at the stones, lifting larger pieces of rubble out of the way.]
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aftermath
so that's what he's doing right now, coming up behind his best friend and tapping him on the shoulder. it doesn't really matter what Yu's doing or in the middle of, he's going to be doing this regardless.
his tone is friendly as usual, but insistent.]
Hey. Finish it up so we can go get some dinner and call it a day.
[at least in this case, Yosuke knows when to quit.]
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friendly fire 💥🤛
[ With a loud crack, a bolt of lightning lands right in Narukami's path, the ground almost seeming like its sparking in irritation afterwards before sizzling out. That was calculated. That was Ziodyne.
Sure enough it's Adachi on the other end of that shout. Hand in his hair, catching his breath, he's actually joined the fight to help. (And maybe get a hit Big Mama like he didn't manage to before.) Now, though... ]
You've been bowling people over out here left and right like a maniac! What the hell's gotten into you!?
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friendly fire but-!
What she's not intending to do is give them orders. Mitsuru, Shinji, or Ken? If they're within earshot, she'll shout occasional commands to them, but SEES as a unit has always acted relatively independently. She had been trusting Yu to watch his own stamina, but-- well, she knows reckless attacks when she sees them. It's not until she has to summon her own Persona, Helel, and drop a Makarakarn to absorb one of his electric blasts gone wayward, that she shouts,]
Yu! Conserve SP!
[He's going to burn himself out at this rate, and maybe take a few others down with him if he's not careful.]
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manjiro sano "mikey" / tokyo revengers / closed
he isn't all there. don't come near. he's just to popcorn. closed starters will go in this top-level!)
takemitchy
the text is simple.
"i'm sorry. can you come home, takemitchy?"
now, he waits inside, sucking teeth as he attempts to eat something. he'll pretend he's not in such pain once the other is home, but fuck, it hurts.)
William G Maryblood | The Faraway Paladin | open (will match format)
1. Battle: Start
2. Aftermath
3. Homecoming
4. Wildcard
2
No, you're going to sit down and rest for a bit. That's what you're going to do.
[he's more tired than he normally would be after a fight like this, but it's okay. he's gotta make sure everyone else is fine too, after he takes his own bit of rest.]
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next steps; ota
If only he could control his powers in the first place...
It's strange how that dull emptiness, the depression he's felt all month, swiftly changes into raw anger, hands curling into fists by his sides as he stares at the nearest building-- which so happens to be the club building. Good and bad memories mix through his mind staring at it and it's hard to focus on the ones that he cherishes, anger continuing to build up until he finds himself ripping his shades off his face.
A scream that bursts from his chest, as loud as the noise resounding through the area, accompanies the bright red beams shooting from Scott's eyes, smashing through the entrance and breaking apart metal with ease. Debris continues to fly everywhere as the damage expands, his head snapping up to slice through the floors that make up the tall building.]
[ooc: Scott's having a moment, feel free to stop him! I just ask that you don't kill him, and if you want your character to be hurt, that's cool! Just know that his beams are pretty much instant death, so it would be shrapnel from the building or something similar hitting your character. I'd also prefer if Scott doesn't outright kill anyone.]
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--but seconds later, he steps out of the cloud of debris, untouched and waving the smoke away with one hand.]
Wow, you weren't kidding with the "super powerful optic blasts", were you?
[he says as he cautiously moves away from the building. he only gets five minutes of Limitless, after all, no need to tempt fate.]
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Elidibus | ota
[Though he's been careful enough, Elidibus knows he cannot fend against the rot infection much longer. Where it started in his hands, it has spread like a smudged ink stain up his wrist, one that has dripped venous paths along the way. At some point, he stopped keeping track of what he'd touched with or without gloves, long after the rot had taken hold.
He may be standing in the middle of a field of octopus blood, with smaller bodies littered about. He'd been one of the most ardent voices about not killing them if possible, and yet... here he is, doing just that. He may also be encountered after the battle, sitting curled forward on some wreckage trying to catch his breath.
If approached, he smiles sheepishly and turns halfway around.]
Have you any of those purifying rocks, friend? I fear I may need one...
[He holds up the hand with the rot. It's not easily distinguishable from the dirt marring his hands alongside it, but those who look closely enough will know the pattern.]
