expiationmods: (Default)
Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationlogs2023-07-13 02:36 pm

{EVENT #3} ADVERSITY 1665648.6754

INTO THE DESERT

MOD NOTES:

Please direct any questions to the corresponding comment below. Note that character decisions and actions taken on these prompts will affect future events, storylines, and relationships with other peoples of Expiation.

You can find the OOC poll here. Please pick from the corresponding options with the appropriate character journal. If you use a personal journal or a journal not part of Expiation, your votes will not be counted. Remember that if your character did something different than what is in the prompts given, leave a comment in the OOC poll entry and link to your comment in the option made available.

We will provide an IC post in exactly one week with the results of the poll that will wrap up the event. You may mingle on it if you like, but the most important purpose is to share the effects of character decisions on this event.

The various prompts are, of course, optional.


 

FOLLOW THE FAIRIES

     

On the morning of the 14th, Chosen will wake to the sound of loud clanging outside as what seems like a band of fairies has arrived to town. Most of them don’t talk, they simply stare expectantly as they float above the ground and gain the attention of the Chosen. If a character tries to speak to them, most will roll their eyes or shake their heads—some possibly using rude gestures to get their point across. They seem like they’re waiting for something, and their stubborn silence might be a problem for some of the more impatient Chosen. Characters who are nice to them might get some sass, or some eye rolling. Characters who are more impatient and try to yell, fight, or harm the fairies might find themselves… afflicted. They might not be able to hear for a while, they might not be able to see—maybe they’ll be floating in the air as if in a bubble, not able to move one way or another besides squirming and yelling at the cranky fairies. It could be a lesser affliction, too—maybe your allergies suddenly act up, or you have a massive cramp in your legs so that you can’t go anywhere. These effects don’t last long, though, only about ten or fifteen minutes. Their purpose isn’t to harm anyone, they’re just trying to tell the ruder Chosen to kindly fuck off. Other lesser status effects might happen—but the intention is never to harm, just to distract.

”Good grief, how did I end up with this job today…”

A larger fairy comes flying up, and the others surrounding him roll their eyes in even more exasperation than anything the Chosen would’ve gotten out of them. He sighs in an exaggerated way, before putting on what seems to be a fairy’s sort of version of a Customer Service Smile. When he speaks, he’s smiling but he sounds bored out of his mind:

”Today, we’re taking volunteers to a blighted area that needs to be recovered. You may keep whatever you find there… probably. And before you ask, we can’t do it ourselves. So, if everyone’s ready–”

The fairies behind him make a motion, almost like they’re unzipping a zipper. With a sound of tear, a hole appears in the air behind him, almost as if the scenery itself has been torn. A couple more fairies pull and stretch the tear until it’s big enough for the Chosen to walk through. If the Chosen to look through the tear, they can see that there’s a desert on the other side of it. It looks to be some kind of ruins, actually—but don’t wait too long.

”Please! We don’t have a all day.”

Mr. Expedition isn’t too happy with hesitation.

**NPC will be available for interaction at this point!



 

JOURNEY TO THE DESERT


When the Chosen step through, they find themselves in the middle of some desert ruins. There’s not much on the horizon to see other than sand, and an oasis that looks like it’s off in the distance. If characters try to exit the city and go further out, they’re stopped and find themselves teleported back somehow. The fairies give a little chuckle when it happens, so maybe it was them? They can’t go further into the desert than where they’re at right now. There are stone buildings, but there are also metal remains of structures scattered around the area—just about the size of Aldrip. There’s remnants of businesses, restaurants and houses. Some are standing, and some are only remembered by a single dining room table sitting in the middle of the sand.

"Well ? What are you waiting for? Go on, do your… thing. Be tourists! Snoop! Investigate! Engage! Or… whatever it is you do. But I’d be ready when it turns dark. Oh! You might come across people – wait, I meant beings that don’t seem quite right. They are harmless enough in the daylight, but at night? Well, I’d be careful, if I were you."

**NPC will be available for interaction at this point!



I. THERE'S SAND IN MY SHOES

     

Chosen who wander the ruins may note that it looks like some of the buildings were left in a hurry. Some of them look like people just disappeared from the inside— everything remains intact, as if nothing has been moved or taken out of the building. Plates out, covered with dust and sand, as if waiting for a lunch that’ll never come, or at the bar with liquor still in smaller shot glasses. Twinkies that have been unopened and are, somehow, inexplicably,, still good—

The remnants of the interiors are covered in thick layers of dust, but when they look inside, everything is painted. Everything is treated as a mural, from the inside walls to the outside. From religious figures, partial landscapes, and even some cartoon-looking characters—there’s a little bit of everything painted. Nothing seems to be just plain, almost as if the people who had lived there had considered everything a blank canvas. There may still be buckets of paint that characters find still hanging around, dried up from disuse, but still there. Beneath piles of rubble, the Chosen can find canvases, easels and other art supplies, most in various states of disrepair from age.

Besides paper used for art work, it doesn’t look like there’s much in the way of books or newspapers.Instead, they’re able to find something that looks almost like a smartwatch: sleek, with minimal interface, but when touched, they activate a few seconds of what looks like decayed hologram log.

We have to work together! We can’t let them separate us—

The hologram disappears. The Chosen can fiddle with this device and try to restore the hologram, but it just repeats the same distorted words over and over in a loop.

Besides the watches are what look like datapads that are found around the buildings as well. Touching them will cause the screen to flash in and out, almost as if there’s something wrong with their wiring. But words on a screen can be found intermittently—

Those bastards, they left us THEY LEFT

But wait… You feel a sudden chill down your neck. Are you being watched? Was that a shadow moving from the corner of your eye? You look, but don’t see anything. No, that’s silly. Mr. Expedition is the one watching you. Of course. That’s all it was

Of course.



II. LEAVE NO STONE UNTURNED

     


The Chosen are a thorough bunch, aren’t they? As they continue to investigate the ruins, they’ll be able to access places like pantries, drawers, closets, and basements that are still roughly intact. Kind of. There are various things in these nooks and crannies: characters will be able to find various sundries like money, or sheer metal, or old dilapidated clothing. Jewelry boxes may still have earrings or necklaces, tool boxes may still have tools inside, things like that. A lot of it is personal, tucked away in storage, waiting for owners who have seemingly not returned. Some of it is useless junk: broken toys, half-disintegrated candy wrappers, and the like.

”You might want to keep those items for later.”


Mr. Expedition says this over the Chosen’s shoulder, but when they turn around, he’s gone again.

What he doesn’t warn for… are the traps. There’s tripwire, and devices on the doors to ensure that they’re not messed with. What kind of traps?

Well, they’re mostly harmless.

Most of the traps are just pranks: trap doors springing open beneath a character's feet, a loud burst of firecrackers upon opening a drawer, pie-in-the-face pranks with pie shells that have long since dried up. There is an endless variety, and nothing causes more than light bruising or startling. What will the Chosen pick up? What traps will they end up springing? Well, that's up to you.




 

THOSE WHO COME AT NIGHT


As Mr. Expedition mentioned earlier, there are some… people hanging around. Or are they people at all? Sometimes it can be as simple as a shadow, a trick of the light...others look as if they’re merely ghosts. Whether the Chosen try to talk to them or not, they don’t say much.

Why me?
Why us?
Why why why why why


It’s nothing that really makes sense to the Chosen… so maybe it’s not that important to interact with them. Right?

As the day gets darker and it turns to night, the figures become more tangible. Their forms become clearer, now: what looks like people with strange but possibly familiar markings running along their skin. They’re probably unnerving enough, with their incoherent speech that just gets louder and louder.But they're not the only concern here: the bigger problem is that something else is becoming more tangible, too. These creatures might have been humanoid, once: they seem to have two arms, two legs, and what looks like a head…but all of them look fuzzy, almost like they're half-there, with indistinct features and black holes where their faces should be. Even if they don't have mouths…they still scream when they attack.