2)
[Whatever the result, the battle sees Elidibus finding himself dizzy after the fact. It's a struggle to get back to Aldrip, but he manages, only to see the state of the city after the fact. His home with Erichthonios didn't escape completely unscathed, either; upon assessing the damage from the outside, he turns his back to the wall and slides down it, thinking to rest for just a moment.
What he doesn't expect is to slump over until he passes out on the ground. It's not hard to spot him, a speck of light colors amid the destruction, but it seems so much aether expenditure in recent days has taken its toll.]
3)
[Wildcard! Either hit me with a scenario or DW PM/
I may also come up with more prompts when the result of the battle comes in; stay tuned!?]
1
It's while she's out helping those in need she catches sight of Elidibus looking a little worse for wear. Wasn't he supposed to be conserving his energy to help capture the big one? ]
Elidibus? [ She rushes over to get a better look at him. She's not much of a healer but she'll do what she can if she sees any wounds. Though it's his hands that she's taken aback by. ]
Why do you not have one with you already? [ She shakes her head as she reaches into a bag hanging from her hip and fishes out a stone. She presses it into his hand. ] Please don't lose it.
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Camping isn't Shoto's thing. He can do it, he knows what he's doing and in survivalist situations he can make a decent go of it. Here he has had to hit the ground running. If someone needs a fire started, maintained, or put out, he's on hand (pun unintended) to help. Someone needs something regarding their tent, or breaking a tent down, or even sleeping arrangements. He will be there to help.
For his own go around, Shoto can be found making certain that he is looking out over other people that pass by. He remembers Izuku speaking on doing a headcount, and while he can't be certain... It sticks out to him enough that he does try to at least look over who is there. Now if he does it inconspicuously or not, that's another thing coming. He'd rather just look directly at someone, recognize their face as someone he's counted at least and then go back to his fire. If they look like they need help, he will get up from it and go to them instead.
iii. A CALL FOR AID
Manga Spoiler Warning.
At least here he can be of use. Fighting creatures and rescuing people is what he's used to, more the later than the former. He isn't opposed, Shoto's whole life is geared toward disaster management and mitigation. But here in the Blacksmith area he's at peace with putting his quirk to use. He can be seen tending fires, helping make water for quenching, even ice to keep the blacksmith's cool if they need to take a step back. At least in this environment his separate, or in tandem abilities to negate even the hottest of the heat have come in handy.
vi. THE LONG ROAD HOME
Shoto is happy that their efforts aren't gone to waste. That he got his ass whupped figuratively by someone who didn't even know him enough to set him straight. Izuku's death, permanent or not, shouldn't have made him so bitter. It had and he has been trying to make up for that ever since. That includes by getting back to his roots, if that means that he has to hide the corruption creeping up his arms, then he will. Longer sleeves, even less time around someone so they don't notice. As far as he knows it doesn't spread that way if he makes certain not to make actual contact with them that aren't through winter gloves or his jacket over his hero costume.
If it's for someone or not, he does what he can to help. Even superficially.
If someone notices his corruption, he will take his leave as not to alarm them or anyone else. He can think about it later when there isn't so much to do.
vii. NEXT STEPS
Now Shoto can rest. Or at least what constitutes as rest. He's been on the go non stop since things kicked off and he doesn't feel like he's slept in months. The gritty concoction and his very helpful if not nosy neighbour trying their best to keep him from over-working himself have done wonders for his issues with the corruption. Things are getting back to normal and, he's one of the lucky ones that didn't lose his home. He's thankful for that considering that there is more than him there.
Be it collecting rocks, helping others carry parts of their home, helping them move it with his ice to slide it on and arm strength willing to be put into good use-- So be it. He's there to help, wants to help and is ready to help. ...And then maybe sleep for a month. Any kind souls out there trying to get him to stop will have their work cut out for them, too. Convincing him isn't impossible, taking small breaks is a good thing, but there is a lot to do.