III. DESERT'S HAUNTED

     


These creatures see the fairies—and anyone who might be accompanying them—as a threat, and they react accordingly. The marked humanoids ("Oh, ew, Infected!" Mr. Expedition will hastily explain, if asked), who had barely paid attention to the visitors earlier, turn more hostile at the sound of the screams, almost as if the shadowy mutations are encouraging them to join the attack. Curiously, their markings become more prominent at the sound of the screams, as well. They all seem averse to light, which might be why Mr. Expedition has encouraged the Chosen to stay close to camp. The campfire provides refuge from all of the hostile creatures, but for those enterprising enough to try exploring at night…well, good luck.

"Ah, yep, there they are,"
Mr. Expedition ponders aloud, ducking behind a group of the Chosen. "Now, let's see. What was I supposed to tell you about them? Hmm…something about 'the attack'." And then, just like that, he's gone again.

How helpful.

Chosen who attack the Ghosts will find this to be a futile effort: weapons, magic, and objects lobbed at the creatures are absorbed in the black void of their bodies. Physical attacks with fists and the like are repelled: the Chosen will find themselves thrown several feet away after trying.

The Infected, as Mr. Expedition called them, do not seem to be invulnerable. The Chosen are able to attack and push them back with weapons, magic, and physical attacks, which can prove fatal to them. When they die, their bodies disappear from the field moments after they're struck down.

Both the Ghosts and the Infected are able to hurt the Chosen, tearing at them with claws. The wounds caused by these creatures seem normal enough, but are invulnerable to magical healing, and take a strangely long time to heal…



IV. KNEW THAT'D COME IN HANDY

     


"Aha! I got it!" Mr. Expedition cries, reappearing over the Chosen a few minutes later. "Be nice! Remember the attack! And items have power!" He bows, as if he's made the most helpful announcement in the world, and then disappears again.


So…what does that mean? And why did he wait until now to even say anything?

Chosen that are able to think quickly may remember his words from earlier about holding onto some of the personal items they found in the ruins. They might also remember how some of their ranks had been Branded before, and how selfless acts helped them overcome those struggles. The Infected may stand down when they're held back from hurting others, or given a possession that someone found earlier. If given a personal item—any personal item—from the ruins, they pause their fighting, their faces going blank for a few moments. The markings begin to face, and they collapse on the ground. they're still alive, but unconscious.

The Ghosts are more formidable. They don't have the same reaction to the personal items, but they seem to be strongly affected by acts of protection. Witnessing the Chosen exhibiting these acts of kindness is what ultimately gets a Ghost to stop in its tracks. These creatures are too far gone to revert to a humanoid form, though—if their tastes are met, they simply fade away.




 

THOSE WHO STAYED BEHIND



We get it, not everyone trusts fairies. Those who choose not to go on the expedition to the ruins might find things eerily quiet in Aldrip. There are a few fairies who stay behind and continue to coax the ground back to life, of course—and just as before, they encourage the Chosen to help them do so.
But if they're paying attention, the Chosen might notice that something is amiss. Parts of signs on buildings have blinked out of existence. Some of the local residents of Aldrip act as if they're lagging. Some even flicker in and out of existence…but that's fine, right? Nothing to worry about.

Right?



V. IT'S NOT A BUG, IT'S A FEATURE

     

For those who have stayed behind, there's plenty of work to do in Aldrip and the surrounds. Buildings still sit in disrepair after the last event—haven't the locals been working on that? no? what have they been doing all this time?—and decayed wood and underbrush need to be removed from Pessiria Forest.

Now would be a great time to begin working on building up new things, too: plenty of Chosen have been talking about building homes or dorms to ease the pressure on the Inn, and some of the locals still whisper concerns about what happens if refrigeration fails again. Do they have enough crops to feed everyone, after that giant monster withered so much of the area? Where are you going to put all that debris, anyway? And what about the paths between towns that still lie in disrepair?

Unfortunately, the Chosen are almost entirely on their own for this. The people of Aldrip seem particularly helpless in the face of change, and some even seem to freeze up at the thought of helping out…wait. Are they actually frozen? They're not blinking. Or moving. …Oh, they're fine now.

This is fine!



VI. FUCK IT, WE BALL (WILDCARD)

     

Just because there’s not a prompt for it doesn’t mean that your character’s actions aren’t acceptable. If you wish to do anything that hasn’t been directly addressed by the prompts, leave a message for the mod team to say what your character would do. If you choose to go down this path, note it as a comment on the OOC poll when it goes up, and leave a link to your threads so that we can take all actions into consideration for the next State of the Game.



orphne: (Kotone 206)

[personal profile] orphne 2023-07-18 07:45 pm (UTC)(link)
[Oh! And just like that, she's left floating. It's a little dizzying, to tell the truth, but it's a little sad that this isn't the strangest thing that's ever happened to her. She cranes her neck to look toward the big opening while they're having their meeting instead of visibly trying to eavesdrop, because that seems like it'll end poorly if they take offense.]

Oh! [Okay, that's a lot of questions, hang on, give her some time to think. Some of them are easier to answer than others, but if there's anything she remembers from the Celtic Personas that had been part of her soul, it's not to lie to the fair folk.]

I guess I'm hoping to gain a little more knowledge about this place. Umm... I think it should be up to the person which they'd rather be saved from, if they wanted it in the first place. Maybe the future? Home is my friends, and... I don't know which is more important. I think it depends on the situation, but I'm pretty sure I try to trust my feelings.

[Phew! She crosses her legs as if to "sit" in the air, hands holding her skirt in place as she tilts her head and raises her eyebrows, wordlessly asking if those are the answers he's looking for.]
expi: (mr. expedition)

[personal profile] expi 2023-07-18 08:12 pm (UTC)(link)
[Not so fast! Just as she's trying to sit in the mid-air the fairies press in closer for follow up questions.]

But that doesn't make sense! If you have a friends here wouldn't this place also be your home? And if that were the case then what would happen to your previous world? And just how many friends do you need to make it a home -- is one enough or does a 'home' require multiple ones?
orphne: (Kotone 201)

[personal profile] orphne 2023-07-18 08:16 pm (UTC)(link)
You don't think people can have more than one home?

[She blinks at them, but doesn't shy away from their presence or their questions. Considering she's literally just hanging here, there's no point trying to dodge them, literally or figuratively.]

One good friend is enough for me.
whatsamada: (Where Did The Party Go)

[personal profile] whatsamada 2023-07-18 08:25 pm (UTC)(link)
I see, I wasn't aware that he was willing to give them away. I thought that they didn't want to be bothered.

[All he could do was raise an eyebrow at said stick. What was it supposed to mean? Who knows!]

...But yes, I am. Are you ready?
expi: (mr. expedition)

[personal profile] expi 2023-07-18 08:29 pm (UTC)(link)
We have only one home.

[He responds in a rather matter-of-factually.]

And what if that friend doesn't reciprocate the sentiment. Would you still be able to call a place home?
orphne: (Kotone 54)

[personal profile] orphne 2023-07-18 08:42 pm (UTC)(link)
I've lived a lot of places, but only some of them have felt like home. Not all homes are for staying at forever, either; some are only temporary. Most of mine have been, anyway.

[She returns his matter-of-factness with her own, though her tone is still as light and friendly as ever. From her bag, she produces another small bag of cookies, offering them to the smaller fairies by way of apology for having asked one question too many earlier.]

Saying something feels like a home is pretty subjective, isn't it? To me, it's not about the place. It's about the relationships. But just like physical places, relationships can't always be forever, either.
orphne: (Kotone 31)

[personal profile] orphne 2023-07-18 08:45 pm (UTC)(link)
Oh, they definitely didn't. They made me float in the air and answer a bunch of their questions. You gotta be careful with fairies. Don't be rude to them, never accept a gift, only a trade, don't give them your name, stuff like that.