Wildcard
Anything else you'd like to do. I'm alright for any of the prompts with him. That includes him saving your character, your character saving him from something he didn't notice creeping up, dealing with corruption, helping your character save people. Go nuts. Just clearly mark which one you're doing and we're good. If you have any concerns or you just want to ask first, please PM this journal or you can get me on plurk/Discord using tlymphoCytes. If something doesn't sit right I promise to contact, too. I tried to leave a lot of these open-ended because there is just so much to do (which is great!) so that I didn't limit the scope.
I
[A white haired man in medievalesque garb walks over to you, hauling a smaller monsters corpse] Do they pay you for the monsters materials, or should I leave it intact?
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I feel you, though my pic is straight up just a random guy I made have white hair. Oc icons = weird.
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vi
I read that as 'Vi' and now I can't unsee it. We have a pie place named that here lol.
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vii
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Silco | Arcane
Silco wasn’t a fighter, and he didn’t care to be. While the veins of black corruption spreading was of concern to him, he wasn’t the type of person who would follow them to their source. He’d seen similar veins of living twisted roots before, and that’s how Shimmer had been created. He also knew that Shimmer in its purest raw form was benign but insidious with repeated long-term exposure.
His concern remained in the city of Aldrip, especially since Rumpitur remained out of reach to him since he had been dragged back the previous month. So, he would do what was necessary to preserve Aldrip while the heroics took place elsewhere. He would hear all about it anyway as word spread fast; everyone liked a good story with all the associated embellishments.
iii. A Call for Aid
First thing first, Silco commissioned a new dagger that had the necessary elements of the glowing stones to fend off any potential attacks. He might not care to fight, but he understood the value of having an effective weapon if he wasn’t given the choice. So there was a new addition to his belt that looked very, very similar to the other dagger that he happened to carry on his person.
That completed, he began to assist in the efforts to arm people by collecting and transporting the raw materials necessary for fabrication. From wood for fire burning to sacks of the glowing stones in a cart, Silco managed both locals and whichever Chosen had agreed to assist. He organized groups and gave them priorities on what to acquire from forest, cave, or dirt.
Carts were loaded, their inventory cataloged and the supplies were rolled around town to where they were needed. Silco stood with one such cart outside one of the blacksmiths. He was counting inventory – again – and looked over at someone passing by. “You there, I need assistance unloading this cart. I’ll pay you for your time.”
This was probably what being voluntold should feel like.
v. Disruption
Out in the fields, he had been investing the crop for his restaurants and tallying what was necessary to keep the harvest in good stead. He had wandered far afield to where the edge of the crops to examine the black corruption when he noted the octopus-like creatures heading in his direction.
Fighter, he was not. He looked around to judge the distance between himself and someone who might actually be able to tangle with these creatures. He, of course, was not looking to run so out in the open, both for ego purposes and the fact that running attracted attention. He began to back away, careful not to trod on the crops.
They came on faster than expected, and he was forced to actually draw his knife as he retreated hastily. Where was some heroics when he actually needed some? Jinx? He’d even take the brute. Or anyone!
Wildcard
[Don’t see anything that would entice your character to come visit
crime daddySilco? Either make your own starter, and come and discuss with me a closed starter on discord: apomorphine or plurk:iii. A Call for Aid
No reason to start making people pay him for an effort that was beneficial to more than just a few people. Shoto didn't need to be constantly pretending to be part of the inner workings of the bellows, after all.
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v.
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sorry for the delay! it's been a weird month
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V
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iii
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Emet-Selch | Final Fantasy XIV | open (will match format)
2. Picking up the pieces
3. Wildcard
picking up the pieces
What should we do?
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caitlyn kiramman | arcane
ii: scourge from the sea
iii: the long road home
iv: wildcard
eastward;
[ it's a quiet voice, pitched to reach her but not to wake anyone else from their slumbers. it might be a half-familiar figure a few feet away who speaks to her - a blond man, huddled into the voluminous folds of his red coat (he'd given the blanket away to someone else, figuring that they needed it more). when he catches caitlyn's eyes vash will tip his head to one side, the faint light of the fire glinting off his tinted glasses.
he recognises her in the next moment, it seems, because vash's expression brightens with a wide smile, and he straightens up somewhat from where he's curled into himself. ]
Oh, it's- Caitlyn, right?
[ he has always had good memory for faces and names. don't worry about it ... ]
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eastward!
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scourge
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iii
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i
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