[From the fridge, she pulls out a few bottles of water, then turns to the cabinets. There should be some jerky in one of them, a few bags of nuts... sandwiches probably won't keep long enough, and hopefully they're not out there too, but she gathers a few more snacks to carry with her.

Finally closing the last cabinet, she turns and nods, shouldering her bag.]


You've got your Evoker with you? Just in case there's trouble.
whatsamada: (Dead!)

[personal profile] whatsamada 2023-07-18 09:02 pm (UTC)(link)
I didn't really do all of that, I was trying to see if they were willing to give me some information about why they were here or what they intend on doing.

[Ahhh, it was moments like this that made him realize that there was a 6 year difference between them. Suddenly, he found himself being 10 again as he lowered his head onto his shoulders...]

But yes, I do. Hopefully I won't have to summon Kala-Nemi again.

[Which he thought that he would never have to do. To think that he wanted to be a normal kid again but it seems that would have to wait for now.]
expi: (mr. expedition)

[personal profile] expi 2023-07-18 09:11 pm (UTC)(link)
[The smaller fairies immediately drop the tough act at the sight of the new batch of cookies! They flutter closer to take the offered goods --- though a couple stay closer to her and begin curiously poke around her, touch her hair and carefully tug at her earphones. They do seem to take liking to you, Kotone!]

Hmm. You humans make it so difficult. [Mr. Expedition says thoughtfully but then claps his hands together.] But that's that I suppose! Good luck out there, a small Chosen one.

[He's about to turn around to leave her but let's out a "oh"-sound, as if he just remembered something.] That item in your hands. If you were to keep it and help it regain the forgotten form it might prove out to be worth a while! Remember, memories hold the power over of self. Just like names.

[He winks at her and flies away, attending to the next mouthful Chosen -- leaving her float in mid-air. But worry not! She should be coming down on her own. In about 15 minutes or so.

And staying true to his words: Kotone's actions will reflect on the stick she was given. If she continues to perform nurturing action it will gain a new life -- leaves growing and flowers slowly blooming. But if she decides to go for another route? Well, the stick will stay as it is. Dried up and dead.]
orphne: (Kotone 215)

[personal profile] orphne 2023-07-18 09:24 pm (UTC)(link)
Yeah... they didn't tell me that, either. I asked what was causing the blight, and they just said "hurt." I gave them some cookies, though.

[Give something, get something, she guesses. Her smile doesn't quite reach her eyes, but she nods at his assessment. She'd also prefer not to summon her Persona unless absolutely necessary; she doesn't even know if it'll be possible or what the consequences could be. If she loses control again...]

Hopefully not. Maybe it'll just be a quick trip there and back!

[It can't be that easy, but with her things packed, she heads toward the door. It's only once they're outside that she ventures,] You haven't seen Aragaki-senpai, have you...?
orphne: (Kotone 161)

bonus prompt: after the fairies

[personal profile] orphne 2023-07-18 09:27 pm (UTC)(link)
[Listen, Kotone may know a little bit about dealing with fairies from having a few of them pass through her soul at various different times, but in spite of her caution, she's still left floating in midair after asking one question too many. She doesn't seem terribly bothered by her fate, just floating there patiently as she watches and listens to everything around her.]

Oh! Hey! [She waves from her spot a few meters above the ground.] How's it going down there?
entreats: (the time of suspicion comes around)

[personal profile] entreats 2023-07-18 09:32 pm (UTC)(link)
This..?

[ Ange frowns as she looks at it. ]

It kind of looks like a watch.. [ See, the girl can get that far. Watches very much exist where she comes from, after all - and they have for a long time. But smartwatches and smartphones are definitely something from way later down the pipeline for her, so there's no way the girl immediately fully recognizes it for what it is.

Though it does seem like the watch has some.. sort of screen on it, she thinks? Like a television? Either way-- ]


It looks way too advanced though to be in a place like this. [ Especially since nothing about this abandoned village looks modern otherwise.

She leans back after having taken a look at the thing, seeming to consider its existence. ]


What words does it have?
entreats: (as if hurrying the sound of rain)

[personal profile] entreats 2023-07-18 09:32 pm (UTC)(link)
You really think touching something is going to make it eat me?

[ Words famously said ten seconds before getting eaten...

Though Ange is thankfully not that unlucky today. And despite the deadpan she can't help but lob right back at Fyodor like that, the girl does pull her hand back from the pad, so seemingly his words do have some effect after all. It's not like Ange wants to actually ruin any clues they can find here.

(Besides, that text was just a little too ominous for her to attempt touching it again. Not right away, anyway.) ]


I think what it was saying is a little more important anyway. [ Than the touching. ] Why is there something here that seems way too advanced for this empty village, and spouting off such ominious wording? It's almost like it's been planted here.

[ Like some spooky expedition made just for them. ]
entreats: (as if hurrying the sound of rain)

2

[personal profile] entreats 2023-07-18 09:33 pm (UTC)(link)
[ .. for a moment Ange wonders if she should say something.

It'd be easy to just turn around and leave, after all. The place they have found themselves in might not be huge, but there's enough area to cover that Ange could probably find a place someone isn't already looking around in. And considering the other girl's silence, the way she's touching that stuffed animal so carefully-- it almost feels like Ange is interrupting something just by walking in. Not to mention she's not the most social person in the world to begin with.

On the other hand - this is an investigation, right? They're supposed to do all of this together, and sometimes you can only find out more by cooperating with others.

So.. ]


Did you find anything?

[ Ange's voice thankfully isn't too loud, so hopefully she doesn't startle Kotone. Her tone is very odd though - calm, but also very flat, almost like it's devoid of any particular emotion. ]
whatsamada: (Highway to Hell)

[personal profile] whatsamada 2023-07-18 09:42 pm (UTC)(link)
"Hurt"? I wonder what that is supposed to mean when it's seems so vague.

[He said with a sigh. As he looked at her supplies and then back at the door, he made his way toward the entrance. Although for a brief moment, he had to wonder. Was it his imagination or was there some hesitation?

He couldn't blame her, not when one of their teammates might be missing.]


...No, I haven't. I was hoping that you knew.
grappler: ([166])

[personal profile] grappler 2023-07-18 10:00 pm (UTC)(link)
[you know, Vi was just minding her own business.

that is, until she looks up and notices a girl just floating there.

huh.]


How the hell did you get up there?
orphne: (Kotone 124)

[personal profile] orphne 2023-07-18 10:11 pm (UTC)(link)
[She just shrugs. How should she know! Titania, Oberon, Pixie, and all the rest had been kind of a pain to have in her heart, and "Mr. Expedition" is proving to be the same kind of annoying.

Her smile fades a little as Ken voices what she'd already suspected, and she just nods.]


Sometimes... people just go missing here. Astralin-san was gone for a week. Fyodor-san was gone for... months. Dazai-san and I are trying to figure out if there's a pattern, but we haven't gotten anything yet.

[She forces her smile back to her face, more for Ken's sake than her own.] Maybe he heard there was trouble and went on ahead! We'll find him waiting for us and complaining about how we took so long.
orphne: (Kotone 264)

[personal profile] orphne 2023-07-18 10:15 pm (UTC)(link)
That bigger fairy stuck me up here for asking too many questions.

[Answered very matter-of-factly, as if this is normal and should probably be expected. At least she's wearing shorts under her skirt!]

He gave me a stick, though! [As if that's supposed to be a fair trade.] Think you could try pulling me down?
ticket218: (♣ 57)

[personal profile] ticket218 2023-07-18 10:18 pm (UTC)(link)
[ Unfortunately for Sigma he's only human, and it's difficult not to react to sudden sharp noises directly in your head. He'd been focusing so hard on committing all the images coming in to memory that it catches him completely offguard, immediately wincing away and retrieving his hand.

...And realizing it's also left him a souvenir. Didn't know that could happen. But he did fuck around, so it's only natural he found out.
]

No! No, no, that's alright.

[ Despite both of them knowing full well what just happened, he still tries to keep a calm and polite face--keyword being "try", it's fooling no one now. That's a frazzled man. ]

I should be getting started on helping this one. Those wings won't just come to us, you know. [ With a nod and a strained smile, ] Thank you very much for your time, sir.
whatsamada: (Tell Me How)

[personal profile] whatsamada 2023-07-18 10:20 pm (UTC)(link)
[He really didn't understand what this world wanted from us. First, they were here for some kind of 'crime' and now they're making people disappear for some odd reason? He didn't know and instead, he shook his head.]

I hope so. Perhaps you're right, he wanted to surprise us and see if we would get there soon.

[And yet, he knew that seemed odd. Shinjiro wouldn't be the type to not say a word and just go somewhere. Whatever the case, he just hoped he would be okay. All he could do was give a small smile to Kotone before walking out the door.]
orphne: (Kotone 1)

[personal profile] orphne 2023-07-18 10:21 pm (UTC)(link)
Oh!

[In spite of Ange's best efforts, Kotone does startle, just a bit, though her hand just goes to her heart instead of to the naginata strapped to her back as she turns with a reflexive smile. While she might not know the other, it doesn't dampen the friendliness in her eyes at all, masking that pained expression she'd been wearing just seconds before.]

Sorry, I didn't hear you come in. I don't think I found anything useful. It's just... normal stuff. Like people were just living their lives before something terrible happened.

You?

[If Ange's tone bothers her, it doesn't show on her face. Some people are just bad at expressing their emotions, or sometimes they don't feel any at all. As someone who sometimes struggles with feeling the correct emotion at any given moment, it's not her place to judge.]
ticket218: (♠ 28)

Those who come at night

[personal profile] ticket218 2023-07-18 11:25 pm (UTC)(link)
--Shiomi-san!!

[ What's more concerning and confusing than an acquaintance and coworker putting a gun to her head? The giant metallic angel that comes out afterwards, and the fact whatever equally impressive thing it casts means absolutely nothing to the ghost still coming after her.

Sigma's taking off in a sprint the second she's rocketed back. Doesn't matter how fast he is, so long as he's faster than that ghost, and can offer a panicked hand to try and help her up.
]

Shiomi-san, are you alright? Can you stand?
quizpersona: (pic#16260465)

b but also c-ish

[personal profile] quizpersona 2023-07-18 11:41 pm (UTC)(link)
[ Gogol is truthfully not at all surprised to see a past associate with blood on his hands. The heroics do interest him though. How compelling. It's something for him to watch for entertainment while he's not being helpful at all at a good safe distance.

Nikolai waits for a quick lull in the activity. Sure of his timing he sidles through the Overcoat. He has the presence of mind to carefully step over a disfigured corpse. ]


Now, then... Do you recall how I told you it was safe around these parts? Back when you first joined us in this world.
ticket218: (♣ 13)

[personal profile] ticket218 2023-07-18 11:58 pm (UTC)(link)
[ Thankfully the sound of the Overcoat isn't a frightening one, but he's just on edge enough, waiting for something else that might leap out of the night with tooth and claw, that it causes him to jump regardless.

Even when he sees it's just Gogol his guard doesn't fall completely.
]

I do, yes. How there isn't anyone or anything regulating this place despite all the supposed criminals.
grappler: ([229])

helpful

[personal profile] grappler 2023-07-19 12:06 am (UTC)(link)
[yeah, it was Vi who got herself stuck in the trap, and she's been knocking on it for a while. it honestly gives her some Problems mentally to be stuck in a place like this, but she's not going to show it. or... let it show in her voice, really. her heart's rapidly pounding, but she's good. she's okay.

at least there's ]


Dazai, is that you?? Get me the hell out of here!!

Page 5 of 35